Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Pontifex
Feedback comments for LD35
Pontifex's games and stats for all events →
| Timestamp | Since previous | Game | Pontifex's comment |
|---|---|---|---|
| Apr 19 14:33:00 | Scrapmetalship | Nice idea, decent graphics and music, but the lengthy flight between finding anything makes it rather boring. If there is some boost, it's too well hidden. | |
| Apr 19 14:46:00 | 13m 00s | The Mimic | Keyboard controls are just bad, also subtitles don't seem to work for me, so I wasn't able to enjoy the story. Other than that, good job! |
| Apr 20 13:42:00 | 22h 56m | Pursuit of Vengeance | Can't run this on Windows, hangs in main menu outputting error in console: <br/>org.lwjgl.opengl.OpenGLException: Invalid enum (1280) <br/> at org.lwjgl.opengl.Util.checkGLError(Util.java:59) <br/> at org.lwjgl.opengl.GL13.glActiveTexture(GL13.java:122) <br/> at util.Util.loadCubeMap(Util.java:117) <br/> at util.Util.loadCubeMap(Util.java:107) <br/> at util.Skybox.<init>(Skybox.java:43) <br/> at main.SpaceScene.<init>(SpaceScene.java:119) <br/> at main.Main.main(Main.java:19) |
| Apr 20 14:05:00 | 23m 00s | Gene Thief | Minimalistic, but pretty fun. <br/>Although close button would be really useful ;) As simple to implement as: <br/>if(Input.is_action_pressed("ui_cancel")): <br/> get_tree().quit() |
| Apr 20 14:21:00 | 16m 00s | Clayblob | The graphics didn't give me high expectations, but it's gets fun quickly and challenging soon after. Good job, you & kid you! |
| Apr 20 14:50:00 | 29m 00s | Duality | Still getting the same error as cheesewhiz999. |
| Apr 20 15:58:00 | 1h 08m | Kingdom of Metamorphs | Gameplay is really slow, but I had a lot of fun anyway! |
| Apr 20 16:09:00 | 11m 00s | Mimic | Great idea, but too difficult to be enjoyable. |
| Apr 20 16:15:00 | 6m 00s | Geometer's Folly | Cool idea, but currently difficult to say anything more. |
| Apr 20 17:31:00 | 1h 16m | In Wolf's Hide | Not a lot of gameplay, but I love the art style! |
| Apr 20 17:36:00 | 5m 00s | Shapeshifter | Interesting puzzle, annoying sounds. |
| Apr 20 18:47:00 | 1h 11m | The Forgotten Weapon | It's like Dark Souls with shitty graphics! <br/>But where is shapeshifting in that? |
| Apr 20 19:08:00 | 21m 00s | Super Shift-Shaper | Not bad, surprisingly good music, but too difficult or even unfair. Some people might like it this way, but I would prefer a little bit of cheating in favor of player. As a ragequit proofing ;) |
| Apr 20 19:46:00 | 38m 00s | Who Are You And What Are You Doing Here?? | Great concept. Game would be fun, even unpolished, but I wasn't able to find more than two digits anywhere. |
| Apr 20 19:57:00 | 11m 00s | ShapeShape | Short, but interesting. Actually my only complaint is the game being too short. |
| Apr 20 20:21:00 | 24m 00s | Neural cube farming | Whoa... the art is amazing. |
| Apr 20 21:27:00 | 1h 06m | Need for Shift | I don't really like the music, but gameplay is indeed fun and challenging. |
| Apr 21 16:07:00 | 18h 40m | Sneaky Sphere | Enemies should be attacking at longer range. Currently they don't pose a real threat. Nice idea with their reaction shot, though. Just make it more visible, at first I didn't really know what was hurting me. |
| Apr 21 16:26:00 | 19m 00s | Shape Wars | I bet it gets good once you know what you are doing. For me - it was way too complex. You should replace the shapes with something easier to associate with their attributes. <br/>Oh, right, and blurry text. |
| Apr 21 17:26:00 | 1h 00m | Bleeps | Awesome idea and execution! How can I not approve this as a musician :) |