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Feedback comments for LD35
Willsr71's games and stats for all events →
| Timestamp | Since previous | Game | Willsr71's comment |
|---|---|---|---|
| Apr 18 01:22:00 | Best Game Ever | I mean... if there were a third shape it would be perfect. | |
| Apr 18 05:48:00 | 4h 26m | GoldRing-Man | There were some annoying bounding box things and the music got a bit repetitive. Other then that great! |
| Apr 18 06:05:00 | 17m 00s | Boolean Differences | The controls are mildly infuriating. Also there is occasionally some left over velocity when respawning. |
| Apr 18 06:14:00 | 9m 00s | Evolution Dungeon | The music is not absurdly repetitive like some other games, and it appears to have a good amount of thought put into it. The only real negative thing is that it is a bit small. |
| Apr 18 06:23:00 | 9m 00s | Squarcle | Me: "Oh I think i'll stop right around there" Game: "NOPE" <br/>It was surprisingly intriguing. I like how the triangles would just keep on bouncing after they were punched out of the way. |
| Apr 18 06:31:00 | 8m 00s | Sneaky Sphere | It was very short and there was the very limited method of attack. |
| Apr 18 06:36:00 | 5m 00s | Shift shaper | The sound effects were actually quite funny along with with title graphic and just the idea in general. Nice job. |
| Apr 18 06:42:00 | 6m 00s | OBfu | This should be easy... nope. Stuck on 5. |
| Apr 18 15:42:00 | 9h 00m | Wormwall | After a bit much getting used to it I managed to get to #16. I found that using the arrow keys was easier than using the wasd keys, but overall nice job. |
| Apr 18 22:27:00 | 6h 45m | Stoopid Robats | Awesome, well rounded game. The only thing that was an issue was already mentioned, remembering what key was what shape. |
| Apr 18 22:39:00 | 12m 00s | viA Morpha | I should have done this as well, but a loading bar is essential. Those of us with slower internet speeds just see a black screen for a bit while it loads images and such. <br/> <br/>Update after playing a few levels: It takes 3-4 minutes for me to reload resources ever scene change, rendering it basically unplayable, however I am willing to give it a second chance if this is fixed. <br/> <br/>The fix is actually pretty simple. Just make the third paramater in the scene start function be false. Example: <br/> <br/>game.scene.start('MainMenu', true, false); <br/> <br/>The third parameter is whether phaser should reload all resources. |
| Apr 19 13:42:00 | 15h 03m | Radiance | The controls were a bit difficult to get used to and it decided to start on my first monitor instead of my primary one so that was annoying, but other then that it was a pretty nice little game. |
| Apr 19 14:02:00 | 20m 00s | ShapeCrafter | Interesting mechanic, but there was a lack of directions. I was also unsure of how to get rid of the red block in the TOYS-2 contract. |
| Apr 19 16:12:00 | 2h 10m | Shift the Shapes | Nice game overall, the only thing i can really think of is have some sort of score that decreases based on how many moves you made and how long you took. |
| Apr 20 13:07:00 | 20h 55m | Square Off - 1v1 Multiplayer | That was actually pretty fun to play. I realized a bit in that you could only place 4 blocks at a time which gave it an added level of difficulty. <br/> <br/>On another note, damn you mwcz! gg. |