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Feedback comments for LD34
newbeings's games and stats for all events →
| Timestamp | Since previous | Game | newbeings's comment |
|---|---|---|---|
| Dec 15 03:08:00 | Give and Take | i love that song | |
| Dec 15 03:26:00 | 18m 00s | Voidbound | this was really cool. i like the graphics/music/story a lot. though i feel like the character would realize what was happening to him at the very least right after he becomes the sun. the rest felt way too obvious. and almost as if the character had little personal growth despite being through this whole thing. anyway, don't mean to sound harsh it was real cool! nice work! |
| Dec 15 17:27:00 | 14h 01m | Paper Tank Arena | I really like the graphics! Would like to be able to shoot the enemies' missles. Upgrades are cool. Maybe need a little more visual indication of the borders or the arena. Nice work! |
| Dec 15 18:09:00 | 42m 00s | Growing Up | Nice job! |
| Dec 15 18:34:00 | 25m 00s | QUACK! QUACK! Save the duck! | I beat it! Cool idea - never seen it done before. Something about the controls are incredibly frustrating... but that's also what makes it hard. Good work! Cool graphics. |
| Dec 15 18:52:00 | 18m 00s | Velociraptor Cyborg Post Apokalypse! | Awesome art! Real cohesive. |
| Dec 15 19:03:00 | 11m 00s | Snowy Smasher | Good work! I love how the menu transitions into the gameplay. |
| Dec 15 19:18:00 | 15m 00s | RocketBoy | Very cool mechanic - well executed and nice level design, however I gave up before the end because because of difficulty. Would be nice on a touch screen - a bit frustrating with mouse. Overall great job! Seems worth developing more. |
| Dec 15 19:23:00 | 5m 00s | Trash Mountain | Really nice - i love the physics interactions - really tightly made - didn't see any bugs. Does the rain actually do anything? I like the particles when the trash hits the ground. My suggestion is getting rid of mouse click - i think it'd be more fun if you just picked up the closest thing you are next to that you are facing rather than having to click on the object to pick it up. |
| Dec 15 20:20:00 | 57m 00s | Sumou no Kurieta | very good take on this type of retro game - really consistent design from looks to music. good work! |
| Dec 15 21:54:00 | 1h 34m | Planet God | I loved this! Good job. Totally worth pursuing. I played for a while. <br/> <br/>Just gonna let my mind go on this: <br/>I'd love to see conditions other than earth like life. Or maybe you can start multiple planets and then you have control of a solar system where every planet is affecting the other. Just thinking since it seems like the progression is to be balancing more and more stuff... <br/> <br/>Anyway, great job! <br/> <br/>PS: I had some scaling issues on Mac - couldn't get it to fit quite right on my screen. |
| Dec 15 22:18:00 | 24m 00s | Robomancer | Nice graphics! If you keep working on it I would considering making it WASD to move. |
| Dec 15 22:21:00 | 3m 00s | MILK TEETH | Great interaction design. Gets pretty brutal - definitely had a moment where I was like... What am I doing? Why am I doing this to this man? <br/> <br/>Note: There's a bug with the blood - when the head goes up and down the blood doesn't follow sometimes. |
| Dec 15 22:31:00 | 10m 00s | Harmony Bloom | Really nice - very similar to our entry in some ways. Well done! <br/> <br/>I found it visually difficult to distinguish where i could walk (was fine after i figured out the things were pipes not walls) - I also found the mouse confusing because - kept forgettting if i was using bird or shadow to click. |
| Dec 16 00:27:00 | 1h 56m | Upright | really nice mechanic, well done. - it's not that it's hard, it's just that the difficulty ramps up too quickly. I think the speed is also really infuriating, took me many times to beat 3 level but half the time spent was building up the bouncing far enough. |
| Dec 16 00:54:00 | 27m 00s | Witchgarden Leafiosa | Super impressive game for 72 hours! It doesn't feel like it was made in a short time. Great graphics - beautiful feel. Great jump! <br/> <br/>I didn't have the patience to finish, but I grokked the mechanic easily enough. It feels like a game for kids - really soothing with find and combine puzzles. <br/> <br/>I think I'd like to have to combine something sooner in the game so that I understand that better. <br/> <br/>Great Great jorb! |
