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Petzi

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TimestampSince previousGamePetzi's comment
Aug 30 12:38:00 Gregos Journey On the Egypt level, I pressed one of the buttons with the Purple letters on the wall and they sunk into the wall, never to return. Did I break the game?
Aug 30 13:00:00 22m 00s Kites 25350! The gameplay is really simple and gets boring quickly, but it's clever and does what it's supposed to. it was the story and everything else that completely sold the game for me. The graphics, the music, the whole concept is just so lovely and polished. I really love how there's different kinds of birds and insects which affect the kites' flight! <br/> <br/>In short, the gameplay's a bit boring but everything else is perfect!
Aug 30 13:55:00 55m 00s Alien B.C. Oh my god, I hate this kind of game. But at least it has nice art!
Aug 30 14:00:00 5m 00s Caveman In Time It gets boring quickly, but it has nice art and the sounds are really fitting.
Aug 30 16:28:00 2h 28m The Aztec Ancient Calculator Not really a game, but very interesting! I wonder if it would actually come in handy for people studying the Aztecs.
Sep 5 23:34:00 151h 06m Egyptians Vs Aliens Not bad, it's really hard! I managed to reach Sunday, but I was out of resources so it was a massacre. I guess I was overspending on upgrades, but I got too bored of the game to play more than 5 times or so. <br/> <br/>There's a few things that are wrong with the game, which I'd like to point out. The first is that you should introduce the aliens and the slaves more slowly, because starting out with 5 kinds of slaves makes it harder to get acquainted with each of them. <br/> <br/>Most of the issues are related to the interface: <br/>- Slaves' stats aren't shown in the game's HUD (except for the cost) which is quite frustrating because it means you need to memorize them. <br/>- The slaves' portraits don't change when you can't afford them. <br/>- It's unclear what the relationship is between the number of hearts a slave has in the Upgrade menu and the health bar that appears over them when you're playing, which makes it pretty much impossible to figure out how much an upgrade is worth without a lot of tedious experimenting. <br/>- How much one "power" is worth is also a bit hard to understand. The aliens could have healthbars as well, but it would make the game easier, of course. <br/>- "Slave + heart" is kind of a strange equation, it looks like you're getting an extra slave? <br/>- It's unclear what it means for an archer to lose speed (since he already has 0) <br/> <br/>It's a fun little game! The graphics and sound effects are very nice. I'd probably make more of an effort to beat it if I could figure out how much 1 heart is actually worth. In my opinion, it would be better if healthbars were scraped in favor of heart icons and if you could somehow see how much health the aliens have.
Sep 6 23:33:00 23h 59m R. Lastey, archaeologist Very nice and polished! What can I say? It's really pretty and well executed. It's also fairly easy, which is good because you don't get stuck, but some things are just boring, like the dusting (why can't you hold the mouse down? :&lt; )and the vine cutting. <br/> <br/>It's also kind of a mish-mash of already existing puzzles. But it's fun!
Sep 6 23:54:00 21m 00s Ancient Contraption It's fun, but it's really annoying to have to rotate each stick individually and the nails are hard to get to work. There's also no delete button, which would come in handy, nor a way to move lots of objects at once. <br/> <br/>Good idea, but the execution could be better!