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Feedback comments for LD34
kanatohodets's games and stats for all events →
| Timestamp | Since previous | Game | kanatohodets's comment |
|---|---|---|---|
| Dec 15 18:49:00 | What the PUCK? | This is awesome! Super fun. I'm going to play it with a coworker tomorrow over lunch. | |
| Dec 15 18:58:00 | 9m 00s | SPAM Simulator 2015 | This looks funny, but I wasn't able to run it on Windows 7: there was no executable in the zip. |
| Dec 15 20:08:00 | 1h 10m | Totally Normal Train | Hey, nice work! I really like the idea of a resource-management "runner". I was cruising along, taking on cargo...then "aagh where's a gas station! not oil, gas!" ... and then I ran out. 115km. Or miles :D |
| Dec 15 20:19:00 | 11m 00s | Isn't that crate? | Wow, that's some polish! The 4th puzzle was, as promised, very tricky :) |
| Dec 15 21:00:00 | 41m 00s | Growing Knowledge | This is a cool idea, but I think the key to turning it into more of a game is a little more structure. Maybe more of a treasure hunt? Perhaps get some topics of interest from the player, do some quick link analysis on wiki articles and see if people can gather X articles about Y? Or perhaps "jump to random wiki page, discover why <insert some fact loosely associated with that wiki page topic>" <br/> <br/>Keep it up! |
| Dec 15 21:15:00 | 15m 00s | Drunk Balloon | I think it might be broken -- the camera was falling into infinity as soon as the game started. |
| Dec 15 21:43:00 | 28m 00s | Cashnivor | holy cow, this is really impressive. I love the old man's house lifting off, and it was delightful to see my mega-casino thing come to life. |
| Dec 17 20:21:00 | 46h 38m | React! | This is wonderful! :D <br/> <br/>Super fun and engaging. Delightful game. |
| Dec 17 20:33:00 | 12m 00s | Gun Growers | Cool game! The platformer bit of the tutorial took me longer than you probably intended (echoing the 'slightly float-y/disorienting physics comments from others) but the mechanic is very cool :) I had lots of fun building up my gun in goofy ways, and seeing the bullets pulse through my contraption made me chuckle. Good work! |
| Dec 17 20:45:00 | 12m 00s | The Regrowth of Layeon | One minor suggestion: put the 'submit' button in auto-focus, so the player can type commands and then 'enter'. I had to keep clicking 'submit' and that distracted from the game. Good job making a game! Writing is hard, but keep at it! |
| Dec 17 21:07:00 | 22m 00s | Ministry of Growth and Information | @Ampera: thanks for trying it out! Every channel except the government has at least one, most have more. That said, you might have to listen very carefully to some of them... |
| Dec 17 21:11:00 | 4m 00s | Shoot & Dash | Tough game! I like the flashy explosions :) |
| Dec 17 21:43:00 | 32m 00s | Runes of the Kin-Tree | I played several rounds until I finally good enough to grow my tree all the way. Nice work! |
| Dec 17 23:24:00 | 1h 41m | I Have No Keys, and I Must Code | Not a windows programmer, so I don't have much feedback on the source structure, but this is a really fun and creative puzzle layout for programmers :) <br/> <br/>It's a fine line between "fun puzzle" and "this feels a little too much like debugging code at $work", and you certainly landed on the "fun" side. If you explore this idea further, I'd see if you can improve the parser so that a wider range of solutions will work: my silly approaches like 11 - -11 - -1 - -1 - -1 - -1 - -1 for 27 made it think I was missing a semicolon. Good work! |
| Dec 25 23:10:00 | 191h 46m | Grippy Glove Boxing | Good job finishing a game! We had a quick multiplayer session and it was a little difficult at first to figure out who was on top and who was on bottom. Also agree about 'button spam for victory' - just a tad more strategy would make it a much more engaging game. Cool idea! |
| Dec 25 23:34:00 | 24m 00s | Winter Quest | Nice graphics, well-suited audio, very polished game. One bit of feedback: there were a few 'player is permanently stuck' spots where it wasn't obvious that this was the intention: just "oh, whoops, accumulated a little too much, now I can't quite make it up the hill." |
| Dec 31 18:37:00 | 139h 03m | MonoSurvive | Nice music! Otherwise similar feedback to BoxedMeatRevolution. |
| Dec 31 18:42:00 | 5m 00s | Prisoners' Dilemma | Wow, very cool idea, and well executed. Just need more people around to play :) |
| Dec 31 20:49:00 | 2h 07m | RocketBoy | Well done! Agree with previous reviewers that sound would have been a big plus, and sure, the art is a sketch, but I was engaged enough to finish the challenging final level, and had some frustrating fun trying over and over :) <br/> <br/>Great job giving the player an increasing sense of mastery; the platformer polish (movement, physics) were sufficiently good that I never felt that I died unfairly. On the same note, good level design: the final level was hard but obviously possible to complete, so I stuck with it, even after dying on that dang last little bump right before the door. |
| Dec 31 21:57:00 | 1h 08m | Little Seeds of Evil | Very nice! Shockingly polished, nice execution of a MP platformer. |
| Dec 31 22:33:00 | 36m 00s | Don't Let Your Cat Starve | Hmm, I must be missing something relative to the other reviewers, but I couldn't quite figure things out. I plant the seeds, and eventually they turn into more seeds...I plant those..and by the time they're heading to seed my cats have starved. I don't see any cows :( |
| Dec 31 22:54:00 | 21m 00s | Determinist Ball | Whoohoo! Beat it! Became easier when I decided to have orange/blue operate with left/right hands. Nice level design, nifty movement mechanic (I'm a sucker for gravity swing platformers, so I was delighted by the final challenge :)) |