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dj_pale

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TimestampSince previousGamedj_pale's comment
Apr 20 00:10:00 Getting shifty Nice and vibrant visuals, gets a little hard fast
Apr 20 21:37:00 21h 27m GOLD+SLIME Nice Pico-entry - got engaging to try to avoid all the monsters and get the gold. Nice amount of levels. Could have done with 1-2 other enemy types and a little bit stretched take on the theme.
Apr 20 21:49:00 12m 00s Blockfall Little bit floaty controls, original idea
Apr 20 21:55:00 6m 00s Shifting Shapes Very nice and simple puzzle games. As others have noted - too little delay for keypresses when shifting.
Apr 20 22:09:00 14m 00s Square Off - 1v1 Multiplayer Impressive to create multiplayer game! The lag was a little annoying, and felt I was in less control.
Apr 24 17:08:00 90h 59m Soko Match Very nice puzzler - great to have tutorials at the beginning (not all prioritize this in jams). As others have noted - there were some instances where I started very many chain reactions and it were a bit confusing.
Apr 24 17:13:00 5m 00s The Tale of Lapkovius Nice mechanic! Also quite hard ;)
Apr 24 17:20:00 7m 00s Geometry Ninja Nice mechanic. As other have noted - sometimes feel a slight lag. Would have loved another iteration on this.
Apr 24 17:27:00 7m 00s Sub Dragon Great execution - as always. Nice mechanics, nice details with the level progression. A tad hard in the beginning.
Apr 24 17:33:00 6m 00s Shifty's Shape Escape Nice game - really got the hang of it. Would be nice with some additional variations in addition to speed. Maybe some bonus pickups between "floors"?
Apr 24 17:38:00 5m 00s vertex. Innovative mechanic - as others have noted: a mouse scheme would be very helpful in this game. Could see additional iterations of this game with additional elements to be very interesting.
Apr 24 17:43:00 5m 00s Runaway Clothes Very fun take on the concept. Small glitches when respawning - double-death.
Apr 24 17:46:00 3m 00s Strata: The Shapeshifting Microworld Interesting concept - would have loved more feedback (sfx/gfx) when the manipulation was succesful or failed.
Apr 24 17:54:00 8m 00s News Anchor Simulator Nice idea - a little bit annoying with the very dark text that was hard to make out while it being typed out slowly.
Apr 24 17:57:00 3m 00s OUROBOROS Very nice idea! The control scheme and difficulty should have been tuned - maybe add health instead?
Apr 24 18:02:00 5m 00s Shapewings Nice execution. Had a bit trouble beating the enemy and understanding how. Maybe make it a bit more fast phased with weaker and more enemies?
Apr 24 18:09:00 7m 00s SHIFTROMINO Nice implementation and original mechanic. Could probably have liked a little bit more coarse grid movement. Would have made it more "snappy".
Apr 24 18:12:00 3m 00s Swarm Blast I like the games with simple and self-explanatory mechanics. Nice tweening and good overall feel. Very nice!
Apr 26 21:22:00 51h 10m Slime Tech Very original idea! Got an error on line 17 in experiment #7 (Uncaught Error: Error: Vec2 components cannot be NaN).