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Feedback comments for LD35
Jeff0029's games and stats for all events →
| Timestamp | Since previous | Game | Jeff0029's comment |
|---|---|---|---|
| Apr 19 03:30:00 | AAA Wars | For a compo entry, that is a lot of 3D models! Good job on that end. The delay really hurts the controls, but aside from that the rest is fine. Simple sounds would of added a lot of flavor to the game. Especially hearing all the battles going on. | |
| Apr 19 03:36:00 | 6m 00s | h3ss | Really interesting what you did there. I'll admit the first time I played I explored instead of doing the puzzle and was able to break the shader pretty horrifically lol. |
| Apr 19 04:06:00 | 30m 00s | You Are What You Eat | It has a Hotline Miami feels to it. Fast paste and very brutal. Super polish, great job! |
| Apr 21 23:37:00 | 67h 31m | Painbot | The music was good :) Default volume might be a little high but nothing that can't be fix on my end. Would of been nice to have a little enemy diversity that would give a bigger incentive to transform as them. Maybe by incorporating a rock paper scissor mechanic. |
| Apr 25 04:58:00 | 77h 21m | ShapeShiftBFG | I liked the "Menu" selection to progress by shooting. Pretty good :) |
| Apr 25 05:12:00 | 14m 00s | Curse Of Circe | Great job on the graphic :) Game was pretty hard at first. But with better resource management it definitely gets easier. C++ eh? Hope you pooled/destroyed your objects wisely ;). |
| May 9 23:07:00 | 353h 55m | Stranded | Considering this is a compo and you had to create all of these assets / audio in a short time. Hats to you! <br/> <br/>Entering key inputs at the starts makes the game do all sorts of bugs. Creature creation was neat. |