| Dec 16 16:00:00 | 15h 06m | ICECUBE | Really nice take on idea and good level design. Gave up on the jumping puzzle tho : / - a bit too hard in the sense that it's really hard to know whether or not you're grounded. |
| Dec 16 16:35:00 | 35m 00s | Line/Dash | Well done! Nice design. Feels like it's worth developing more. <br/> <br/>One thing is that I found it sort of hard to track where to right click when a cube was far across the screen, but maybe that's part of the challenge. |
| Dec 16 16:41:00 | 6m 00s | The Climbers | Well done. Nice design. If you've never played GIRP check it out! http://www.foddy.net/GIRP.html |
| Dec 16 18:33:00 | 1h 52m | Gardening Rabbit | Yeah, you nailed that style you were going for. Good work : ) <br/> <br/>Is the rhythm of the game supposed to change or is that some kind of lag? That was kind of distracting to me. |
| Dec 16 18:47:00 | 14m 00s | Zunus | Great job - awesome camera work. Great dialogue. Tight controls - well done! |
| Dec 16 19:02:00 | 15m 00s | Longbeard | Great job! |
| Dec 16 19:23:00 | 21m 00s | Garden Grow | The bounce feels right good! Nice responsive controls. Good work! |
| Dec 16 19:27:00 | 4m 00s | Another Dragon | Awesome graphics - really nice. Made me think of Another world and Don't look Back. Loved the boss battle! |
| Dec 16 19:32:00 | 5m 00s | Famous Bus Movie Game | Awesome graphics and funny title. Really really nice work. <br/> <br/>I'd like it to be harder and shorter - currently there's a lot of dead time it feels like, meaning I'd like to lose faster and more often rather than playing 20 seconds really easily and then losing and having to replay those 20 easy seconds. |
| Dec 16 19:43:00 | 11m 00s | Button Betting | Haha I love this. The first time the game changed I was so surprised. Great work. |
| Dec 16 19:52:00 | 9m 00s | Space Elf | Awesome job! <br/> <br/>Pretty hard - I would like restart to be faster. |
| Dec 16 20:04:00 | 12m 00s | Enliven | Such a great job! Worth continuing for sure. <br/> <br/>I'd love to be able to cancel growing if i realize i've done the wrong thing. I know the short levels kind of achieves this, but it'd be nice to have a way to restart a seed if i know its going wrong (especially for the platform and tunnel seeds). |
| Dec 16 20:13:00 | 9m 00s | GURU | Awesome job! So much content for LD. Well done. <br/> <br/>It seems like the strategy is to play cards that counter? Seemed to get me through pretty easily. That may be the first thing to balance/tweak if you keep working on it. |
| Dec 16 20:22:00 | 9m 00s | Spinning Around | So good! Very polished! Great level design! <br/> <br/>I want to see what those robots do behind that final curtain! |
| Dec 16 20:44:00 | 22m 00s | Carp'e Diem! | Really well done - great use of different enemy types - good progression. <br/> <br/>Awesome music and atmosphere. I feel like this would be a great game for kids (I mean that in the best possible way). <br/> <br/>Bravo! |
| Dec 16 20:54:00 | 10m 00s | Midnight Runner | Really nice graphics! Good music too. <br/> <br/>If you keep going, I feel like this mechanic lends itself to designed levels rather than randomly generated ones. <br/> <br/>I could imagine a boss battle : ) |
| Dec 16 21:35:00 | 41m 00s | St. Orchint's Orphanage | Well done! Definitely worth pursuing further. |
| Dec 16 21:57:00 | 22m 00s | Growees | Real nice! Relaxing! <br/> <br/>Hiccups a bit in the browser - I think it's totally worth optimizing. |
| Dec 16 22:52:00 | 55m 00s | Belly Smash | Very nice - great graphics - good sounds - excellent design. Well done! I think it'd be worth developing more - making some nice AI to progress through in single player version. |
| Dec 16 22:59:00 | 7m 00s | The Winter | Nice Work! <br/> <br/>I think i'd like to move with arrow keys rather than towards mouse - i know it fulfills 2 button controls, but if you go on I think that'd be worth it. |
| Dec 17 15:45:00 | 16h 46m | JUMPR | A really polished and well realized jam game. Awesome work! Reminds me of Swing Copters. |
| Dec 17 16:20:00 | 35m 00s | GLYPHRUNNER | Good work! |
| Dec 17 16:46:00 | 26m 00s | Wild Growth | Real nice! |
| Dec 18 16:56:00 | 24h 10m | FRUITWOLF | This is amazing. Awesome work! |
| Dec 18 19:13:00 | 2h 17m | Kingdom By The Sea | Came to this through your email newsletter. Nice work! <br/> <br/>I agree about dismissing dialogs more quickly - maybe click anywhere to dismiss. I'd also appreciate a hover state when picking tiles. |