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| Timestamp | Since previous | Game | tyrants.not.found.team's comment |
|---|---|---|---|
| Dec 15 09:03:00 | Tamagotchi Hell | Pretty fun concept indeed, but I would have liked it to be a little more fast paced in the catching of items bit. Can really take a while if you're unlucky when you have to catch 10 items. <br/> <br/>The music really fits the game, an eerie song that's fit for Satan's child, heh. <br/> <br/>Good grasp on the theme! Well done! | |
| Dec 15 09:16:00 | 13m 00s | Grow Up! | I had exactly the same idea for a growing plant when i first saw these 2 themes. <br/>So what can i say, awesome idea :)) <br/>And nicely executed :D <br/> <br/>Morco (Tyrants-Not-Found team) |
| Dec 15 09:17:00 | 1m 00s | I've Bean Stalking You | This could actually turn into a pretty good thing. <br/>Pros: <br/>- Love the aesthetic, very Downwell, black and white games aren't too common <br/>- Good music <br/>- One-screen stages are a personal favorite <br/>- Very dynamic <br/> <br/>Cons: <br/>I think you already have a lot of them covered yourself, it's VERY buggy at the moment with jump being inconsistent and the controls being iffy. The collisions didn't bother me much, but the jumping is very irregular and it was hard to reach the same platform twice by doing the same thing :) |
| Dec 15 09:25:00 | 8m 00s | Rocket | I like the feeling of the metal room. <br/>The gameplay is indeed a bit too simple. <br/>But good job overall :) <br/> <br/>Cheers. <br/>Morco ( tyrants.not.found team ) |
| Dec 15 09:31:00 | 6m 00s | Normal Factory | Pretty solid gameplay. Then again, I'll be a little biased since we have the similar quick-time-reaction-speed in the game :D so I naturally like it. <br/> <br/>Would've liked some visual feedback to know if a sequence has been entered correctly or not while entering it, sometimes I thought I entered a correct sequence and it said it was wrong :( <br/> <br/>Loved the sound! Could use a little mor variety in the long run if you plan to expand it post-jam. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 09:37:00 | 6m 00s | Plantune | There is something very wrong with the controls here, on the PC version. It took quite a few click to get it to process to Start game, even while hovering over the button it didn't register, I had to click a bit to the one side of it. Same for level select and same during the game, so I couldn't really tell if I was doing well or not :( |
| Dec 15 09:46:00 | 9m 00s | RITUAL | Okay that was damn lovely. <br/>My only gripe is that it was too short :D <br/>You can certainly expand on it and do more with it, make the Red Green Blue forest thing a little more complex. <br/>Very solid foundation, very good atmosphere! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 09:55:00 | 9m 00s | The Wild Flower's Song | Perfect mood, perfect sound, fits the theme very well! <br/>Not much else to comment, I think the game does perfectly what it set out to do :) <br/>At most, it could've used more visual effects towards the end of the poem, perhaps more atmospherics or more blooming elements of the "flower" that keeps growing - more color or shapes :) <br/> <br/>Very well done! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 10:03:00 | 8m 00s | Illogical Lives | I must say, this made me smile a lot. Especially the DEV branch, where I guess a lot of us can relate. <br/> <br/>Good game, definitely needs more content though and more interactable things in the scene. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 10:13:00 | 10m 00s | Ninja Run | Fits the theme very well but gets repetitive very quick. Could really use more content/variety and some rules in the randomization of the scene because it can happen that the level is simply impossible to do due to bad spawning of platforms/enemies |
| Dec 15 10:18:00 | 5m 00s | Skill Clicker | Apparently woodcutting is a much more intense profession than mining and fishing (that +1 xp...). And I think my mouse hates me now... <br/>Idea is good, definitely needs more content though :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 10:25:00 | 7m 00s | Box 'N Bash | Bit laggy, but fun. Only thing I don't get is the exploding box...whenever that falls and blows I lose the level :( And it's not avoidable apparently. <br/>Music is good as well <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 10:39:00 | 14m 00s | 2 Buttons 1 Cup | It's a cute little game, but my firewall blocked it from using the internet? Why does it request/need internet access? |
| Dec 15 10:58:00 | 19m 00s | Find The Light | Nice idea, but the level randomization could use a bit of work. It's sometimes impossible to reach the droplets fast enough or without hitting obstacles :( <br/> <br/>The aesthetic is very nice, the game respects both themes and the fact that it has an installer made me smile |
| Dec 15 11:10:00 | 12m 00s | Oh squirrel... | Jumping has no momentum, so it just jumps vertically and I cannot reach even the first little platform |
