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Feedback comments for LD35
Halleflux's games and stats for all events →
| Timestamp | Since previous | Game | Halleflux's comment |
|---|---|---|---|
| Apr 18 02:22:00 | Transformagician | For the most part, well done! I really liked the art, and it's nice to see some more attempts at 48 hour stealth games. I think the idea of shapeshifting into different objects to evade enemies is a good one. <br/>However, it's not that useful. The enemies move slowly around the map, so it's annoying to wait for them to pass by and form an opening, (and other type of enemy can walk up and eat you =P), and once the enemies see you, you can't really pull it off. <br/>There's a balance to be struck, and it's not an easy one to strike. I commend you for the effort you put into this. <br/>Well done! | |
| Apr 18 02:38:00 | 16m 00s | Little Girl | Amazing job! The art, sound, and gameplay are impressive, to say the least. I feel like the controls were slightly clunky at times, and I died at several points without really knowing why, but those issues weren't too significant. <br/>Easily a contender for one or more first places. Well done! |
| Apr 18 03:02:00 | 24m 00s | Geo Shift | Possible bug: You start out with being able to shrink down. Not sure if the was intended. <br/> <br/>Simple, but still well made graphics. <br/> <br/>Apart from that, solid platformer with basic, but still neat, mechanics. Well done! |
| Apr 18 03:12:00 | 10m 00s | Space Junk | Great art, neat gameplay. I lasted for a bit over two minutes before I gave up. <br/>The pause function allows you to reshape a little too much, which, if someone were willing, would allow a player to survive for a really long time just by shifting stuff around a lot. <br/>I might recommend that it be a short-term pause, so you can't reorganize everything. Would make the game really interesting and intense. (Well, more so.) <br/>Very well done! |
| Apr 18 03:27:00 | 15m 00s | PacShifter | Nice concept, but I couldn't get past level 5. I understand that games with no leniency with their timing and motions have some appeal, but that is just too brutal. <br/>Apart from that, nice graphics and gameplay. The music is a bit repetitive, but stays in the background. <br/>Well done! |
| Apr 18 04:06:00 | 39m 00s | shapeshift beat | Congratulations on your first completion! <br/>It's a fun concept, with lots of potential. <br/> <br/>A few things I would add: a way to select what shape you want to be, apart from cycling (as in a 1-2-3 for triangle-square-whateveritwas). Changing up the terrain from a flat line would work well too. <br/> <br/>Apart from that, the graphics are minimalistic but solid, the songs are nice, and it's just a fun game to play. Well done! <br/> <br/>On a side note: for my game, on the third level, you need to be the same 2D shape as the object you want to go to in order to swap to it. Please try again, once you get that the game is a lot more fun! =) |
| Apr 18 04:14:00 | 8m 00s | Graveyard Shift | Interesting idea, but it's a touch underwhelming due to the fact that you can win without using any of the cards. An action card game is an interesting concept, but I feel it could benefit from a few brief moments of non-action so people to allow planning. This could lead to being able to select cards in a strategic way, which opens a lot of doors for cards. <br/> <br/>However, given that this was a 48 hour contest, no points off for not managing that. =P <br/> <br/>Apart from that, the graphics are nice, and the gameplay is still fun, which is why I wish it was a bit more fleshed out. It does have potential as an idea, though! =) <br/>Well done! <br/> <br/>On a side note: for my game, on the third level, you need to be the same 2D shape as the object you want to go to in order to swap to it. Please try again, once you get that the game is a lot more fun! =) |
| Apr 18 05:32:00 | 1h 18m | Shape Shifter - Disco Labyrinth Inferno | Fun game, you've done some neat stuff with the physics in Unity. Even though it's mostly doing the same thing over and over, you managed to make it still rather interesting. Well done! |
| Apr 18 06:44:00 | 1h 12m | OBfu | An interesting concept, but it's been made far too frustrating to play well. I got up to level 8 before giving up. A big part of this is that you have to replay the previous level before you get another shot at the new one, which is completely unnecessary, and only serves to alienate the player in the end. <br/>Apart from that, though, it really is a neat idea. I see plenty of potential in it, all you need to do is some refinement. <br/>I really like the graphical style, too. <br/>Overall, well done! |