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logorrhea

Feedback comments for LD34

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TimestampSince previousGamelogorrhea's comment
Dec 14 05:23:00 Lumi Fun game, especially for such a time constraint. I'm really impressed with the quality of your UI!
Dec 15 00:49:00 19h 26m Belly Smash Very fun! Nice work all around! I would agree with some that the controls could feel tighter.
Dec 15 01:05:00 16m 00s The Pits of Mazow Good use of the theme, and great job designing levels around your mechanics! <br/> <br/>I wasn't quite up the skill level to collect some of those blips over the spikes, but I can see how it could be done.
Dec 15 01:19:00 14m 00s Grava-Switch Pretty fun to play, although I'm definitely not the best at these sorts of games :) <br/> <br/>I realize that the flashing colors were part of the test subject in a virtual environment setting, but I found them painful to look at =\ <br/> <br/>I also find the concept of having all your code sitting in a "try it out" window really really interesting. Like now I can hack around with your code, which is a game on its own! Thanks for that!
Dec 15 01:34:00 15m 00s Expando-Balls Wow this was a really addictive puzzle! Love it!
Dec 15 01:52:00 18m 00s 13VS25 - 2D Space Shooter I like the audio/visual design, but I thought the game was more frustrating than fun.
Dec 18 04:37:00 74h 45m BOOM BOAT Very nice work! I love your art. It all fits together very nicely.
Dec 18 04:52:00 15m 00s Hand of Deity Gonna just repeat everyone else -- great job! <br/> <br/>Took me a bit to figure out that I could switch spells with the right mouse button, but that's my own fault. Was much more fun once I figured that out :)
Dec 18 05:02:00 10m 00s Go On Interesting game. I never made it to the end, though I'm not sure that I'm supposed to? Certainly beautifully made and thoughtfully designed. That said, it's appropriate to leave "fun" out of the score-able categories =\
Dec 18 05:22:00 20m 00s The Sun Returns Really cool idea, and I like the sound design. I feel like the controls could be just a little tighter. As it is, I find it more frustrating than fun, as the sun seems to have gobbled up 2/3 of the map before I manage to destroy a single planet.
Dec 18 05:32:00 10m 00s Asteroid Panic Fun, definitely took me back to the asteroid blasting days in a very different way! <br/> <br/>Very impressed that you managed to squeeze a multiplayer game into one weekend, that's awesome. <br/> <br/>I thought the difficulty was tuned very well, the fuel cells were quite tricky to pick up, but it was definitely doable once you got the hang of it. <br/> <br/>If I could nitpick about one thing it would be that sometimes due to the shape of your ship and the shape of the asteroids, you can sometimes get stuck against the wall of a large asteroid for a very long time without any way to turn around.
Dec 18 05:40:00 8m 00s Two Way Dungeon Definitely stands out as unique in the games I've played so far! Quite ambitious going for 3D as well.
Dec 18 05:48:00 8m 00s Vine I actually really liked this one! The controls were tight, though not easy to master at first. There were a good variety of obstacles, and it always kept you on your toes. <br/> <br/>And I had a good laugh at the ending :)
Dec 18 05:55:00 7m 00s Torque Very nice work! You have great level design sense, and the difficulty curve was spot on.