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Feedback comments for LD35
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| Timestamp | Since previous | Game | jeroenwimmers's comment |
|---|---|---|---|
| Apr 18 12:23:00 | Vogue Ninja | Ohhhhh, kawaii TANUKI! | |
| Apr 18 12:39:00 | 16m 00s | wamu wamu | NOM NOM NOM NOM, FLYYYYY :D |
| Apr 18 14:59:00 | 2h 20m | ShifTris | I like the idea of the shapeshifting instead of rotation. but when I was playing I noticed it's initialy a lot harder to play than tetris. and I imagine it gets too easy once you get past that, but I'm not sure about that. <br/> <br/>maybe something like a cycle where you could see which shape comes would help. <br/> <br/>but congrats on getting so far! saw you quit earlier, so I imagine it was pretty tough. Hope you learned a good deal! |
| Apr 18 15:16:00 | 17m 00s | Wobble Yoga | I'm scared of yoga now. |
| Apr 19 13:25:00 | 22h 09m | Miss Turner's Magical Pet Swap Shop | woow this is so great! I really like how varied your animals can get, even with these simple coontrols. great job! <br/> <br/>Also, it's actually pretty dark people want their pets changed and you can actually do that. <br/> <br/>I had some problems sometimes because I didn't not a specific dog looked, but I could figure it out through the tips. <br/> <br/>And the only improvement I could think of is making the animals look more alive. like extra animations apart from the eye blink you already have. maybe some small movements, barks, sounds. |
| Apr 19 14:29:00 | 1h 04m | 2ShiftDrift | read you post-mortem and yeah I can see your struggles. definitely hard to find something for this theme. <br/> <br/>It took me some time to figure out the boost and the fact you can actually use all the arrowkeys. Then it took quite a while once the enemies appeared, but that was interesting to deal with using the roads. <br/> <br/>and the art/explosions and music are really cool. can't believe you did that music in like 1.5h. I only managed to get a few guitar tones in that time xD |
| Apr 19 16:06:00 | 1h 37m | PERMUTATE | Such a weird game :D <br/>I like the "CHICKIWOB" sound. and actually the whole sound sound design. did you do anything special to produce them? |
| Apr 19 18:23:00 | 2h 17m | Turbo/Glide | really hard to play. I like that the airplane mode glides and makes no sound but it's hard to control. it also seemed difficult to use X for shifting and C for shifting. I think because you learn C first. <br/> <br/>I think it would have done better without the direction change altogether. |
| Apr 19 19:36:00 | 1h 13m | Who you're gonna call? | all these references:O |
| Apr 25 17:12:00 | 141h 36m | Flow | That's really clever! and a great take on the theme. Well done! |
| Apr 25 17:18:00 | 6m 00s | Swarm Blast | Hey we started with the same idea and went completely different ways! I really like this. it feels really solid and plays well |
| May 9 18:13:00 | 336h 55m | The Shapes of the Druid | This was surprisingly fun, I'm surprised you didn't get more votes/comments. The graphics were the first thing I noticed and it's pretty unique. it also works nicely with the shifting of animals, which a lot of LD games did, but it feels artificial for most of them. <br/> <br/>it doesn't look as good as a whole though. some colors seem off and gameplay-wise it's hard distinct interactive from non-interactive. |