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Feedback comments for LD34
OccamsRazor's games and stats for all events →
| Timestamp | Since previous | Game | OccamsRazor's comment |
|---|---|---|---|
| Dec 14 03:04:00 | From the Deep | I really like the way to squeeze some more functionality out of two buttons, well done! Nice gameplay. The view felt a little...distant though, more than necessary. | |
| Dec 14 03:19:00 | 15m 00s | Milgram | That was, without a doubt, one of the coolest LD entries I've ever played. Just extremely cool all around - reminded me a lot of games like The Stanley Parable. <br/> <br/>Need to play other games, but I'm definitely coming back to try and get more endings! <br/> <br/>Only complaint was, ya, the controls/clicking was a little clunky at times. Took me a while to get myself sitting down :P |
| Dec 14 03:23:00 | 4m 00s | Bridge Balance | Nice! Quite fun, and actually pretty challenging. Good use of both themes! |
| Dec 14 03:27:00 | 4m 00s | Snake Runner | Very fun! Enjoyed this one a lot! <br/> <br/>Also, providing hats without charging us $1.99 each, you spoil us :P |
| Dec 14 03:34:00 | 7m 00s | The Drunken Executioner | This is actually really well formed and fleshed out. I liked the story mode, and the extra challenges that you put in to each level. Well done! |
| Dec 14 03:43:00 | 9m 00s | Runaway Rob | Good gameplay! I found it a little difficult to jump over enemies rather than shoot, but wasn't too bad. Enjoyed this one a lot, particularly liked the subtitles. |
| Dec 14 03:50:00 | 7m 00s | Give and Take | Wow, that was extremely cool! I loved the interpretation of the theme, and the amount of complexity you managed to get out of it. Really well done, I'm impressed! |
| Dec 14 03:56:00 | 6m 00s | The Christmas Tree | Very cool! Nice and fitting for the season, and an interesting mechanic. A little on the easy side, I think, seemed like the amount of serum you use is a little too forgiving. |
| Dec 14 15:06:00 | 11h 10m | Famous Bus Movie Game | Great game! Loved the art style, probably one of the best 3D games I've seen come out of LD. And well done with the name ;) |
| Dec 14 15:11:00 | 5m 00s | Fifi's Space Program | Excellent use of the theme, and the graphics are really impressive for the Compo! Controls did seem a bit unresponsive though, seemed like I could barely get myself going right no matter how early I started my turn. |
| Dec 14 15:15:00 | 4m 00s | Sir Carrot | Excellent game. Would have liked a bit of an explanation of what the abilities do, but figured it out in the end. Really enjoyed playing this one, well done! |
| Dec 14 21:56:00 | 6h 41m | Demon Truck | Great use of the theme, and excellent ramp up near the end! Became really hectic, awesome, and a lot of fun! Also, Game Over sound effect was a great cherry on top. |
| Dec 14 22:01:00 | 5m 00s | Hyper Hydra Havoc | Cool concept! The hydra was a great central element, and I can see more being done with this. Would be cool to have some soliders or archers enter later to give it a win/lose condition and some more challenge, but still good nonetheless! <br/> <br/>Also, Hail Hydra! |
| Dec 14 22:05:00 | 4m 00s | Magic Hero | I like the potential in this! Feels like there's something good here, a rhythm/tower defense/rpg type thing. Could make a good mobile game with some more work! |
| Dec 14 22:08:00 | 3m 00s | Core Guardian | Wow, that was pretty slick! Nice and polished, with an interesting mechanic. Controls took some getting used to, which I thought ultimately made it better, as it offered more of a challenge. Well done! |
| Dec 15 04:01:00 | 5h 53m | Kawaiiju | That was extremely cool! I think it was a great interpretation of the theme, and really well executed. There was some collision issues with the terrain that made movement a little sticky, but it was hardly an issue. I personally loved this concept. |
| Dec 15 05:11:00 | 1h 10m | Fatty Bird | Ah, a bird after my own heart! Well done! |
| Dec 16 14:06:00 | 32h 55m | Knight vs. Mage | Extremely fun, and a really good use of the 2 button control scheme. The sounds effects and score were perfect as well, altogether very good! |
| Dec 16 14:09:00 | 3m 00s | ScaleFlexes | Definitely a cool and well polished game, especially for a couple hours. Feels in a similar type to Super Hexagon, games that have me going back for just "one more round". |
| Dec 16 14:16:00 | 7m 00s | Santa Delivery Service | Very cool concept, and the graphical style was awesome! The mechanics were a little finicky, it took some time to get used to it, and it was still hard to get the timing right. But I still think it was a solid concept, having some audio cues would be great to make it easy to tell when the bells are about to chime. |
| Dec 16 14:21:00 | 5m 00s | SideQuest | Heh, that was cool. This is just me in every RPG I play. |
| Dec 16 14:27:00 | 6m 00s | Archangel | Excellent work, I find the mechanics actually work quite well, and make it challenging without being frustrating. Overall, very well done! |
| Dec 16 22:22:00 | 7h 55m | The Fighter Diet | I tried playing both players, with limited success :P But a really interesting way to go about a combat game, and good use of the control scheme for a two player game. |
| Dec 16 22:27:00 | 5m 00s | Speed Sid | Wow, way more polish in the intros and levels than I'd normally expect from a LD game, well done there! The art style was great, and the music(especially those in the intro video) was perfect. Unfortunately I was consistently running in to some collision issues that made getting over obstacles a little difficult. But still a strong entry! |
| Dec 30 03:05:00 | 316h 38m | Empyreal Roving | Very cool! Definitely a challenge, but doable once you get used to the controls(still died a bunch, mind you :P). Overall, very, very good. |
| Jan 4 18:22:00 | 135h 17m | Mazes of Random | Very cool use of the theme, well made! |
| Jan 4 18:25:00 | 3m 00s | Spindulum | Oh man, this is the exact type of game, like Super Hexagon, that can keep me playing for hours! It's really cool, and takes a good amount of concentration. I especially liked how you added the sound cues when you grabbed a dot. <br/> <br/>My only complaint was that the actual movement and controls felt a bit too...sticky, a little unresponsive I guess. But overall, great work! |