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AlejoAC

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TimestampSince previousGameAlejoAC's comment
Apr 18 21:00:00 SHΔPE So elegant. <br/>In the end it kind of sound like it's music when the shapes are coming quicker. <br/>Sometimes I get small sequences that repeat creating some patterns in waves. Did you do that or it's just coincidence? <br/> <br/>Congrats! <br/>Highscore 82
Apr 18 21:12:00 12m 00s Panic in the Attic The graphics look cute even being only sketches. <br/>It was quite easy to find the ghost every time as she entered in some kind of loop, hiding always in the same spots as the same object, so I just memorized that. <br/>This could be a great memory game if each try to catch the ghost had a higher cost.
Apr 18 21:41:00 29m 00s Starshift It's very rewarding to see the final graphics when all the shapes are complete. <br/>With more work on usability and polish it could be a great game for kids.
Apr 18 21:50:00 9m 00s Shadow Morph Cool idea. I don't have a VR device to try this, but the concept works as good with flat screen and mouse. <br/> <br/>I was completely winning and then identical shadows started to appear. <br/>Not fair! <br/>Then, toying around I realized sometimes I could see a second shadow in the ceiling, coming from the same light source and giving away completely the shape of the object.
Apr 18 22:08:00 18m 00s You're a Floor Lamp Now Unexpected and humorous take on the theme. <br/>Sometimes I had to wait too much for more fireflies, but in the end Mr. Mouse had its cheese.
Apr 18 22:35:00 27m 00s Shamanic Panic I did it! <br/>The hare level was the most difficult for me. <br/>The dialogue is hilarious and hooked me in there so I could see all of it. <br/>Well done!
Apr 18 23:22:00 47m 00s Her Home Difficult and polished. <br/>But hey! It kept me playing. <br/>Level 3 is some kind of statement about not being able to progress in life because of tyding up the toys and feeding the baby? <br/>I miss not seeing the end but it got quite frustrating. And I was using a gamepad which helps a lot with the control.
Apr 18 23:43:00 21m 00s Trickytron "I will put my shoes on <br/>and do what I feel" <br/>Max air:32 <br/> <br/>A bit uncontrollable if you are trying to do something really specific, but really fun to tumble around while exploring. The pinball/skate area is huge and have a lot of hidden little corners. <br/>I was playing with a gamepad and being able to control the camera with the second stick can be really helpful.
Apr 19 22:43:00 23h 00m Poly Shape I have been able run with the ball in the downside of a rock. I don't know why others are complaining, the ball sticks to anything! ;) <br/>I love when changing to square briefly to break a wall then shifting again to ball and keeping the momentum. <br/>To be honest, I could't go past the rotating rocks that go up to the top of the screen. Simply with a with a easier level and a less step learning curve it could be have a great feel.
Apr 19 23:05:00 22m 00s Crops of Carnage My journey through this game: <br/>223 moons and I still don't understand the rules really well. <br/>I guess the goal is to keep some kind of balance since I usually get to game over quite quickly if I try to 'fight' the werewolves. <br/>Then I read the description and instructions. I manage to get to game over in 10 moons. Not really sure if I really won. <br/> <br/>But, It was really interesting to explore, figuring out the pattern. The graphics and little polish details really made me stick to the game trying again and again.
Apr 19 23:33:00 28m 00s Sky Panic It's surprising how well this works for such a straight forward idea. <br/>When I was watching your progress in twitter it looked quite simple with the placeholder shapes. The graphics really give the game a whole new appeal and meaning. <br/>I find funny that people find the shifting pointless since there are arguments to play using only one of the ships, for both of the ships. <br/>I'm taking no side as I was switching quite often.
Apr 19 23:57:00 24m 00s Endless Shipshifter This is a solid game! <br/>I only have two complains: <br/>- The big ship in your main screenshot is misleading advertising. I want a ship that big but afaik I cannot have that in those tight spaces. <br/>- I was expecting the ship to loose parts when hit instead of dying all at once. This way it would be more like shifting and make it somehow easier to explore different ship configurations. <br/> <br/>I loved the presentation: story beginning and the end with stats and also the little segments for installing new parts.
May 10 00:00:00 480h 03m AntiVaxx Fun little game, the movement is quite fluid and hooked me in. But the mechanic runs out of interest quickly. <br/>The graphics fit really well together, it doesn't look like like a Jam game.
May 10 00:20:00 20m 00s Formation Charge! My main strategy is "the meat grinder". Changing formations make enemy soldiers fly everywhere &gt;:D <br/> <br/>Adding to what others said (losing conditions) I miss direct shortcuts to formations instead of cycling. After some time I was kind of getting the idea of which formation was the best for each encounter based on the dispersion fo my batallion.
May 10 00:28:00 8m 00s Cheese Factory Simulator A bit hard to get at first. Then it's like, oh, it's just typing. <br/>Then when you realize you are spending the next minutes poking random keys and getting cheese. <br/>Not a revolutionary design but entertaining for a Jam game.