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Feedback comments for LD35

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TimestampSince previousGamesubpixel's comment
Apr 18 22:17:00 Lonely Mountain - A shape shifting tv series I really liked that. I did, unfortunately, succumb to the lure of Zombies. Good thing you didn't put period piece temptation in there too. <br/> <br/>I did get where you're going with the theme, but I don't know if I buy it :)
Apr 18 22:20:00 3m 00s BLOB Passage I like where you're going with this, but it's pretty hard to correlate the blob and the holes from this view. <br/>Great idea, needs some more work.
Apr 18 22:24:00 4m 00s Tetrik's Cube I enjoyed that. Really nice feel to the controls, just the right combination of snappy response and some weight.
Apr 19 03:12:00 4h 48m Capital Offense Huge bonus points for the remap phase at the start; international support FTW! <br/> <br/>I really enjoyed this. It's largely self explanatory, but there's a really pleasurable learning phase, even if you instantly remember missile command. I thought the character mode graphics were pretty retro neat too. <br/> <br/>There are some oddities in the spawn patterns (things spawning on top of each other) that could use some cleaning up perhaps. Have you considered designing the waves rather than going random?
Apr 19 05:07:00 1h 55m Shadow of the Red Hand Loved everything about this, from the pretty silhouettes to the hipster synth; right up my alley. <br/> <br/>Kudos, well played.
Apr 19 05:23:00 16m 00s Shifter Nicely done. I enjoyed watching the little robot at his work. <br/>I'd recommend moving him a little off to the side though, so that he doesn't obscure the shape/color he's working on.
Apr 19 06:25:00 1h 02m Shiftagon That's a pretty neat take on extending the flappy. I like it!
Apr 19 06:31:00 6m 00s Hexshaper That was neat! Absorbing bullets is always a weird unsettling feeling. Works well with the theme.
Apr 19 06:48:00 17m 00s The Big Fist Nice! Being able to travel horizontally that freely makes for interesting level design possibilities. It makes you think more about what's off screen and try to work out how to get height where there's line of sight to where you want to end up. I like it! <br/> <br/>Will you continue to develop the idea? I'd happily play more levels.
Apr 19 07:02:00 14m 00s Don't Shapeshift Really great start, I love the artwork, and I love any game that's trying to tell a story. I hope you keep going! <br/> <br/>I had some pretty bad problems though: the camera kept floating away from the scene. I had to stop playing when in one scene it finally just floated off to the left and I couldn't see what was happening anymore. I was playing the Unity version, and I clicked through to play it on your site.
Apr 19 16:32:00 9h 30m Tiny Critters Great work, very playable. I particularly like the bunny: great pro/con design. <br/>You probably want to either find a longer music sample or just let this one fade out after a few loops. <br/>I'd also suggest a much louder visual for the spike floors: they're really difficult to read. I definitely died a few times before I realized they were spikes, and even then I'd hit every new one I came across ones because I didn't see them.
Apr 20 01:45:00 9h 13m The Maitre D This is genius. Shear genius. A complete pleasure to play through.
Apr 20 02:33:00 48m 00s Through Oneself Really nice work, it started becoming second nature looking around the level through the keyhole for new features. There were a few places where it wasn't super clear to me what the form was on the other side, but experimentation always yielded the answer. <br/> <br/>It would be great to try this out with really disparate, detailed scenes on both sides of the divide. Would it still read, or do you think you need these simple planes and clear colors to disambiguate the view?
Apr 20 04:13:00 1h 40m Limber Loved this. The music was super catchy, the tone of the tutorial was awesome, loved the graphic design. All round star. <br/> <br/>Also, I'm in a slightly better mood now, after playing this game. There's some Kimmy Schmidt level peppiness going on in there. <br/> <br/>I saw you play my game on the VOD of your Twitch stream. Thank you so much for visiting!
Apr 20 17:11:00 12h 58m Snakoban - 倉庫蛇 That was super interesting to play. It's weird how intuitive the solutions were, even thought I can't quite explain what the full rules are? <br/>Great job!
Apr 21 02:22:00 9h 11m Monster Jumper I unfortunately couldn't work out how to play the game. It looks like maybe the Windows(Update) link is actually AZERTY now? I'm on a QWERTY, and when I press Q, the bar on the left of the game screen is showing me A...
Apr 21 02:33:00 11m 00s Space Dimension I really like the concept for this, but the mechanics are still too shaky to enjoy: in level 1, I can get past the first shift, but I have no clue what's going on after that and I just die repeatedly :( <br/> <br/>Seriously though, I love the concept, I hope you move it along further!
Apr 22 03:36:00 25h 03m Maze Shift That was good fun! It took me a bit to work out the movement strategy, but once I did it was pretty fun to explore two maps simultaneously. I only wish there were more clues about where the exit might be.