| Dec 15 11:16:00 | 6m 00s | grow or burn | Awesome concept and idea, great execution. My only complaint is that the controls are haaaard. I know they're within the theme requirements, but I wish it was easier :D <br/> <br/>Other than that, yeah, wow, well done! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 11:42:00 | 26m 00s | I Am Tree | I don't get it either, I can't click the mouse beneath the ground since it freezes at floor level? <br/> <br/>But, what is the name of the font on the intro screen please, it's gorgeous? |
| Dec 15 11:53:00 | 11m 00s | Let It Grow! | Ok this is now one of my favorites. <br/>Nice execution, really zen, art is good, growing theme is captured, well done! <br/>And I played a while with it, more than with other games, so yeah, that's good <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:02:00 | 9m 00s | The Child Spirit | Fabulous, really good graphics, really smooth controls for me - they fit with the theme well, despite what the others said, quite the impressive work for one man. <br/>If I am to be picky indeed I would also say that SPACE/ENTER is a bit of an odd choice since they don't go well together. Any other two close-by buttons would've done better. <br/> <br/>Other than that, well done! <br/> <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:11:00 | 9m 00s | Feed The Baby | Really funny. It feels like a game that everyone can enjoy. <br/>I wonder how a little kid would feel playing it :P <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 12:14:00 | 3m 00s | Growing weed sim | Amusing, tap frenzy, my fingers are sore after a little while :) <br/> <br/>Could use more variety, maybe a round system and some powerups to go with it :) <br/>Nice art style, nice representation of the themes <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:18:00 | 4m 00s | Wallace In Underland | Wow, the fact that you guys did a VR game is awesome :D <br/>Too bad I don't have a VR dk2, so I could only move around in the room, since the mouse buttons didn't seem to work :( <br/>Anyway good job for the effort! <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 12:23:00 | 5m 00s | Wonky Ship | Well this actually got me playing for a while. Fun control scheme but once you get a little bigger you can just stay in the middle of the map and spam fire, your bullets are big enough to hit everything and you only have to worry about dodging. <br/> <br/>Awesome execution, very funny, well done! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:28:00 | 5m 00s | Seicho Boru | Funny :D <br/>I like the 3D play and exit buttons as part of the game. <br/>Maybe having an explosion with all that items would be awesome. <br/>Good job! <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 12:33:00 | 5m 00s | Spread | The puzzles really need some tutorials for the first time you encounter them, it takes a lot of tries for some to figure out exactly what they're about and the game is really unforgiving. <br/> <br/>Other than that, good execution, good representation of the growing theme, solid puzzle game. With a little polish and refining, this could be a very good puzzle game <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:39:00 | 6m 00s | Witchgarden Leafiosa | Wow o_o like wow. This art style is awesome :D <br/>I played the game mostly wondering around enjoying the art. <br/>A bit confusing since I couldn't combine any items i collected (didn't know how, they kept failing). <br/>Also nice music. <br/> <br/>As a side note for devs: you don't have to include the .pdb files with the game. It just makes the folder bigger for no reason :) <br/> <br/>Good job! (especially for the artists XD) <br/> <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 12:41:00 | 2m 00s | Forest growth | Hah, my forest is glorious! <br/>Fun, nice and enjoyable. You definitely need some zen sounds and music for this one and a little more graphics. Could actually be a very relaxing thing <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:48:00 | 7m 00s | Sentient Sewage | Interesting idea. <br/>I enjoyed watching the geometry of water :D <br/>Good job. <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 12:52:00 | 4m 00s | The Crystal Thief | You could have added something more to break the repetitiveness of actions. <br/>Good effort anyway :) <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 12:52:00 | 0s | Ministry of Growth and Information | FRUP GROWS GREATER! Yeah, this was hilarious and great, I let it run in the background and alt+tabbed to censor the unruly! <br/> <br/>The only suggestion is: speed up the voice acting, it takes a while to go through the news! