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OrangePop

Feedback comments for LD35

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TimestampSince previousGameOrangePop's comment
Apr 19 02:14:00 Gerry Wins! It looks really interesting, but the game board keeps scrolling up for me, making it unplayable.
Apr 19 02:57:00 43m 00s Tremor When I die I have to reload the game because I will die every time I restart.
Apr 19 03:08:00 11m 00s From Near to Far I couldn't jump after getting to the rad station. Game looks nice though.
Apr 19 05:51:00 2h 43m Cubes of Power Clever and challenging. Works great on the Rift CV1. Played all the way through...8:04!
Apr 19 05:55:00 4m 00s A82-Recon 3038 This was very interesting. The sound and music made the whole scenario really frantic and tense, impressive for little boops and bops.
Apr 19 06:21:00 26m 00s Noctem Shift Aside from some technical issues, like weird occlusion culling. I liked this, strange dream like structures and simple ambient sounds bring this together. I like how the mechanic is taught using only contextual cues, even if it's not very complex. Doesn't need to be complicated. I did get lost after getting the third object.
Apr 19 07:59:00 1h 38m Weaponshift Really loved the idea, I would like to see it expanded on someday. It would have been nice to know when your weapon switched ahead of time, but the idea is there. Graphics were simple and cute too. Aside for some control stuff, it's really solid game. I had fun at least!
Apr 20 04:01:00 20h 02m The Pollos I like the way the characters are little crayon drawings, it had a Psychonauts feel. The only thing that comes to mind is how the music doesn't quite fit with what you're doing, wandering around and getting lost in the maze like desert. I saw the idea of a chicken going in for an attack, that would be cool to see!
Apr 20 06:21:00 2h 20m Dr. Lepus - The Last Rabbit On Earth Fun little game. I like the idea of the line shot, and the way it shakes the screen. That made it feel like my weapon was doing something. The music fit in well, I think! The only issue I had was that the voice-over would switch from left to right ear, and it would be nice to see more weapons. But I completed the game and had a lot of fun! Good work!
Apr 20 06:34:00 13m 00s Curse Of Circe This was really cute and fun! I thought it fit the theme fairly nice. It was somewhat challenging too. Though once you get a foothold, it's easy to snowball and overpower the AI which can be fun. The music was nice, I felt it fit with the action. Good game, I would love to see this worked on even more!
Apr 20 06:42:00 8m 00s Shadow of the Red Hand That was really clever use of the theme. The game looked great, I like how the closer the red hand got, the darker the background became. Platforming was solid, I had some problems understanding where I was going to land, but I made it through without getting frustrated. I also liked how the hands seemed to dance to the music. I got a kick at the end, getting flicked into the air.
Apr 21 07:13:00 24h 31m JellyBean Windows link is dead man
Apr 21 07:19:00 6m 00s SLAHP Got frustrated when I jumped into the "water" and had to start over. Having to walk slowly back to the ship is a little annoying, but the atmosphere and graphical polish is great!
Apr 21 07:22:00 3m 00s Shifter Neat idea, I'm sure with more work it could be a fun time waster. After I got the hang of it, and found out the level wasn't complete I was distort and wanted more. So, keep it up!
Apr 21 07:25:00 3m 00s Pinata Mania Good bones, but need to work on the pacing! It's excruciating having to slowly walk until you find candy. It'd be fun if you were a little pinata terrorizing a candy store until you got big enough to rampage. Or something.
Apr 21 07:29:00 4m 00s iota, Particle Interesting, and that tutorial is hard!
Apr 21 07:34:00 5m 00s Oops! My Dear is a Deer Awesome! It's stupidly fun to just shoot everything in sight until the whole club is a mess. The movement could be a bit faster, but the shooting felt good.
Apr 21 07:34:00 0s Wasteland Wars The link is dead for me
Apr 21 07:40:00 6m 00s Ghostroast I like it! You could take this idea even farther with more creatures to shape shift into.
Apr 21 07:44:00 4m 00s SMARTONINJA Great intro! It starts to get really buggy as more enemies join, but it's still a lot of fun. Love the "HOYAAAAH"!
Apr 21 07:53:00 9m 00s Shapeshift Love the music. You should make more like this
Apr 21 07:59:00 6m 00s Isometric Epilepsy It was fun, the colors in the background did hurt my eyes after a while though. But it looks like I don't have epilepsy, so that's good. Music was interesting, put me in a trance every now and again.
Apr 21 08:06:00 7m 00s Hack n slash Fun! Impressive combat system for a compo game. You should put a lamp in the middle of that large group of enemies at the end. Then I could ghost to it, and then djinni and start rampaging!
Apr 21 08:09:00 3m 00s DroneWatch There's definitely something worth building here. Would've liked the option to have the camera follow the drone. It got tiring having to follow it with wasd.
Apr 21 08:19:00 10m 00s Tri-Form Controls were hard to use, and sometimes turning around was frustrating. But the idea is there. I can see this being something really fun if polished more.
Apr 21 17:22:00 9h 03m Boolean Differences Pretty good for a first time. Most people seem to be talking about the controls, which I also found to be the most frustrating aspect. But pretty good for first time! Separating the keys for shapeshifting was a good design choice. Over all I think it was a good first attempt! Keep going, man!
Apr 29 00:54:00 175h 32m Henkan Pachinko This satisfies that human need to play more Pachinko. Nice job