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Feedback comments for LD35
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| Timestamp | Since previous | Game | theOnlyGoodDrcz's comment |
|---|---|---|---|
| Apr 18 01:25:00 | Fuck you it's the same thing as last year | short and meaningful, I like it! played it 3 times already. <br/>reminds me of unix wargames. | |
| Apr 18 02:17:00 | 52m 00s | In/Out Of Shape | Hehehe it's more frustrating than Montezuma's Revenge on C64 :) <br/>I'd like it to have some "get ready" information just to let me know I't another try. <br/>And perhaps I'm just impatient, but I thought it would be awesome to be able to choose difficulty level, with at least one second more for noobs like me... |
| Apr 18 02:22:00 | 5m 00s | Tetrift | at first I hated it, but the magic of falling tetrinos made me spend quite a few minutes. Unfortunately no higher than 19. sometimes it's hard to tell where the row should end, perhaps add some tetrion boundaries? I like the gfx&sfx. |
| Apr 18 02:32:00 | 10m 00s | Helium-4 | the idea is witty, and the game is very aesthetic; It's very nice to look at; but it feels more like a triptoy/eyecandy than a game... the interactions are rather chaotic, though escaping photon (or any other small-and-fast thing) blew my mind! |
| Apr 18 02:39:00 | 7m 00s | Soko Match | the game is very pleasant to interact with! eveything is so smooth, and the colors are tasty! |
| Apr 18 14:44:00 | 12h 05m | Another Dimension | I like the tune and the "eschatological" mood. but the controls are horrible! |
| Apr 18 15:23:00 | 39m 00s | Shifty Seamus | haha, I won :) I wish there were more levels. The only thing I disliked was the graphics -- could be more homogeneous (ie the tiles and background should be drawn in the same style as the protagonist). And you did it with ~500lines of code including the levels, respect! |
| Apr 18 17:57:00 | 2h 34m | Block Shift | score 81... it reminds me of a repetitive nightmare I had as a kid, that I'm running home and trying to hold my toys in both hands but they are sliping and falling down. that's the kind of feeling I had playing. The look (esp colors) is awesome. |
| Apr 18 19:38:00 | 1h 41m | aucguy | that's not my type of games, but after a while I got what's going on. perhaps some more feedback from the ui would make it easier to grasp (like "sweet" in candycrush ;)). I love the background, it's beautiful! I wish all shapes had a little transparency. the audio I disliked -- seeing these beautiful shapes I'd like to hear some sine waves. |
| Apr 18 19:48:00 | 10m 00s | Shift Dungeon | what a crazy idea! I like it, however got bored after 3rd level -- I think it might go a bit faster (or maybe some buttons to alter the tempo). |
| Apr 18 20:04:00 | 16m 00s | Shape-Shift Dungeon | why did you comment out the menuSong.mp3?! it's _awesome_! I love the graphics as well. I played the game for 30min (didn't realize it took so long); still get killed few seconds after the hero turns dark, but there's something which makes me wanna try again. I'm a big fan of r-type though. anyway, it's VERY NICE! |
| Apr 18 20:35:00 | 31m 00s | Black Heart | whoa, played on pc, it's awesome! I love the look and the sounds. I love how it shakes when I mismatch the shape... I will definitely try this game on drugs. 5/5! ps maybe that's the point but I found it very dificult to avoid black hearts because the small squares are also black. but anyway, it's great game, and hypnotizing like hexagon! |
| Apr 18 21:06:00 | 31m 00s | You're a Floor Lamp Now | wow! turns out it's not that easy :) sounds are lovely, and waiting in the dim room for the mouse to come is surprisingly pleasant. |
| Apr 18 21:38:00 | 32m 00s | Temple Shifters | I can't run it :( the browser keeps complaining: <br/>GET http://josephmansfield.uk/TempleShifters/phaser.map 404 (Not Found) -- will definitely be back here. the music I can hear is awesome! |
| Apr 18 22:23:00 | 45m 00s | Heavy Water | 404: Not Found! |
| Apr 18 22:25:00 | 2m 00s | Mountain | dear author, please check out our cries here :) I'm also curious to see the game in action! bookmarked, will be back soon... |
| Apr 18 23:34:00 | 1h 09m | [SHIFTED] | I like the mood, and like text adventures; go to level 3 with 1590 and then after I go south there's nothing I can do... The engine seems buggy (running on java7, debian) -- some descriptions are too long, and not wrapped. As of controls, I see two possibilities: either display all the possible commands (so that I don't need to write "help" every time), or use some synonyms like (walk|go to|go) (pick|pick up|take) etc. Ofc this might take a lot of times, so you should have these prepared in your codebase. Anyway props for text adventure, and kudos for writing your engine. This is really hard (I work at nlp startup). Perhaps take a look at ifocom's ZIL engine to look for inspiration. I really got hooked, only the technical issues put me off. Good luck! |