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 12:57:00 | 5m 00s | Buying Time | Well it seems that everything does have a price indeed! <br/>Quite interesting, although a bit too slow paced when it comes to animations and would've loved a skip button for the phone once I'm done reading. <br/> <br/>Loved the texts for the loans, the consequences, the phone calls and how the game evolves from day to day! <br/>Well done! <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 13:01:00 | 4m 00s | Switcher | This game is hard. I need at least to be able to use the mouse for fast selection. <br/>Except for that, it it interesting. Tho I think would have been better if you arranged the levels manually in an interesting pattern :D <br/> <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 13:02:00 | 1m 00s | Delicious Bird | Weeeell, I'm not too fond of flappy bird derived clones so yeah. <br/>However, you do win points for innovation since you have to carve your own path. Game could've used some audio. <br/>Good take though on a tired idea, shows there is still room for improvement in this thing. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 13:06:00 | 4m 00s | Don't Mess With Totems | Well...yeah...absolutely nothing bad to say or to critique or to improve. <br/>Fantastic visuals, solid gameplay, very polished, very amusing, this can actually be put in a store as-is. <br/>Very very well done! |
| Dec 15 13:08:00 | 2m 00s | Tree | I only played this game to see the art and listen the music xD <br/>I don't know if I was supposed to do something specific. <br/>The concept itself is interesting. <br/>5 stars for artists :D <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 13:12:00 | 4m 00s | Poetry | The mood created is awesome :) <br/>I would have liked to hear a recording of the poetry, since reading it was a bit hard. <br/>Good job! <br/> <br/>Cheers, <br/>Morco (tyrants.not.found team) |
| Dec 15 13:43:00 | 31m 00s | Green Blocks | Fun, but very hard! <br/>Sound and music are appropriate and the little blocks have a nice personality with the little faces! <br/>Background could do with more substance but the game is solidly made! :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 14:01:00 | 18m 00s | Golden Goose | I can't really tell what's going on or what I'm supposed to do? |
| Dec 15 14:05:00 | 4m 00s | Robo-Spider Attack!!! | Fun gameplay, I liked chasing the little critters while dodging bullets, but it could really use some graphics for the floor. <br/>Cheers, <br/>Zazine (Tyrants-Not-Found team) |
| Dec 15 14:17:00 | 12m 00s | Snow Grow | Great atmosphere and gameplay. Great sounds for when you hit the squirrels. A lot of fun! <br/>Cheers, <br/>Zazine (Tyrants-Not-Found team) |
| Dec 15 14:18:00 | 1m 00s | Life: The Game | So so funny! <br/>Excellent work really, I couldn't help but try all the win/fail scenarios. Fabulous! Waiting for a sequel <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 14:40:00 | 22m 00s | FLOW | Nice conceptual game, but it really needs to make it clear if it's just that or more. Sometimes it feels like you're progressing towards something, other times not so much or like you're regressing. If it's a metaphor for life, well done, otherwise, I'm a bit lost. <br/>Excellent relaxing mood though, really makes me all zen and whatnot. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 14:41:00 | 1m 00s | Kindom Questions | Throws Java exception for me when I try to run it... |
| Dec 15 14:46:00 | 5m 00s | Growing Up | While it's not really a game game, it does present the idea of life in a quite interesting manner. Makes you think about it. It's like a mini-animation with two buttons, heh. Thumbs-up for that and it delivers on what it wants to be, but no so much on the actual game part :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 14:55:00 | 9m 00s | Yggshroom | Had a surprising amount of fun playing this till the end. Two tries, a little over two minutes to finish the second round! Really amusing, you should totally make another level or something that comes after it. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 15:00:00 | 5m 00s | Charge! | Simple and fun, does the job very well, could use a little more variety and he should do those funny battlecries more often than just at start, heh <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 16:55:00 | 1h 55m | Unicell Manager | I played this for a while, but it was quite unclear when I could grow, an indicator for that could be useful, like absorb X energy so that I know what's going on. Otherwise, pretty fun little game, I only stopped playing when I got too crowded to have anymore space, heh. Also, it wasn't obvious at first that I could upgrade the individual organella as well (although right-clicking the nucleus did nothing) :) <br/>Good job! |
| Dec 15 17:03:00 | 8m 00s | Choppy Crop | Yeah, this was great and very creative, very innovative play with the theme restrictions. Well done! |
| Dec 15 19:16:00 | 2h 13m | Secret of the Little Lamb | Nice game but, as everyone said, you really need a way to skip the long intro as it's very easy to die. Or at least, we shouldn't be locked on the right side of the screen. <br/>Nice atmosphere and cute looking character! |
