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Reisen

Feedback comments for LD34

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TimestampSince previousGameReisen's comment
Dec 14 03:34:00 Avoid and Un-Avoid -. I keep missing stuff when on Eat Mode, eating hitbox should be larger than avoid hitbox. <br/>-. The yellow and orange emitters are somewhat annoying, why are they on my orbit? <br/> <br/>Good game overall.
Dec 14 03:46:00 12m 00s Mr. Dungeon Aase I couldn't quit the game. <br/> <br/>And control is awkward, because the bottom side is a bit limited. <br/> <br/>I only used left mouse button so far, haven't reached a part where I need to press a second button. <br/> <br/>And that's a very short-ranged fireball.
Dec 14 04:04:00 18m 00s Feed Me Good game! <br/> <br/>But really soon, it turns into a "just hold A+D, and watch the amusing bug traffic jam" game.
Dec 14 04:22:00 18m 00s Hyperspace I kind of love how confusing this game is (not sarcasm). <br/> <br/>"A small hostile! Open your shield! A larger hostile! Ope-wait-close your-" *BOOM*
Dec 14 04:59:00 37m 00s A Bullet Hell Style Shooter Where One Button Controls Both Shooting and Moving, While Another Button Gives You Slightly Sarcastic Motivation. Love the water skidding effect.
Dec 14 07:44:00 2h 45m Two Buttons Left Well-written narrative. The ending is a bit anticlimactic though.
Dec 14 15:30:00 7h 46m V BALL Fun. <br/> <br/>Up to level 3, you can roll your way up the walls. <br/>Level 4 is the level where you either quit, or find out about the undocumented control.
Dec 14 16:46:00 1h 16m Downfall in Polarity Control doesn't work as advertised. <br/>LMB : Hold to move and set polarity to blue <br/>RMB : Hold to set polarity to red <br/> <br/>Which simplifies this game to "Hold LMB and dodge red stuff".
Dec 15 01:59:00 9h 13m EAT ! The molds are quite hard to spot.
Dec 15 02:03:00 4m 00s The Super Bros (that are not Brothers!) The control scheme is Action 52-esque awkward. <br/> <br/>So, you want to do a running jump? Oops, you can't!
Dec 15 02:06:00 3m 00s Tennis for One The initial speed feels really slow.
Dec 15 03:54:00 1h 48m Farm The game pooped up a lot. XD <br/> <br/>Didn't go deep enough, but I like the art style.
Dec 15 04:26:00 32m 00s Line/Dash Very addictive. And it looks really neat when you start having a lot of those lines on-screen.
Dec 15 04:36:00 10m 00s The Growing Sword - Baknik - Ludum Dare 34 I wish I can move while the sword-swinging animation is still running. Currently it feels a bit clunky.
Dec 15 08:22:00 3h 46m bullet hell web game thingy (but really, it's a pretty ok game) It's simple, minimalistic, pure fun. If anything, the distance is too short to really read and dodge the scatter shots. <br/> <br/>You survived 60.98s.
Dec 15 08:30:00 8m 00s Commit Crime First stage is ok, but first boss is just tedious. Didn't go further than that. <br/> <br/>And not sure how to connect this with the theme.
Dec 15 08:42:00 12m 00s Micro Danmaku Fun patterns. #2 is interesting, because this pattern is one that typically needs a vertical movement. 30575.
Dec 16 02:53:00 18h 11m SPACE DILEMMA A bit too hard; You cannot easily circle and shoot enemies, and you move so fast that there's no time to react to stuff.
Dec 16 04:20:00 1h 27m Battle For Bedroom Cool concept, I like how the music shifts depending on the game state. If only there's an AI to play with...
Dec 16 04:27:00 7m 00s Knight vs. Mage An interesting take on a rhythm game. The blank actions adds some depth to the game. UI-wise, the left part of the bar doesn't see much action. <br/> <br/>Good game!
Dec 16 08:41:00 4h 14m Zircon Very polished, and good puzzle design. Control is slow at corners, and gets buggy sometimes (one spot to reproduce: at the island right before you get the red diamond, approach the solid block from the left side).
Dec 16 11:17:00 2h 36m Twotris It's a good job for your first game!
Dec 16 11:26:00 9m 00s Brain Splitter It's fun and challenging, loved it! The music though, the early part is almost literally brain-splitting. Score: 12750
Dec 16 13:50:00 2h 24m Millenium Fist ORAORAORAORAORA <br/> <br/>Score: 15768.42 / Combo: 103 / HPS: 12.875 (Same combo and HPS as someone else here, not sure why score is different) <br/> <br/>Though fun, there's not much of a game here. Maybe provide a losing cutscene if score is less than a treshold value?