| Apr 19 00:33:00 | 59m 00s | Make your Queen happy | aaaa somebody stop this! pretty cruel, but cute as well :) |
| Apr 19 14:34:00 | 14h 01m | Shape Soup | great graphics, great sounds; i think i won it (everything stoped and turned into circles?) <br/>the idea reminds certain eye-hand coordination test (you know, light pen, conduct dot trough a maze or sth). very well done! |
| Apr 19 17:42:00 | 3h 08m | Shift the Shapes | very nice puzzle, and a pretty game! like you said, some ambient tune would be nice. something broke past level 11. I would also put level 4 further as it feels harder than numbers 5-9 -- but perhaps that's my mind's limitation. I definitely had a great time playing this game! |
| Apr 19 23:35:00 | 5h 53m | Shamanic Panic | I just love what happens with his hands when he's about to jump :) |
| Apr 20 00:50:00 | 1h 15m | Günther's Abduction | the music is great, game is quite pleasant (reminds me of "abuse"). field of view is sweet, and the controls are comfortable. only the graphics could be more homogenous, and the levels a bit richer? |
| Apr 21 22:05:00 | 45h 15m | OBfu | stuck on level 6 too... this game is sick ;) but very pretty. |
| Apr 21 22:11:00 | 6m 00s | SPELLDOWN! | this is very pretty, and the kitten is so cute :) |
| Apr 21 22:20:00 | 9m 00s | Flipsy Shapes | zen mode is pleasant :) |
| Apr 21 23:20:00 | 1h 00m | Shapescape | very strange! at first I felt almost offended by the rules, but it turned out to be not that easy :) and I liked the tune, very hypnotising. |
| Apr 22 00:18:00 | 58m 00s | Shift | It is a nice game. I like the tempo, and how abstract things are. I also found the tune very moody. The graphics was pleasant, especialy the green clues on yellow -- lovely! Only the bolts/fire/whatever didn't feel to fit the style (perhaps they could be discs/triangles?). I would love to see more levels. |
| Apr 22 00:24:00 | 6m 00s | Cataway | wow! very funny use of the theme, and sooo cute gfx! would love to hear some music (even a silly short loop). |
| Apr 22 14:26:00 | 14h 02m | The Wewelsburg Experiment | occult third reich + joyful chiptune -- simply NICE. incredibly funny and good looking; reminds me of rick dangerous. |
| Apr 23 00:00:00 | 9h 34m | Dustin Finamore | really nice graphics, Jasmine rocks! the tune is trippy, as well as levels design; the controls are smooth, but sometimes I wasn't able to shrink by hitting the floor... anyway a nice game, would like to see more levels. |
| Apr 23 00:16:00 | 16m 00s | you must save | nice. quite hard (took few tries to win); the few last rooms (the ones with yellow big rectangles) could be harder (maybe some red ones as in previous rooms?). anyway, thanks! |
| Apr 23 16:30:00 | 16h 14m | Tetroidvania | WHAT A RELIEF!!! finally cleared the 4 rows (I used to be a tetris addict, I really had to finish this one). <br/>This game I found purely awesome! The enoyability of games is surely not a linear order, but you sir did a neat LUB of every puzzle game I've seen so far (also outside of LD I think). <br/>I love you sense of humor -- the mashup title, the chiptune version of "worship the glitch" soundtrack, the way you have composed the puzzles. <br/>The only two things (and I really don't care about them, just mention to limit the buttlicking tone of this comment) are the subjective taste-crap: (1) the sound loop could be perhaps a bit longer, (2) the graphics could have less colors (an 8bit pallette perhaps?). <br/>But WHO CARES, I can't write anything else as I want to play it again. if I could I'd give this one overall 6/5. <br/> <br/>ps you did it in elm, didn't you? The tools used should not influence the game's reception, but somehow it's a cherry on this delicious pie. |
| Apr 24 07:21:00 | 14h 51m | Ghost Bird | a bit hard, but sooo beautiful! props |
| Apr 25 02:46:00 | 19h 25m | Soundscape (Find the Light) | wow! what an original and beautiful game... the footsteps are awesome, like from tarkowski's movie; however it's quite hard. sometimes the sounds, lower pitched, don't mean light, right? also the space to explore seems to be big and mostly empty? I hard to tell, despite headphones :) found 2 lights so far... anyway a strong 5 for mood, audio and innovation. |
| May 2 23:04:00 | 188h 18m | ShifterSpy | I really don't follow what's going on, but the graphics are awesome! |
| May 3 17:13:00 | 18h 09m | Can't Drive This - #cantdrivethis | wow, fantastic! (very hard for a single player). great game, 5/5 |
| May 5 21:53:00 | 52h 40m | (Mono no) Aware | truly a work of art... incredible mood! this is great. |