| Dec 15 19:30:00 | 14m 00s | 2Buttons Runner | Nice concept but the controls don't always work, it doesn't always jump and for example, on level 3, it appears that you get stuck in the ground before the first jump :( |
| Dec 15 19:42:00 | 12m 00s | Vavyorki | Cute graphics, great concept and execution but this needs a lose condition, like, you can just take your sweet time to get the squirrels up, there's no time-pressure like in many of these quick action/reflex games :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 15 20:39:00 | 57m 00s | Jared and the Corn Nuts | The character, music and sound are totally crazy, even if i could't actually play it, is very funny! Cheers! Stefan (Tyrants.not.found.team) |
| Dec 15 20:50:00 | 11m 00s | Tree Simulator | The dancing lumberjacks make the day :) i did't managed to finifh if that is possible, but the ideea is good and gameplay, graphics can be improved. Good luck! |
| Dec 15 21:19:00 | 29m 00s | Gro-Volution | Simple but work smoothly, i like the background and the feeling. Some musid would complete. Quite hard to play at first but you get used. Good luck! Stefan (Tyrants.not.found.team) |
| Dec 15 21:37:00 | 18m 00s | Runes of the Kin-Tree | A memory game, quite cool! A bit static, but has a chill mood, feeling enhanced by the music. I like the graphics and the colour pallete, is fancy. We also have a memory game, but we chose the funky side :) Cheers! Stefan (Tyrants.not.found.team) |
| Dec 15 22:09:00 | 32m 00s | Colony 3028 | A nice pocket-age of empires. Even is hard to play because the units are ant-like, is challenging :). Nice work! Stefan (Tyrants.not.found.team) |
| Dec 15 22:23:00 | 14m 00s | Icare's Balloon | Nice ideea, graphics and sound, unfortunatelly is a bit buggy, and stuck when i hit the pins wall. I like the colours. Stefan (tyrants.not.found.team) |
| Dec 15 22:37:00 | 14m 00s | Cyber Dragon | Wow, fantastic 3D game, impressive! I managed to get used to play, is quite intuitive. I found out that when hit the building you get stuck, at least on my pc, but otherwise, a great game! Good luck! Stefan (Tyrants.not.found.team) |
| Dec 16 09:18:00 | 10h 41m | Squirrel Forest | Pretty cool concept but certainly needs either more gameplay or more presentation as to what to do. So when that guy came to burn down the tree, I had no idea what/if I was supposed to do anything to prevent it. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 09:24:00 | 6m 00s | Dungeon Surge | Ok, this is quite the awesome experience. Very nice implementation of the theme and I'm a sucker for deck building games. The mechanics were a bit confusing in the first two rounds but once you get the hang of it, it's really fun and with a bit of strategy. <br/>Definitely requires expanding post-jam as I think you've a really solid thing here. <br/> <br/>Great work! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 09:56:00 | 32m 00s | Experiment Escape | Pretty cute, nice graphics, nice idea, but there are a couple of things that could give a better experience: the controls need a bit of tweaking to be more responsive, especially the attack and when jumping to a new level it should be a smooth transition, not camera jumping like now :) Also needs some music/sound <br/>Other than that, great execution and lovely graphics! |
| Dec 16 10:04:00 | 8m 00s | Ethzshadow | The game needs a difficulty ramp so that it get progressively harder. If it already has one, it's too slow :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 10:09:00 | 5m 00s | 2Buttons1Dolphin | Cute idea but it literally took me one try to get to the moon, heh. Just dived down all the way and whoosh! Won the game :) <br/>Maybe add a little more difficulty or need to jump, dive, jump to get momentum |
| Dec 16 10:16:00 | 7m 00s | Cell growth | Interesting concept but highly confusing. Could do with a little more in-game instructions and polish in that regard to make it into something that shines <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 10:44:00 | 28m 00s | CMDR LR | Nice classic, well done for the jam, fits the theme well. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 11:09:00 | 25m 00s | Zen Roots | Well it's pretty zen alright! I like it, very smooth, nice relaxing gameplay, only gets confusing sometimes if you're trying to chase one of those sparkly things around and you get lots of side-roots in your path :D <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 14:12:00 | 3h 03m | Be A Man | Pretty neat! Took me a little to realize that the normal match-3 rules don't apply and I can just use my imagination to set up really big combos. <br/>Got my godly beard and moustache, pretty fun game! <br/>Well done :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 14:16:00 | 4m 00s | Blue & Red | left, right right right left left omg my brain! <br/>Fun game on both modes but the meat of the game is really in the hard mode. Needs some fast-tempo music to go along with it :) <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 14:36:00 | 20m 00s | Grow a Game | Funny indeed, nice job guys! Could use a little more polish indeed and the Papers, Please theme gets a little monotone after a while, but other than that, funny little thing! <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 14:47:00 | 11m 00s | From the Sea, Freedom | Simply beautiful, not much else to say! :) The game does what it set out to do really well. But is it just me or was there no music? Might've been just me. This is the sort of game that totally needs music and more turqoise whales. <br/> <br/>Cheers, <br/>Ionut(Tyrants.not.found team) |
