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janiq

Feedback comments for LD35

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TimestampSince previousGamejaniq's comment
Apr 19 07:19:00 HappyNest Well done. Nice graphics and good use for friendly npc which are interestingly made part of the player's game.
Apr 20 21:43:00 38h 24m Shape Wars I didn't get what was the shapeshift part. Also I died always because if i got close to the monster it made me very slow and more or less dead instantly. Hovewer the rpg and fighting part was quit interesting.
Apr 20 21:45:00 2m 00s Tall Tower How can this be played? The web link is to the dropbox instead of the web version of the game.
Apr 20 21:52:00 7m 00s Morph Space There should be more enemies and some kind of progress. Most of the enemies exploded somewhere out of the screen and i only heard the sound of explosion. Hovewer I really like the graphics. I think the graphics style and controls really worked together nicely.
Apr 20 21:55:00 3m 00s Galactic Wars Hi, I was not able to run web version. It pointed me to the dropbox instead to a web version of game. Can you provide the web version as a webpage?
Apr 20 22:13:00 18m 00s Vishnu Launch Nice and crazy game. I don't think I can come up with something I didn't like about it :-)
Apr 20 22:36:00 23m 00s Shapes of Revolution I was not sure what to do. Graphics is really nice.
Apr 20 22:44:00 8m 00s MazeShifters Very good. There are some strange errors. As a prey I dissappeared? I still could turn into the wall but otherwise nothing was drawn in the place of prey. There was almost no graphics but otherwise gameplay was really fun and the attributes (going through walls and making oneself invisible or wall) were right on the spot to make it balanced. Good job.
Apr 20 23:15:00 31m 00s The Morphing Manor Controls are bit hard to get at the first time. It took me a while until i found that the map is being modified by moving, i thought it is rubik-cube like game at first (the map rotates). Nice game after I got the controls I enjoyed playing.
Apr 20 23:28:00 13m 00s Continental Trade Route Association The game is good to play, I guess I like the idea of making profit :-) But i think you have to add more content because it gets too repetitive very soon.
Apr 20 23:36:00 8m 00s Handfull Game is very innovative but also hard to grasp and control.
Apr 21 09:56:00 10h 20m DRACUL64 It was hard for me to get the orientation in the enviroment so i ended up running in circles to avoid dracula :-) Also there were some lags during the game. Considering this was done in love with lua networking I still find it amazing (I tried once to create the networked game in lua too :-D). I enjoyed the gameplay. Not so much the graphic but as you say it was for low-rez jam so it is ok.
Apr 21 10:14:00 18m 00s Fluffy the Porcupine Saves the World Hi I had problem with controls. The enemies were always stuck somewhere, which was good for killing them but i guess they should be more fluent in the movement. Otherwise nicely done. Music complemented the game very well . I had to fight multigator dozen of times since it always killed me with nuclear strike :-D Need some more work on the fluent of movement and hitting for enemies, otherwise feels and plays nicely. Good work.
Apr 21 10:27:00 13m 00s Nano Wars HI, the controls were quite hard, but i kinda got them after a few rounds. The problem was I still ended up without the ammunition. I think you should add more creates with ammunition in the time between the rounds because I was always waiting for the next enemies without ammo - kinda frustrating :-) Graphics was very nice but maybe the robot should do some other kind of movement when standing still, i am not sure which one, but this didn't look very robotic :-)
Apr 21 10:34:00 7m 00s Gopherthing Transformation HI, i like the idea of the stealth game. I would make the enemies to turn arround with more angles of freedom because now i am not sure in which moment they are going to see me and i died a lot because of this. Also the jumping using physics was really hard, i ended up falling out of the screen a lot. Other than that music and turning into hydrant was very nice.
Apr 21 10:41:00 7m 00s Polyshift Really intense, i am too nervous for these type of games :-D Shapeshifting was nice and the idea was good. The game looked simple at the beginning but after a while it required a skill. I liked the music and effect too. Good work.
Apr 21 10:45:00 4m 00s Listen and Shift Hi, I tried the OS/X version on El Capitan but it won't run. It writes something like "Check with the developer to make sure ListenAndShift works with this version of OS X". Am i doing something wrong or its not working for El Capitan?
Apr 21 10:51:00 6m 00s Trolldom Hi, i think you can add more puzzles. Like pushing buttons or something like that to enable some animals on the map so it is a little bit less straightforward. Otherwise i got what to do pretty much immediatelly so i think the gameplay was done right. Transforming into the animals to move through obstacles is quit innovative to me. Music matched with rest. Good work but it was short.
Apr 21 10:54:00 3m 00s Possess Good mechanic.
Apr 21 10:59:00 5m 00s Bee Gone Slowmotion was very good used and very fun to watch. Otherwise nicely done game, you can add more levels or some kind of goal other than just killing bees in numbers. Hovewer killing bees in numbers is also fun :-D
May 6 06:32:00 355h 33m Rectangle run Nice game. Although I am not sure if shapeshift was actual part of the gameplay :-) I liked the actual fast gameplay and music complementing it. Also the details were taken careof nicely - looking down on down arrow and dust after jumping. Also the levels difficulty were on spot. Maybe one thing I was not sure of was the water because it was also black I couldn't see it coming up. This can be solve by adding more colors. Good work.