Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → pokipsy
Feedback comments for LD34
pokipsy's games and stats for all events →
| Timestamp | Since previous | Game | pokipsy's comment |
|---|---|---|---|
| Dec 15 14:22:00 | The Rap Game | Great game! I really love the art and the card system. Congrats ! | |
| Dec 15 14:43:00 | 21m 00s | The Darkness | Very fun concept ! Perhaps the game is a bit too difficult though, or maybe i'm just not very good ^^ |
| Dec 15 15:14:00 | 31m 00s | Grow Pandora | Were is the executable ? I can't find it and was not able to play |
| Dec 15 15:35:00 | 21m 00s | Super Meet Ball | Gameplay is really cool, simple and addictive ! <br/>Collisions would need some improvement, especially when a character is "crushed" by a platform, it results in very weird behavior. <br/>I was able to finish the game (bug : got stuck on result screen, buttons doesn't work) <br/>Congrats for this very good entry ! |
| Dec 15 15:48:00 | 13m 00s | The cursed Queen of Exobia | Nice game ! <br/>Just a bit too difficult IMO :p |
| Dec 15 15:58:00 | 10m 00s | Dungeon Wheel | Loved it ! Unfortunately the rat king slaughtered me :( |
| Dec 15 16:46:00 | 48m 00s | Game Jam Victims | ahah this game is so loony! <br/>Gameplay is very simple and addictive, I enjoyed it. <br/>Level 2 was too hard for me (20 dead tomatoes when I gave up ^^) |
| Dec 15 18:31:00 | 1h 45m | Belly Smash | Salut, je suis venu tester le jeu après avoir vu le post sur IndieMag, et franchement je suis épaté ! <br/> <br/>C'est super fun à jouer, la DA et le sound design sont impeccables, je testerai en versus je pense qu'il y a de quoi se taper des barres. <br/> <br/>J'ai juste eu un peu de mal avec les contrôles latéraux, qui sont inversés lorsqu'on se trouve de l'autre côté du terrain. <br/> <br/>En tout cas félicitations ! |
| Dec 16 09:17:00 | 14h 46m | PSYCHOTENNIS | Awesome game, so simple and addictive ! <br/>The mix of brick breaker and tennis game works very well. <br/>I reached match 15 but then the ball got stuck between unbreakable bricks. <br/>A nice feature to add could be the ability to do a super smash holding E (player would be frozen in air while charging the smash), which would do more damage on bricks. <br/>Also I'd like to thank you for your usefull feedback on my game (Pandora), I totally agree with you on the fact that controls could be smoothed out. I will rework on that when I'll have time, taking your suggestions in consideration :) <br/>Again, congrats for this very solid entry ! |
| Dec 16 09:37:00 | 20m 00s | Mon Démon et Moi | Wow cette ambiance, ce jeu m'a complètement happé dans son univers ^^ <br/>Par contre je suis pas sûr d'avoir bien compris le but et l'impact des phases "d'introspection" sur les bancs. <br/>Un grand bravo à vous, mention spéciale pour la DA et le sound design! |
| Dec 16 10:08:00 | 31m 00s | The Seed | Very interesting concept ! <br/>Graphics and sounds both provide a very pleasant atmosphere. <br/> <br/>I think maybe controls could be improved, for exemple freezing objects in air could be automatic on left mouse click. Having to aim the object in the air to freeze it was a bit frustrating, I had to reset a lot because of that. <br/> <br/>But overall a good entry, congrats ! |
| Dec 16 13:18:00 | 3h 10m | Octov | Amazing concept and gameplay mechanics! The art is very nice too |
| Dec 16 15:02:00 | 1h 44m | Hydra Chicken | Ahah the music and atmosphere of the game is amazing! Loved it. |
| Dec 16 15:21:00 | 19m 00s | Flower Power | Wow, you just hit the nail on the head with this game. Simple, captivating and repecting both themes. Hats off to you ! |
| Dec 16 18:01:00 | 2h 40m | Cyberfunk | I'm really impressed of what you achieved in 72 hours. Playing this game I reached a trance-like state, it brings a very great mood. <br/>My best score: 53640 with 79% accuracy |
| Dec 16 18:30:00 | 29m 00s | Department of Deaf Drug Dudes | The idea of ditribute skill point is interesting, but collisions are a bit odd and this issue stands in the way of a good gaming experience. Also the fact that bullets stop before hitting a target is quite weird and frustrating. <br/>All in all, good effort in such a short time :) |
| Dec 16 18:50:00 | 20m 00s | Rebel Dancer | Nice concept and mood, I just whished there would be more dance moves ^^ |
| Dec 16 19:27:00 | 37m 00s | Below the belt | Very nice entry, you managed to make an innovative shmup which not so easy. I'm not a huge fan of shmups usually but I enjoyed playing this one ! |
| Dec 16 20:25:00 | 58m 00s | Sushi Roll | A fun game, nice art style, simple and addictive gameplay... Congrats! |
| Dec 17 17:52:00 | 21h 27m | AboveBelow | Great entry for 3 hours of work ! A bit too hard for me, I think I'd prefer to control rotation with two buttons rather than to control it with mouse position. |
| Dec 17 18:15:00 | 23m 00s | All Hail Hair | Ahahah made me laugh a lot. Thanks for this magic moment ! |
| Dec 18 12:27:00 | 18h 12m | Toy Factory | Fun little game! My best score : 5404 |
| Dec 18 14:39:00 | 2h 12m | Temple of Gh'Ro | Very interesting concept, and I love the art style. <br/>The game is really too hard though (and yet I like difficult games in general). It comes from the weird inertia and issues in level design. Maybe you should add more checkpoints and resize spikes colliders. <br/>I played 45 min, reached 5th grail but after that couldn't find a way to continue. <br/>But all in all, great entry for a 48h work. |
| Jan 4 11:01:00 | 404h 22m | Plank | Really cool concept and solid execution for 3.5 hours. Well done! |