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Feedback comments for LD36
FrozenCow's games and stats for all events →
| Timestamp | Since previous | Game | FrozenCow's comment |
|---|---|---|---|
| Aug 29 20:50:00 | Happy Hunting Ground | Cool concept. The levels keeps slowly changing making it interesting to keep going. Fitting ambiance as well! | |
| Aug 29 21:10:00 | 20m 00s | There is no instructions!? | I got the elephant, but couldn't quite figure out what to do for the antilope. I guess the arrows do not make sense yet. I figured they should be chosen in the order that is shown, but with the glyphs replaced like the elephant room says. A bit like a safe, but had no indication whether I was doing that right. I guess it was the wrong way to go about things. <br/> <br/>Still though had a good time trying different things to progress. Also tried to walk on the rooftops, but couldn't make it :P |
| Aug 29 21:19:00 | 9m 00s | The Museum | Haha, had a fun time reading all the options. Having no goals was nice for a change, but it did feel me 'rewardless' at the end :P |
| Aug 29 21:25:00 | 6m 00s | TOS Legends | Wowwww good entry! The art-style is really looking nice. The game really fits the theme in all kinds of ways, specifically the intro :D. Great music too. ??? |
| Aug 29 21:36:00 | 11m 00s | Stellar Protectorate | Interesting concept. Got through the first level fairly well. I didn't read the description but it was fun to figure out what worked and what didn't. While doing so I saved the earth, yay! |
| Aug 29 21:42:00 | 6m 00s | Ancient Techno Low-G | No control issues here in fullscreen browser mode with one screen. Mouse locking would be nice though. <br/> <br/>Apart from that, fun game. The axe swinging in particular felt good. I wasn't quite sure what to make of the enemies, but I thought of them as evil Aztec bunnies of some kind. |
| Aug 29 21:53:00 | 11m 00s | Imphenzia_AncientTechToReturn | I really like the art-style. Simple and clean, but still looking good and functional. Falling off the edge felt a bit unpolished but the rest of the game was very nicely done. |
| Aug 29 22:03:00 | 10m 00s | Dinosty Warriors | Wow really fun game. It seemed Dinomancer only had the power to destroy gas stations, but luckily all of his friends game along. Who know dinos could be spawned from mere oil. The game ended in pure chaos, nice! |
| Aug 29 22:29:00 | 26m 00s | 20000 Pixels Into The Sea | Hey Blinry! Glad I ran into your game! <br/> <br/>Really cool concept. It builds intuition for sailing, which I severely lacked. Quite packed in content and the progression felt good. Also nice going on using Wilhelm scream when my people died from the Kraken, it cracked me up. I liked the art as well, simple and effective. <br/> <br/>It wasn't initially clear to me I would pick up people by using the anchor. Once I did use it it seemed obvious. <br/> <br/>Also some indication when you're in range from someone to pick up would be nice. <br/> <br/>Honestly, this could really be a full game. The art might be a bit too simple for that, but it actually isn't far off. <br/>A tutorial level with an indication of the optimal way to move would be nice as well. Currently it's hard to move against the wind and forcing that makes the journey slow and boring. But once you know how to handle that (I don't know the terminology anymore) it all becomes much more enjoyable more quickly. <br/> <br/>Best entry yet though! |