Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → johnnwfs
Feedback comments for LD34
johnnwfs's games and stats for all events →
| Timestamp | Since previous | Game | johnnwfs's comment |
|---|---|---|---|
| Dec 14 11:27:00 | Concrete Jungle | Great job and fun little game. I like the vine mechanic. | |
| Dec 14 11:37:00 | 10m 00s | RhythmRider | Great job and I like the concept and especially when you do a good job and your plane / ship "speeds up" |
| Dec 20 21:43:00 | 154h 06m | Pig Game | I like the pigs. Good for a second game. |
| Dec 20 21:48:00 | 5m 00s | zx | Simple but nice to have the multiple levels to play through. |
| Dec 24 16:52:00 | 91h 04m | Eat & Grow! | Nice little game. Seems to take a page from the early stages of Spore. |
| Dec 24 17:18:00 | 26m 00s | GLYPHRUNNER | Graphics and Aesthetics are cool. Good music. I did spawn a few times where an up arrow to start killed me immediately and a fall in a pit wasn't immediately fatal if I pressed down - dog formed appeared past pit, then when I tried to grow or shrink I died... anyway, good job w' a two button / grow concept game. |
| Dec 24 17:23:00 | 5m 00s | Flow | Very pretty. Too slow for my tastes but still giving you high marks in several areas. You nailed the dual theme and graphics and music are great. |
| Dec 24 19:24:00 | 2h 01m | Enlarge your Shifumi | I liked this one. The graphics were cool. I am not sure I ever really picked up on *exactly* what I needed to do, but I did manage to get to the general concept. Sound was repetitive while not being annoying |
| Dec 24 20:09:00 | 45m 00s | Fading Light | Nice artwork/graphics. Cool music. |
| Dec 24 20:36:00 | 27m 00s | FLOW | Nice audio and aesthetic. Couldn't find an end myself. A little slow for my tastes but pretty for a black and white experience. |
| Dec 24 20:49:00 | 13m 00s | Deep Space Colony | Kudos for presenting a different kind of game. Was too slow for my tastes, but a good start for something that could be neat if expanded upon. |
| Dec 25 21:07:00 | 24h 18m | SpaceEx | Really neat game with cool graphics. I was doing good until I smashed into a floating rock. Hilarious that the little spacesuited guy pops out with "I'm Okay". A couple of times the truck spun a heck of a lot more than intended, but I was using a VM to play and it may have been a keyboard read delay. <br/>Good job! |
| Dec 25 21:11:00 | 4m 00s | Vine Climb | This was a fun game. I like having to anticipate in advance which way to go to prepare for another path, although I kept getting to points where a decision made had zero outs and I just had to wait for my vine's demise. :-) Nice though. I like the zap sound when you hit the red thing. |
| Dec 25 21:30:00 | 19m 00s | Only two ways | I see this as an awesome example of a prototype gameplay / level design game. The graphic quality belies the clever level design. Splitting the player into two and three mirror images (in terms of actions) was really cool and added a neat level of difficulty to the game. I REALLY applaud you for creating a clever platformer that held strictly to the 2 button concept... I gave up at the bonus level 1 :-D |
| Dec 26 03:11:00 | 5h 41m | Elevation | Good work, this was fun. |
| Dec 26 05:04:00 | 1h 53m | War-O-Matic | I thought this was a good concept. |
| Dec 27 03:24:00 | 22h 20m | Griffin Card | Stopped at 100. Nice game - if more creatures and different cards probably would be fun longer. Excellent graphics and sound, good gameplay... very smooth. Great job! |
| Dec 27 16:07:00 | 12h 43m | Flower Power | GREAT JOB. Fits both themes, is challenging, nice graphics. The sound is good with the background beat only starting to get noticeably repetitive after several plays. Agree with the comment that this'd be a good mobile game and I imagine you'd be able to add features/amp difficulty with additional effort. |
| Dec 27 16:32:00 | 25m 00s | Hardware Snake | I ran this on the Arduino emulator by virtronics (http://virtronics.com.au/Simulator-for-Arduino.html) but it had no LED emulator. I could see the pins light up but the emulator didn't have the matrix LED so I won't rate. Cool that you contributed an Arduino project! |
| Dec 27 17:25:00 | 53m 00s | Wanderer of the Frozen Wastes | Good job. felt very retro and I liked the little descriptions of items. |
| Dec 27 18:39:00 | 1h 14m | EcoSim | While I couldn't figure out exactly what to do, playing the windows version worked where the web version was hit and miss about switching tiles (worked perfectly in the executable). I spent about 10 minutes fooling around with different tiles ... was fun watching results but would love a better explanation of what tile should do what |
| Dec 28 02:30:00 | 7h 51m | Shot Snap | Strange game. intriguing and at the same time frustrating. |
| Dec 28 03:56:00 | 1h 26m | Armageddungeon | Good job - the graphics were nice and the gameplay was difficult but learnable. Probably would be more fun in a future version to have more than 2 buttons :-) Awesome work for the theme, though. |
| Dec 30 03:20:00 | 47h 24m | SUPER SCIENCE CORP | Awesome entry. I have to say after pressing those buttons and getting that end result, I had an "oh man!" moment (as in... oh man, that's it?) would have loved to play more. Good job! |