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Jajo

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TimestampSince previousGameJajo's comment
Dec 14 19:38:00 Growdom Brilliant game. I found the most fun (if not the best) tactic was to be aggressive, but that's just me. Maybe some music next time?
Dec 14 19:55:00 17m 00s Colonize Graphics were great, maybe some music next time?
Dec 15 16:29:00 20h 34m Frantic Farming Quite good. Maybe some music next time.
Dec 17 20:06:00 51h 37m Grow Trees...or something I couldn't help but rate all 5 stars! Honestly, it isn't what you would conventionally call "fun" but it was rather relaxing: birds tweeting; rain falling; trees growing. Graphics were beautiful. There was the odd collision difficulty, but nothing game-breaking (unless you decide to surround yourself with trees).
Dec 17 20:10:00 4m 00s Plank Ending was a slight anti-climax, but I'm impressed you made a fun puzzle game that actually fits the theme.
Dec 22 18:55:00 118h 45m Zombie Avoid I'll be honest, I did draw a few funny patterns :) <br/>Overall, I think you did a decent job. May require some polishing. I didn't hear any audio, so I'm not sure if that's a bug, or you didn't actually make any audio?
Dec 22 19:04:00 9m 00s Wellspring Wanderer Damn, I kept getting myself into an orbit... <br/>Beautiful sound, graphics and gameplay. Orbital physics are annoying, but realistic.
Dec 31 17:10:00 214h 06m Keyboard Warriors Very well made. I can't see any bugs. Sound was a bit boring, however. Pretty well done overall, especially in a few hours!
Jan 2 10:18:00 41h 08m Murphy's chaos garden I thought it was quite good overall. It's a shame there was no sound. I managed to fill the screen with grass, not sure if that's good or bad but I did it :)
Jan 2 10:30:00 12m 00s Jay in Love Garden I thought it was pretty amazing, and quite funny. The rushed-looking graphics could be a result of time constraints, or it was a way to add to the humour of the game. I assumed the latter. I think it was a wonderful game, maybe some coin sounds or something next time?
Jan 2 10:33:00 3m 00s LD34 rushed game. [Java] It was quite good for such a rushed game. Maybe add some collision to prevent the player leaving the window.