Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Jonathan Whiting
Feedback comments for LD34
Jonathan Whiting's games and stats for all events →
| Timestamp | Since previous | Game | Jonathan Whiting's comment |
|---|---|---|---|
| Dec 14 18:00:00 | Temple of Doom and Friendship | Nice usage of the grow theme, found the controls, and high difficulty rather frustrating! | |
| Dec 14 18:03:00 | 3m 00s | Neon Junk Collector | I tried the web version, but it was a bit too glitchy to really play with. |
| Dec 14 18:06:00 | 3m 00s | Crashteroids | Cant run this (naked java) so not rating. |
| Dec 14 18:10:00 | 4m 00s | My Dino | I really dig the graphics, and the play on the two button theme. Found it rather difficult to handle, a bit more warp-up/explanation would have made a world of difference. |
| Dec 14 18:22:00 | 12m 00s | The Dice Tower of Babylon | I dig this. I don't have a large stack of friends to play this with right now, but I do have a bunch of d6, so I had a play solo. A circular tower is a satisfying shape to build out of cubes. <br/> <br/>I almost wonder if I'd be having even more fun if I'd just been tower building, and not having to do base 6 math too. |
| Dec 14 18:27:00 | 5m 00s | Micros | This was a big download for a LD game! Would have been better to split up the platform builds. <br/> <br/>Liked the art, especially the graphics. Gameplay was a little simple, but enjoyable enough. |
| Dec 14 18:31:00 | 4m 00s | Boo's Adventure | This is a silly game, and I found it hilarious :) <br/> <br/>Got stuck on level 8 though. |
| Dec 14 18:35:00 | 4m 00s | PSYCHOTENNIS | I love the punch of the controls. Though I didn't feel *in* control exactly, just trying to return the ball. This is a nice game though. |
| Dec 15 12:27:00 | 17h 52m | FRUITWOLF | Really excellent :D only bad thing was I got a few bits of glitchy behaviour, worst was being unable to throw (I released and the fruit were just dropped) at one point. It only fixed when I died. |
| Dec 15 14:06:00 | 1h 39m | Grow Big and Go Home | Very, hard, and the complete reset on death is super harsh. <br/> <br/>Some cute ideas though, and the music is nice. |
| Dec 15 14:11:00 | 5m 00s | Toolip! | Hey, this is really nice. |
| Dec 15 14:16:00 | 5m 00s | Moss Covers Everything | This is pretty neat. I feel you could have more to use/signal the moss surrounding mechanics, maybe less enemies and more puzzle pieces? |
| Dec 15 14:44:00 | 28m 00s | Battletoads Origins | It feels like C + V are the wrong way around? <br/> <br/>I dig the island art. |
| Dec 15 14:48:00 | 4m 00s | Magnetoids | I like the idea of putting the 'asteroids' back together, but in practice a bit difficult frustrating. Really wanted to fly the ship around a bit too! |
| Dec 30 17:37:00 | 362h 49m | The Dungeon Crawler | Simple but pleasing sound work, and I dig the mechanic mash. Fun stuff. |
| Dec 30 17:39:00 | 2m 00s | Growy the Flowy | A very pleasing little experience, thanks :) |
| Dec 30 17:42:00 | 3m 00s | Need For Seed: Undergrowth | Nice little thing, the timeouts felt a little harsh. |
| Dec 30 17:48:00 | 6m 00s | The Serpent's Shadow | Pretty interesting thing you have here. I found the puzzle mechanics a bit opaque throughout, not sure why exactly. |
| Dec 30 17:52:00 | 4m 00s | Santa Rush | Cute two button controls, but arrgh. The level design is sooooo harsh. Some warm-up please! |
| Dec 30 18:14:00 | 22m 00s | Cordinatos | Very nice prototype of a thing for 2 hours. Would love to see/play an 8hr polished to make it really good version. |
| Jan 4 11:10:00 | 112h 56m | Lands of TSR Lore | Incredibly beautiful, though a little light/frustrating to play. |