Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Raius
Feedback comments for LD34
Raius's games and stats for all events →
| Timestamp | Since previous | Game | Raius's comment |
|---|---|---|---|
| Dec 15 10:43:00 | Organ-izer | Really nice fun game, although I'm absolutely awful at it. Nice work :) | |
| Dec 15 16:51:00 | 6h 08m | Project 0807 | Seriously good game, nicely done! Also loving how there isn't a story put in your face but the dialogue lets you guess what the backstory is and there's a nice sense of mystery. |
| Dec 16 02:14:00 | 9h 23m | Conga Master | This was incredible, I was sitting like an idiot smiling and chuckling to myself the whole time. <br/> <br/>Also have to point out I love how you show what the movement mechanic is when you're picking who to play as before the actual game even starts, it's a small detail but it's genius. I'm looking forward to your future games :) |
| Dec 17 00:49:00 | 22h 35m | Lands of TSR Lore | Awesome work! Love the graphic style and the old-school dungeon crawling style in general. :) <br/> <br/>A few different types of enemies wouldn't be a bad idea but I know that'd be insanely tough to implement given the time constraints. |
| Dec 17 00:56:00 | 7m 00s | Decay Dynamics | This is so simple and amazing, the two-player mode is a great addition as well. I'm looking forward to your future games :) |
| Dec 17 14:44:00 | 13h 48m | S - Court | Amazing work, love the concept and the mood of the whole thing combined with the funny pop culture references. Seems like there's a lot more depth that could be added to make it even better. |
| Dec 17 14:48:00 | 4m 00s | Harlequin | Awesome! Love the simplistic art style it suits the simple mechanic perfectly, and I feel like the difficulty could ramp up a bit slower or maybe I'm just awful at it, but definitely a solid game :) |
| Dec 18 15:08:00 | 24h 20m | Temple of Gh'Ro | I like the core growth mechanic but I feel like it doesn't feel great to control because of the movement speed and how quickly you fall after you jump, and some of the jumps are a bit too finicky for my liking. <br/> <br/>Although I love the art style and the presentation in general and it's damn impressive for the 48h allowed. |
| Dec 22 17:57:00 | 98h 49m | ReachTheTop | Really cool so far although there's plenty more you could improve on like feedback for hitting enemies or getting hit and maybe some different types of enemies. <br/> <br/>But for what you have so far it's great! Keep it up! |
| Dec 23 12:36:00 | 18h 39m | Beanstalk and the Jack | Really cool game! Some kind of explanation of how to play in the actual game itself would be handy but I like the idea and with some polish it could be awesome. |
| Dec 23 12:40:00 | 4m 00s | Snowman Builder Extreme | Love it, katamari damacy style mechanic of picking things up and keeping them on the player works really well. <br/> <br/>If I had one criticism it'd probably just be that the sound that plays when you press start could be a little bit quieter but that's it. <br/> <br/>Keep it up man :) |
| Dec 25 14:23:00 | 49h 43m | Tamamystery | Wow that was phenomenal and made in only 48 hours to boot. You're going places for sure. <br/> <br/>I love whodunnit stories in games so maybe I'm a bit biased but this is my favourite so far |
| Dec 31 00:52:00 | 130h 29m | The Uncertainty Principle | This was fantastic, especially the splitting the timeline mechanic. <br/> <br/>One of my favourites so far for sure, keep it up guys :) |