| Dec 16 14:52:00 | 5m 00s | Grow Up | Yeah, totally looks like something that can go on mobiles. Just tweak the graphics a little bit so that when you change directions it makes a smooth transition of the vine instead of looking cut out. Fun, nice music. <br/> <br/>And you also need new art, that coin for example is not your own. |
| Dec 16 15:01:00 | 9m 00s | S - Court | Interesting game and really cool characters! <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 15:06:00 | 5m 00s | Build Town | Very ambitious project, keep up the good work! <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 15:12:00 | 6m 00s | GLYPHRUNNER | Great graphics and I love how you handled the theme <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 15:23:00 | 11m 00s | Grow Your Defense | Loved the clean graphics and smooth gameplay. Maybe make it a bit more challenging :) <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 15:52:00 | 29m 00s | Junior Executive Assistant | Surprisingly engaging, I played to the end :) <br/>The little messages were great. <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 16:02:00 | 10m 00s | InertialGrowth | It's very hard to find the right rhythm to play this, but it's fun. <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 16:08:00 | 6m 00s | DoNotFeed | Very hard but also very cute little Gizmo. <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 16 16:14:00 | 6m 00s | The Implausible Zone | Very funny, and great use of the theme. <br/> <br/>Cheers, <br/>Zazine (Tyrants-not-found-team) |
| Dec 17 08:43:00 | 16h 29m | Nibble Jibbles | Erm, yeah, this definitely needs a little more on the UI side of things, it's pretty impossible to gauge anything. I know it's supposed to be a guessing game, like determine exactly when you reach 2400kg, but I've no way of knowing if a pellet gives me 0.1kg or 100kg or what. <br/> <br/>Also if you lose and restart, after the first growth phase you go directly into the growth you were before you died. |
| Dec 17 09:52:00 | 1h 09m | Project Sunflower | Fun concept, I had quite the fun time putting all sorts of crazy mirror paths :D <br/>My only complaint is that running the same sequence twice with the same mirrors does not return the same bounce path. That's pretty counter-intuitive |
| Dec 17 10:14:00 | 22m 00s | Kingdom Idle 2: The Spiritual Successor | I can't really get a good impression of the game since it's highly unfinished. Has potential but not too many features actually work, so I can't tell what a good experience might be like. |
| Dec 17 10:19:00 | 5m 00s | Escape of the alien invader | I bet this is how Nuclear Throne started out :) |
| Dec 17 12:28:00 | 2h 09m | Botany | Pretty awesome game here, nice art, well executed! |
| Dec 17 13:14:00 | 46m 00s | Pick&Build | Yeah, nice concept, got excited to see what's going to happen on and on, but level 3 with LOAD and BOUNCE does nothing. That enemy orb just kills you over and over |
| Dec 17 13:18:00 | 4m 00s | Two buttons to save the city ! | Nice, I was expecting it to go all the way to 0-9, but I won at 0-5. Nice concept, simple and well executed :) |
| Dec 18 16:40:00 | 27h 22m | Bilby's Adventure | Erm, it keeps giving me OpenGL issues when I try and run it... |
| Dec 20 14:50:00 | 46h 10m | Circle Beat | Kept me going for a while really. Cool concept really but could've used a goal, like, how many can you get on the circle without touching an edge of the screen :) |
| Dec 20 14:54:00 | 4m 00s | Globular Infestation | The game looks and plays really great but there isn't really a challenge to it, like you said :( I mean, nothing really harms you. You could make this into something pretty decent really if you continue it post-jam. |
| Dec 20 14:57:00 | 3m 00s | They Grow | 7,4 score for me. Get really hard really quick, pretty fun though :) |
| Dec 20 15:03:00 | 6m 00s | TRL: Tokyo Rocket Launch | Got to level 8, almost had it, then my fingers cramped. Fun for a while, until it gets frustrating and unfair, heh. |
| Dec 21 16:17:00 | 25h 14m | Don't Look Back | Pretty nice, took me a few tries to finish it, kept hoping it was short because dying took you to the very beginning so heh, glad it was short from that point of view :) |
| Dec 21 16:22:00 | 5m 00s | Egg Friends | Pretty funny, nice variety at first but, like the others said, gets repetitive. More challenge is needed :) |