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Feedback comments for LD35
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| Timestamp | Since previous | Game | uprightpath's comment |
|---|---|---|---|
| Apr 19 20:15:00 | Corners | Definitely a different view of Shapeshifting than I came up with; but that's part of the point of LD, in'it? An explanation of the meter might be useful sometime as I let it drain without actually knowing what to do (though that might've been distraction.) <br/> <br/>As a note, when the game finished for me I got a white screen without any way of quitting. I had to alt+tab out then close it that way. <br/> <br/> <br/>On a separate note; my game might be working now. I left in some debug code that was outside the main libGDX project (the asset packaging code was in the launcher and I completely forgot.) | |
| Apr 19 21:15:00 | 1h 00m | Proving Grounds | Can't run; I think it needs a specific version of OpenAL. |
| Apr 19 23:01:00 | 1h 46m | ITSNOTME | There's too little time to go around and talk to people; it feels like you have to play it multiple times to actually manage to get the right answer. Not a bad thing, though. <br/> <br/>I didn't get to a point where 'Shapeshifting' came up, though that might've just been me getting frustrated and giving up. |
| Apr 19 23:11:00 | 10m 00s | GeoRun | The game itself was alright; a bit clunky. I felt like I was supposed to be able to pick up the coins but couldn't. Also got stuck in some places due to the platform physics, especially with the jumping thing. I got caught in that spot between the half blocks up top and I couldn't get out of that little space. |
| Apr 19 23:26:00 | 15m 00s | GEMS OF THE ELEMENTS | Please put down a note about it requiring DirectPlay to be installed; on Win10 it went straight to the 'stopped from running' state and kind of glitched out for a moment. <br/> <br/>Also, please please PLEASE remove the escape logic. I had just picked up the third gem and hit escape while alt-tabbing and closed the game. That hurt. |
| Apr 20 00:24:00 | 58m 00s | Hunters and Hunted | Rather fantastic; however, it feels WAY too luck based. Especially since there's no way to save scumming or way points. >.> But then, that might be me hating at having 15 supplies and 0 food. |
| Apr 20 01:27:00 | 1h 03m | Shapeshifter's Quest | Very. VERY! Hard. <br/> <br/>Jumping seems to be rather bugged for me. Also, I died by transforming too close to the edge. The slime did it (stupid slime!) |
| Apr 20 01:38:00 | 11m 00s | The Curse of Mr. Hobo | Couldn't really tell the differences on the health bar! |
| Apr 20 01:48:00 | 10m 00s | Morph Man | Fun. But oh my god is it hard. Also, takes some getting used to with respect to transforming in the air. I've accidentally touched spikes by transforming mid air. |
| Apr 20 02:23:00 | 35m 00s | SHIELD Low | I can't actually shoot anything! I feel like it was a weird interaction caused by some laptops not allowing keyboard input/mouse input at the same time. :\ |
| Apr 20 02:28:00 | 5m 00s | Extanation | Cannot play! It says it's missing the Extanation_Data folder. |
| Apr 20 02:55:00 | 27m 00s | ShapeDodger | Very hard! Very, very hard. And while it allows you to change the size at start up it doesn't seem to scale anything at all. |
| Apr 20 04:57:00 | 2h 02m | Goo Patrol | Rather hard! Difficult to handle on a laptop though due to issues with touch pad+keyboard interaction! |
| Apr 21 00:27:00 | 19h 30m | Vikings | I was unable to run; please include the required version of Java (As in which it was coded for.) |