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Garrett Hoofman

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TimestampSince previousGameGarrett Hoofman's comment
Aug 29 02:16:00 Archaic Light The art was awesome! There wasn't much game play, but the resulting cinematic at the end was a nice reward for collecting all of the wheat.
Aug 31 15:00:00 60h 44m Secret Balance Very cool feel to the game. The intro felt a little bit longer than it needed to be, but definitely added to the I have no idea what's going on feel. <br/>Being able to pick things up like that was a nice surprise, especially when they started to go hay wire :)
Aug 31 15:07:00 7m 00s Invent the Wheel This was surprisingly awesome! The music added so much engagement to this, that it really makes you cheer on your sad, sad little circle drawing. <br/>One tiny request, would be a menu option during the race to reset, I made a little bitty circle, that went really, really slow, and I had to wait until it stopped to try again.
Aug 31 23:43:00 8h 36m Floppy Disk Glitch Really liked the window in a window in a window in a window... <br/>I did have an issue of accidentally jumping off the first platform after finishing a level and starting the next. <br/>Controls were a little goofy, but matched up with the idea of a floppy character, with slow moving, but high jumping.
Aug 31 23:48:00 5m 00s Tower of Egypt Smashing the whip guy into a bloody mess was a huge surprise! Loved it. <br/>It was pretty difficult, even being patient, to get the last stone down without smashing the whip guy. I did like the part of it you mentioned above with the guy having to be looking to lose a health over smashing him. Clever.
Aug 31 23:58:00 10m 00s Joey's Adventures Very well done! Controls, and animations were all spot on. <br/>Second level was confusing for a while. <br/>The torch as a timer/mechanic was a really nice touch.
Sep 1 00:11:00 13m 00s Nomore This played way better with a game pad than keyboard, was so happy to see support for it. <br/>The controls/level of control felt awesome, especially for a game jam, just wow. <br/>The level is so big that I started to get a little bit lost, and was having some trouble finding the right doors. Really, really well done.
Sep 1 15:29:00 15h 18m Gladius: The Destroyer The art work is superb. Music/sound effects would have added to it pretty well, but overall really good. <br/>The controls for moving could have been improved a little more, pretty easy to get stuck when jumping. Overall though, fun, a bit of a challenge figuring out the timing for attacking/blocking.
Sep 1 15:32:00 3m 00s Reinventing the Wheel Nice game! Pretty cool getting it going in Go. <br/>Are the portal things supposed to be like Stargates or something? Or more of a level transition point don't question it kind of thing :)
Sep 1 16:06:00 34m 00s Cauldron! Wow that's hard! The club swinging mechanic is awesome. <br/>I couldn't figure out how to eat and/or grab the bananas though. <br/>Also, my game is the exact same concept (other than making soup, and legit swinging the club manually) I even have dinosaurs.