Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Gtron
Feedback comments for LD34
Gtron's games and stats for all events →
| Timestamp | Since previous | Game | Gtron's comment |
|---|---|---|---|
| Dec 15 02:44:00 | Bee & Flowers | Game does not support OSX 10.10, so I couldn't play :( <br/>I'm not sure if it's because you're using libraries that require 10.11 or because of build settings shenanigans, since Xcode is really good at causing problems like this with arcane build options. | |
| Dec 15 02:59:00 | 15m 00s | The Darkness | I like the interpretation of growing as a means toward a lose condition instead of a win condition. The game is really fun and has a lot of depth for a surprisingly low level of complexity. |
| Dec 16 03:47:00 | 24h 48m | Vine Climber | Cool concept with a pretty well balanced difficulty curve. I would have liked if the audio was a little bit quieter, but that's really just nitpicking. |
| Dec 16 04:06:00 | 19m 00s | OrbiHop | Could not open. Running Mac OSX 10.10 and Java 7 update 25. |
| Dec 18 18:18:00 | 62h 12m | Slate | Very fun, and very pretty too! My first couple tries against enemies that take more than one input sequence, I thought I was supposed to do the top one first and was confused why I was dying. From a usability standpoint, it might help if the input sequences further in the queue are darkened or desaturated, as well as if each button input had its own color to make it more clear. |
| Dec 18 18:27:00 | 9m 00s | Shoot & Dash | OSX link requires permission to download. |
| Dec 18 18:48:00 | 21m 00s | FRUITWOLF | Very fun, art is fantastic, and the music is very pleasant. My only regret is playing this at the end of my lunch break so I can't finish it! <br/> <br/>It does look like there are some layering quirks where the remains of dead mushrooms are drawn overtop the player instead of under as you would expect. |