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LukeZaz

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TimestampSince previousGameLukeZaz's comment
Apr 19 06:34:00 Paperchase Short and simple, but enjoyable! Given the secret signs, I'm fairly certain you're aware, but I found out you could fly anywhere with just the arrow keys if you mashed 2 and 3 repeatedly, and after a while of trying was able to use this to escape the map in one of the levels.
Apr 19 06:48:00 14m 00s Amyounition A bit buggy, but otherwise fun game. Puzzles seemed a bit easy at times, and I only really had difficulty in figuring out that the purple blocks were timed. Also, the second-to-third room transition where you end up smashing a bunch of blocks on the way is really satisfying. <br/> <br/>Also, the eggplant room was really hard, and though I eventually solved it, I do think it could do with being toned down in difficulty.
Apr 24 04:32:00 117h 44m Turbo Transform Fun game with even difficulty - not too hard or too easy. Particularly liked how easily understood the game is, as everything is very well represented and I was never confused.
Apr 24 04:36:00 4m 00s SHOOTING GAME THING Really enjoyable game, though the Mech seemed more capable in the end. I never really got low on time as I was able to build up charges enough to speed through and get enough time to keep going. Ship mode wasn't without use though, as I was able to utilize the smaller hitboxes when the big enemies went and filled my screen with bullets.
Apr 24 04:40:00 4m 00s PacShifter Interesting game with neat levels. Could do with more content and more polished art, but it was still fun throughout!
Apr 25 01:06:00 20h 26m Formorph Difficulty curve could use some smoothing and the background audio was really strange to me, but the mechanic was interesting to use and I did enjoy the use of wind as a level mechanic. <br/> <br/>As far as level design goes, I ended up quitting because I encountered a pit filled with checkpoints that sent me back to the start which really demotivated me from continuing. At the same time though, the checkpoints being placed frequently throughout the level was very welcome.
Apr 25 01:19:00 13m 00s Dustin Finamore Interesting game. Some mechanics were a little confusing at first - I initially thought I was moving on a grid and that like Snake I'd die if I touched a part I'd already covered, but eventually found out that was false. In particular I really appreciated being able to go back to any checkpoint at any time, as I ended up missing one pizza and being able to snap back to the area it was in was very convenient and helpful.
Apr 25 01:39:00 20m 00s The Morphing Manor Very fun little game. Got to floor 8 and had fun all the way. Took a bit of time to figure out how to move the hero, but eventually got it.
Apr 25 02:02:00 23m 00s Symblyx Very fun game. Got a nasty bug though it turned out to be helpful in the end. Music was very nice to listen to, by the way!
Apr 25 02:41:00 39m 00s Shapematch Beat Jam Very enjoyable game, though I ended up only matching shapes and not colors so as to win. The darkness that creeped in with the beat could've been toned down a bit, and occasionally it completely darkened the screen, but fortunately this never caused too much of a problem. <br/> <br/>Also, the menu work shows! I stuck on the screen for a bit to see it and it was certainly worth watching. In the menu and out, the audio and effects really worked well!
Apr 25 03:20:00 39m 00s SHAPE.SHIFT() Loved the mood of the game, but it was very challenging. Found it difficult to get beyond 100 score, though I did manage a few times!
Apr 25 03:46:00 26m 00s Star Tribe Looks absolutely incredible, though unfortunately I wasn't able to experience much of it due to lag. I'd be more than happy to give a second look if the lag is remedied, though I will say that even as it stands now this was impressive for a Ludum Dare submission. Was wonderful to see all the stuff going on in the radar!
Apr 25 04:27:00 41m 00s jelliskul Loved this game. Very relaxing and simple while still having enough gameplay and replayability to be more than entertaining. Got caught off guard by the first ending, but I also caught the rest and enjoyed finding all of them.
Apr 25 04:44:00 17m 00s Meepies Third level was particularly difficult and I had to fail a few times to get it right, but otherwise this is a very nice and calm game that I really liked playing!
Apr 25 05:05:00 21m 00s Greedy Miners Reminded me of Limbo, which was especially amazing, as I enjoyed that game, so the art here was particularly good. Music and sound effects really matched with the graphics as well and were very enjoyable, and while I would've liked more types of miners or more strategy in which traps I activated, the gameplay was still quite fun. Overall a fantastic entry!
Apr 26 01:07:00 20h 02m Splitter Critters Impressive game. I got an out of memory error at one point, but other than that this was a really well developed game with an astonishing level of polish. Excellently done!
Apr 26 01:42:00 35m 00s Photagogue Took a while - partially due to difficulty fighting the dinos, partially due to collision bugs (fell into the floor many times), but I did make it to the end. Could do with making it more obvious when the enemies are attacking, as well as when you get hit, as it took me a while to notice when I took damage since the blood particles were the same for the enemies as they were for me. Was also a hard to know how many hits I could take, though I could guess. <br/> <br/>Music and graphics were very nice though - the background in particular added a lot to the game's aesthetic, and the character animations also worked well - the mid-air animation was fun to watch. <br/> <br/>Definitely a fun game though - would stream again!
Apr 26 03:04:00 1h 22m windowframe I am dumbfounded with the length of this game. This much content in a Ludum Dare game blows my mind, and with solid gameplay, graphics and sound to boot. Very, very good entry.
Apr 26 03:52:00 48m 00s Through Oneself Bit difficult to see the character, but the mechanic was really interesting and fun to work with, and the levels were all on an even enough difficulty to make it fun without being too easy. Oh, and the music was excellent!
May 7 03:47:00 263h 55m ANTIGRAVITY Very interesting idea, but I couldn't figure out how to beat the second enemy at the house encounter, and since I had to restart from the beginning each time it became tiresome to try again rather quickly.
May 7 04:17:00 30m 00s Magic Forest Gameplay wasn't that great, as the mushrooms seemed to be in the same place every time with the only difference between levels being which tree was picked to transform. Additionally, I feel the dragon should've been faster and spawned farther away, as I only got hit when it spawned next to me.
May 7 04:36:00 19m 00s [SHIFTED] Cool idea. I always like a good text adventure, and though it was a little confusing for a while as to what I could and could not do, it was still quite enjoyable!
May 7 04:41:00 5m 00s Super Sentinels Fun little game! The controls were unusual, but - while I'm not sure this was intentended - the poster at the very start succeeded in getting me to figure out the jump button, which was the thing I was most confused about initially. <br/> <br/>Reflecting seemed to break if I did it too much in quick succession, though I'm not sure if that might be intentional? Oh, and great timing on the text appearing at the ending screen, by the way!
May 10 01:02:00 68h 21m Capital Offense The second weapon was a little confusing for a while as I didn't know it exploded at the mouse position, but otherwise a very interesting concept. Well done!