Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → WolfkingW
Feedback comments for LD34
WolfkingW's games and stats for all events →
| Timestamp | Since previous | Game | WolfkingW's comment |
|---|---|---|---|
| Dec 15 03:19:00 | Growing Up | I'm sorry, but I didn't find a .exe or any sort of application inside of the .zip folder, and wasn't able to play your game. You might want to check on that. | |
| Dec 15 03:28:00 | 9m 00s | Two buttons to save the city ! | It's a simple, solidly built game. <br/>While it didn't innovate, it was certainly entertaining, and I felt like the system had just the right amount of punishment for each mistake. <br/>A part of me wished an animation or an explosion would actually happen when the player ran out of time, but what you have is perfectly fine. <br/>Congratulations on a successful Ludum Dare! |
| Dec 15 03:37:00 | 9m 00s | Jeff is having issues controlling his appetite | While I'm a little bit sad that the player is confined to the living room and bathroom, I think what you've already accomplished is pretty impressive! The art looks great, and the humor is spot on (there are a few grammar errors here and there, but it's not a big deal). It didn't quite hold to the theme, but congratulations on completing it anyways! |
| Dec 15 03:51:00 | 14m 00s | Magical Girl Cannon | I'm very impressed by the amount of work you were able to get done over the weekend. I had fun testing your game, and it ran and played very smoothly. However, a couple things about it kept bugging me. First of all, it was really hard to dodge bullets. This is mostly because the player's hitbox is too long, resulting in some really awkward movement when trying to avoid bullets. I also didn't pay much attention to the Mana stat, and mostly felt like it got in the way of the game. <br/>Besides these complaints, I did like your game! The art was cute and clean, and the soundtrack fit in well. Congratulations! |
| Dec 15 04:14:00 | 23m 00s | Carp'e Diem! | Wow. Just wow. When I first scrolled through the images for your game, I saw a coelacanth and immediately I was uh, well... hooked. I really, really love what you've done with this game. Carp'e Diem is simple to play, yet offers a good deal of strategy and a good sense of progression. Letting the player choose which fish to adopt into their armada and offering up new fish was a very good decision. Overall, this game felt really polished, and the visuals were stunning when considering the amount of time you had to complete them. My one caveat to the game is that clicking to reassemble your army felt a little unnecessary, as I ended up keeping the left mouse button down the entire time. Each enemy type also kept me on my toes and forced me to revise my strategy, and there were enough enemies and combinations of them to keep me entertained and the game feeling fresh. I genuinely enjoyed playing your game, and I want to congratulate you on a successful Ludum Dare. Best of luck in the judging round! |
| Dec 15 04:24:00 | 10m 00s | Seven Weeks of Cat Monarchy | I can tell a lot of work went into the character sprites for your game. While it didn't exactly fall under the category of "Growing" or "Two-Button Control", I still enjoyed it nonetheless. The humor in the game is great, although I did feel like running back and forth to the advisors was a bit of a chore. The writing was entertaining as well, but the choices felt a little bit too black-and-white, with no real moral issue, and I didn't feel invested in the peasant's problems. Overall, I enjoyed the game. Congratulations on a successful Ludum Dare! |
| Dec 15 04:27:00 | 3m 00s | Gardening Rabbit | This game has the perfect amount of retro-feel to it. It's simplistic, easy to pick up and grasp, and absolutely wonderful. My only complaint is that occasionally I would move into a spot where an object had just disappeared and still lose a life, which felt a little bit frustrating at times. Nice game! |
| Dec 15 04:33:00 | 6m 00s | Sentient Sewage | I can tell a lot of love was put into the water itself, but I wish that same love was reflected on to the worker himself. Other than that, I found the game really fun, and enjoyed the challenge. Good job! |
| Dec 17 07:51:00 | 51h 18m | Oslo's Puppy | "Oh hey, a chicken. OH GOD IT'S EATING HIM." *foom* <br/> <br/>Anyways, awesome game! I love the smooth graphical style. Like many others have said, the two-button controls are a little bit strange, but I was able to figure out how they work. <br/> <br/>Great job. :D |
| Dec 17 08:21:00 | 30m 00s | Hop On Home | Dude, I'm sure you can turn this into something really great. You have the aesthetic and mechanics down really well, all you need to do is build some levels! |
| Dec 31 06:59:00 | 334h 38m | Valk Unit Lawyer | I really enjoyed playing your game! The dialogue's humor was spot-on, and each verdict required much deliberation. The art style and overall mood you chose for the game really matched it well. My only criticism is that the time between choosing your verdict and receiving the actual verdict seemed a little bit too lengthy. |
| Jan 4 01:27:00 | 90h 28m | Morse GRO | I found your game to be a quick yet involved challenge. It required me to focus on multiple issues all at once, such as typing in morse code to order water for my insatiable plants. Overall, I really enjoyed the direction you took the theme in! It was a clever, challenging game, and I think the art matched well with the game itself (after all, you're using an old fashioned morse-based machine). Nice job! |
| Jan 4 03:52:00 | 2h 25m | Last Chance To Green | I'm really impressed by your game! It's simple, yet includes a fair amount of tough decision-making. It's straightforward and really does make good use of both themes. The music and art look and sound fantastic, and lend to the overall mood quite nicely. I really love what you've done with the game-- congratulations on a successful Ludum Dare! |
| Jan 4 05:09:00 | 1h 17m | Twin Condition | Wow, this game looks and feels really, really polished. The art looks smooth and professional, and the mechanic itself is simple and well-executed. Nice work! |