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Feedback comments for LD35
LastResortGames's games and stats for all events →
| Timestamp | Since previous | Game | LastResortGames's comment |
|---|---|---|---|
| Apr 19 11:19:00 | MURDERSHIFTERS | Great Job! Very neat idea. | |
| Apr 19 11:22:00 | 3m 00s | Galena's Request | Very cute. I love the character and world design. |
| Apr 19 11:38:00 | 16m 00s | h3ss | I honestly have no idea what I am actually trying to do. |
| Apr 19 11:44:00 | 6m 00s | Ninja Pet Changer Adventure | I like the idea. Was a bit hard to figure out at first. I wish I could do something right away first rather than have to find a ninja first. |
| Apr 19 13:15:00 | 1h 31m | Dragon Knight | This is cute. Who can complain about bring able to turn into a dragon. |
| Apr 19 13:19:00 | 4m 00s | Ninja A Talk | Great job. It's interesting seeing Sign Language in a game. I can see this being an interesting way to reinforce learning the alphabet. |
| Apr 19 13:23:00 | 4m 00s | Sculpt Master | Cute puzzles. Took me a second to pick up. Literal shapeshifting can be fun :P |
| Apr 19 13:43:00 | 20m 00s | The adventures of Wizard Hamster: The epic battle with dreadful Robot Cactus! | Very cute. I think the premise is hilarious. There were a few times where I did not transform into the thing I was directly next to though. Great Job overall. |
| Apr 19 13:55:00 | 12m 00s | Evolved | Great job. The opening is a bit too misleading but the game really came together after that. Great Job. |
| Apr 19 14:31:00 | 36m 00s | MagicClay | Great Job! Very cute. I like the idea of literal molding a clay ball into certain shapes. I kind of wish that you were more floaty so you could actually see the clay go through the hole rather than just run into it. |
| Apr 19 14:43:00 | 12m 00s | BattleMath | Great Job! This was super interesting and unique. Playing was very smooth as well. I always love making math fun. |
| Apr 19 17:08:00 | 2h 25m | Shapeship | I love the idea of it but it felt really clunky. I felt like you moved a lot slower than expected. Maybe the levels were a bit too small to really feel like you could accelerate well. |
| Apr 19 17:25:00 | 17m 00s | IGEO | Great job. Loved the idea of it. I agree moving was a bit clunky but otherwise everything was pretty good. |
| Apr 19 17:40:00 | 15m 00s | Scientist clicker | Great Job. Everything was pretty smooth. It also all looks fantastic. I got really confused when I was at 1000... whatever they were... that a "B" showed up after the number. I wondered how I made it to 1 billion things already. Other than that, I liked it. Clicker games are a certain kind of fun haha. |
| Apr 20 21:12:00 | 27h 32m | Peg | I liked your take on this. There were some minor bugs but nothing crazy. (I would fit into a box and it would eliminate others mysteriously.) Great job otherwise. |
| May 2 11:11:00 | 277h 59m | Slicer | Way to unnecessarily hard. I understand wanting to make the puzzles difficult to figure out but I couldn't even move my mouse fast enough when I knew the answer. Just giving the player a chance to set the board before the conveyors started would change the whole feel. |