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jonnopon3000

Feedback comments for LD35

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TimestampSince previousGamejonnopon3000's comment
Apr 21 15:36:00 Point Break I really enjoyed this - maybe it ran ok over here. The controls are a little odd, but once you get used to the shifting mechanic you can pull off some really interesting and fun jumps! Good work.
Apr 21 15:40:00 4m 00s SHAPESHIFT I enjoyed this, you took your timeframe and polished a simple and fun idea. Nice work
Apr 21 15:47:00 7m 00s Spaceshift I enjoyed myself, but I did find myself constantly using the third level ship - I feel like there should be some other detriment than movement speed to using them. Nice work on the look, sound and feel of the game though!
Apr 21 16:25:00 38m 00s Potholing Quite fun, hard to get used to but rewarding
Apr 21 17:07:00 42m 00s Squirm I got sucked in by the atmosphere, but when I entered a particular room one of those silver fake walls appeared and trapped me inside; shame! Great job overall
Apr 21 17:22:00 15m 00s Le Frog Ship 5 for audio, naturally. Awesome
Apr 21 17:39:00 17m 00s Duality Really fun, I liked figuring out how the shifted plane could help; didn't find any of the game boring or otherwise unnecessary. Good job
Apr 21 17:48:00 9m 00s Go Get Those Boxes I found kills (especially with the grenade launcher type weapon) very satisfying; the only issue with the particle effects might be that they hang around for too long - otherwise this is quite enjoyable!
Apr 21 17:51:00 3m 00s Polyvore You've nailed the look and feel for this type of game, quite fun to play. I found that trying to collect the sides while also targeting enemies was a bit much sometimes - maybe a small magnet effect would've been useful? Nice work
Apr 21 17:55:00 4m 00s Shift I enjoyed this little game! Nice concept, and a good play on the theme. Good work
Apr 21 17:58:00 3m 00s Block Shift Enjoyable, nice work!
Apr 21 19:22:00 1h 24m Impulse I found that not being able to hold the directional movement keys made the gameplay a little laborious, but I had fun and stayed to the end regardless.
Apr 21 19:33:00 11m 00s UPSHIFT I sometimes experienced an input delay making the second level very difficult! Great concept though, sounds great and looks great.
Apr 21 19:41:00 8m 00s PowerShift: The People's Republic of United Democristan Took a little while to get used to the mechanics, but this is a mark of a great depth for a game made in a weekend. Nice work.
Apr 21 22:36:00 2h 55m Party at the Knightclub I really loved this, overall a brilliant entry!
Apr 21 22:39:00 3m 00s Pacifist Hill I enjoyed myself, played a few times. The different shields actually create different gameplay; nice work!
Apr 21 22:41:00 2m 00s Shift the Shapes I'm really bad at it, but it didn't stop me from trying a lot. A good entry!
Apr 21 22:44:00 3m 00s Hide and Squeak I smiled the whole time playing this, it's wonderful
Apr 22 16:04:00 17h 20m Turbo Transform Woohoo, got through all the levels first try, but it was not easy. Really fun game! Nice work
Apr 22 16:10:00 6m 00s Shifty's Shape Escape I enjoyed myself; got to level 52 first try and 26 second.
Apr 22 16:32:00 22m 00s Shape Rave Really loved the art style, and the theme adherence really added something to the game. Nice work!
Apr 26 23:21:00 102h 49m Side Effects I loved every moment; everything is up to scratch and well executed. GG
Apr 26 23:28:00 7m 00s windowframe Never seen this done quite like this before, and it's really fun. Nice work
Apr 26 23:33:00 5m 00s Bortman Excellent stuff indeed
Apr 26 23:45:00 12m 00s TerraShift I didn't do so well at first, but I came back for seconds and really had a great time. Nice work
Apr 28 12:48:00 37h 03m Shape Collector I played this in escalating map size for like half an hour. Really great entry
May 6 15:47:00 194h 59m Geometry Shifter Really great music, and a good difficulty curve. It was fun for a couple of plays, but expectantly got a bit stale after that. Good job!
May 6 15:57:00 10m 00s Pathway Ill be honest, I couldn't really figure out what to do at first - but once I did, I found that the shapeshifting mechanic is actually quite in-depth. Maybe some more tutorialisation or even a bit of a simpler approach in the first few levels would've sufficed to prevent that initial confusion stage. Good job overall though, I like the aesthetic! Very moody
May 7 08:56:00 16h 59m Ejderhalar Not the first time I've seen a board game entered for Ludum Dare, but it's the first that's tempted me to play. My girlfriend and I sat down (with all-paper pieces and game board) and studied your rules, and after a shaky start (as with any board game), we had a lot of fun! It's surprisingly deep for a physical game created in just a weekend - I just hope that we didn't trample all over the pronunciation of the name with our English accents :P