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SpringCabal

Feedback comments for LD34

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TimestampSince previousGameSpringCabal's comment
Dec 15 08:23:00 The Super Bros (that are not Brothers!) Cute concept, but it's very frustrating to control. If you press a or d too hard when trying to jump, you lose all momentum and jump straight up in the air. Neat concept, but the loss of momentum when jumping makes it very frustrating.
Dec 15 08:33:00 10m 00s Trash Refresh Neat concept and the art is really nicely done. A bit dizzying but I think that's kinda the point. I'ts a nice innovative take on what I would call, astroidsish gameplay. <br/> <br/>Cute and neat game, I like :-)
Dec 16 05:51:00 21h 18m HeXor Run on windows 10 fails every time with this error: <br/>https://i.imgur.com/UPGXgBR.png <br/> <br/>Same error running regular and as admin.
Dec 16 06:48:00 57m 00s Sweep The World I guess this doesn't work on low-end hardware (my work PC). <br/>All I get is a red window, with some barely visible controls to play, music, and one to (probably) start a game, after clicking on I get: <br/> <br/>___________________________________________ <br/>############################################################################################ <br/>FATAL ERROR in <br/>action number 1 <br/>of Step Event0 <br/>for object obj_player: <br/> <br/>Unable to find any instance for object index '1' name 'obj_mouse' <br/>at gml_Object_obj_player_Step_0 <br/>############################################################################################ <br/> <br/> <br/>Didn't rate. <br/>-gajop
Dec 16 08:32:00 1h 44m Ultra CopyCat Force It's entertaining, but it gets old fairly quickly. The premise is super cool, but the execution simply needs more. It is kind of entertaining that after you use the enemies bullets you basically throw the powerup back at them which kills them. <br/> <br/>It's entertaining, but unfortunately there simply isn't enough gameplay to warrant playing over and over. I played through it twice. Like I said, it's neat, and I like the concept, but there simply isn't enough of it to really grip the player. <br/> <br/>NEEDS MOAR GALAGA! (I kid, I kid) <br/> <br/>tl;dr <br/>Great concept, needs more gameplay to truly be able to stand on it's own.
Dec 16 08:38:00 6m 00s TAPTAP All of the download links point to a zip file containing the source code... Nothing compiled.
Dec 16 08:54:00 16m 00s Strong Like Orc It's neat. I really like it, but I'm bad at these types of games. The fact that the bottom boxes are actually rocks is a really bad design choice imo. To the end user it's deceptive when playing and irritating. <br/> <br/>I still played it quite a few times though. I like it!
Dec 16 09:11:00 17m 00s From Sprout to Splendor It's cute, I liked it. The gameplay is very relaxed, and the upgrades aren't super straightforward at first, but it's a neat little game!
Dec 16 15:55:00 6h 44m [JJJ] - Jolly Jail Jumper I wish this was slower, it's too hard for me. <br/>But otherwise a good entry
Dec 17 04:00:00 12h 05m Billy's Big Day It's fun and polished but graphics could've used more work.
Dec 17 04:10:00 10m 00s Hypernova I can see the effort you put in this, good job! <br/>I also liked the combat, it was fun enough, albeit a bit too challenging for me :) <br/>What I thing you could've improved: <br/>- More textures on units, missile/projectile trails, and similar. Should've probably done this rather than spend time on the intro. <br/>- The left/right click is not particularly interesting. The right click especially is a bit underwhelming. I know the feel though, our game also struggled to make the two button mechanics interesting!
Dec 17 04:39:00 29m 00s Timebomb Very good idea, this could've been so much fun. <br/>Sadly the key word is "could", it's way too difficult and the best I managed to get was around 16s. With a very short game the audio (the average 8s of it) gets very repetitive and a bit frustrating. <br/>It would've been interesting to see how the game plays out if it lasts a few minutes. <br/>Still, gratz on the game idea, you're creative.
Dec 17 04:47:00 8m 00s Auxochrome Good graphics/mood, annoying clicking/camera, too much time to kill enemies.
Dec 17 08:44:00 3h 57m St. Orchint's Orphanage This could've easily been made for the "You're the monster" theme too :D
Dec 22 16:02:00 127h 18m Ministry of Growth and Information 7/8 is the best I can do (I just can't figure out what's wrong with "FRUPNEWS"). Also can't listen to hokomoko anymore :P <br/> <br/>Anyway, the game idea is pretty great. I don't think I've ever played something like this. That said, it would probably be better if it wasn't exclusively audio as I was often losing attention. Maybe there could have been some sort of textual information (newspapers/social media/documents...?) which we could actively search for to corroborate the accuracy of the radio. <br/> <br/>The theme (censorship/totalitarian state) is also close to me liking (you may want to check this other game out: http://ludumdare.com/compo/ludum-dare-34/?action=preview&amp;uid=36138). I think it was well executed. <br/> <br/>However, the Ludum Dare theme correlation is pretty weak if you ask me. Ministry of "Growth" and Information is it I guess? Seeing as there are 3 buttons I don't see how it would fit with the "Two button controls" either.