Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Chewie
Feedback comments for LD34
Chewie's games and stats for all events →
| Timestamp | Since previous | Game | Chewie's comment |
|---|---|---|---|
| Dec 14 18:05:00 | Are you grown? | Visuals are interesting, but game lacks some flow and timing between the question/answer/next question. | |
| Dec 14 18:14:00 | 9m 00s | One Day I'll Be A Flower | Nice little plant simulator, simple yet has additional mechanics in it. Good job ;) |
| Dec 14 18:20:00 | 6m 00s | Growing Sakura | Was hard to understand at the beginning the rules of the puzzle. Other than that it's good puzzle game to solve. |
| Dec 14 19:09:00 | 49m 00s | Orbital | Hardcore landing game with step levels curve and good visuals. Nothing new in mechanics but nice realization anyway. |
| Dec 14 19:43:00 | 34m 00s | Sort the Court! | Funny city manager made with only 2 buttons controls, excellent! reminds me of old days... =) |
| Dec 14 19:48:00 | 5m 00s | Save the Oak | Need some more polishing on the game play and graphics, but it works =) |
| Dec 14 19:51:00 | 3m 00s | Luotsi the Maritime Pilot | Dark mood of this one is good. And idea of searching for the lost ships in the dark sea in great. <br/>Wasn't able to find my second ship through =( |
| Dec 14 19:55:00 | 4m 00s | Coffee, Please! | Had no idea making coffee would be so much fun! Now I know a couple of receipts, lol <br/>And all those cups XD |
| Dec 14 20:00:00 | 5m 00s | Honourable East India Company | Wow! RTS made in a weekend, that's something! |
| Dec 14 21:59:00 | 1h 59m | A Mold's Life | A bit unclear goal of the game and slow pace made it a little boring for me. Stuck on the level with enemy,was not able to find the way to finish the level. <br/> <br/>Visual are good, mold movement and "strings" looks nice. |
| Dec 14 22:30:00 | 31m 00s | ORB LORDS | Addictive, fun and challenging take on pin pong, good job! |
| Dec 14 22:45:00 | 15m 00s | This is Not Alice's Wonderland | First part of the puzzle is a little frustrating: <br/>labyrinth - walls are to close and it fills like you're facing it to close, it would look better if camera angle was a little wider and walls placed with more distance. <br/>Finding an exit from it was a problem =) <br/> <br/>Flower growing - maybe there is a bug or something but I struggled to grow it in right direction for like 10 try's or so. <br/> <br/>puzzle "drink me" has to obvious solution there is not much challenge in it. <br/> <br/>Overall filing - little more polish needed on the gameplay side and challenge level of puzzles. Flow of the game that's one thing that makes it feel not so good. <br/> <br/>Even so, I should say it's a great work done, all puzzles are different and mechanics change every time but you've stayed in Theme, good job! |
| Dec 14 22:54:00 | 9m 00s | CRESCO | Squeezing mechanics for jump are nice addition to the gameplay |
| Dec 14 23:06:00 | 12m 00s | Growing In The Ground | I like the idea about running from growing monster thing. <br/>But should say that it was hard to distinguish level elements, most visible was background walls due to lights and bumps on it and floor and other important bits was not so visible. I was trying to ran from monster by jumping inside first pit, I thought that it was the way =D |
| Dec 15 17:45:00 | 18h 39m | Shape Shooter | Interesting way to move by shooting) <br/>Never used second form through (cube) there was no need in it. |
| Dec 15 17:51:00 | 6m 00s | WAR GROWTH | Wow it was intense! <br/>Mechanics of direction stack is just like one of my ideas for this Jam, great implementation=) |
| Dec 15 18:32:00 | 41m 00s | BLUE CARROT | Was confused a bit with mechanics how carrot affects breeding. Spent all my carrots and only one pair breed. |
| Dec 15 19:15:00 | 43m 00s | O3000 | Visuals are great & fun to play! Similar to Osmos & Agario |
| Dec 15 19:22:00 | 7m 00s | CICP : the Center for Interplanetary Pest Control | Great setting & use of theme! Love it! You've done good job with this game ;) |
| Dec 15 21:30:00 | 2h 08m | Crow Wing | Great game! Movement mechanics, items that give you additional abilities, everything is great. It's one of the best puzzle's on this LD I think. Overall flow is just right. Great job ;) |
| Dec 15 21:38:00 | 8m 00s | Don't Mess With Totems | Visual are great, colorful and polished. <br/>Controls scheme is easy but I think double jump by holding X isn't the best choice, players are used to double click. <br/>Sometimes obstacles on totems line up in the way that cant be jumped through. <br/> <br/>Overall it great looking nice game, good job guys ;) |
| Dec 16 20:42:00 | 23h 04m | SLUG STORM | + Visuals are good <br/>+ Different planes/enemies and weapons, that's nice <br/>- Mouse close to the airplane make it behave strangely (Yes I know it was in description but it affects gameplay) <br/>- Overall speed is a bit to hi and bullets are slow, it makes game harder and less enjoyable |
| Dec 16 20:46:00 | 4m 00s | Grow Trees...or something | Relaxing simulator of forest keeper =) <br/> <br/>-Collision boxes of trees are blocking to much of area around it <br/>-Can stuck between trees and no way out <br/>-Would be nice to have some mechanics to spend collected logs |
| Dec 16 21:34:00 | 48m 00s | test | It's nice almost infinite clicker game <br/>But lack of visual feedback and some delay in click gives it feeling of randomness. |
| Dec 16 21:47:00 | 13m 00s | Crooked Town | It's hilarious =D |
| Dec 16 21:52:00 | 5m 00s | FLOW | Maybe I'm missing something but it feels for me more like an art project than a game. Nothing is happening, crossroads are all the same, it's just visual flow without any consequences. Looks good but lacks gameplay. |
| Dec 16 22:22:00 | 30m 00s | Repulsion | It's hardcore, only 1 try and controls lack a little of smoothness to movement of this spheres, quick click moves them for quite distance. <br/>But anyway it's nice reaction based hardcore game,good job =) |
| Dec 16 22:44:00 | 22m 00s | Wildly Growing | Nice graphics and mechanics of evolution =) |
| Dec 19 22:06:00 | 71h 22m | Winter Wilds | Great game! <br/>Was disappointed that cant kill hunter and haven't found good use to Hide mechanics. |
| Dec 19 22:10:00 | 4m 00s | Feed your demon | Player attack has too small hit are for me. <br/>Otherwise great game with good pixel art graphics. |
| Dec 19 22:13:00 | 3m 00s | Epic ooze escape | Controls aren't intuitive but otherwise it was fun to play |
| Dec 19 22:23:00 | 10m 00s | SpaceEx | Nice game, polished & a lot of details. <br/>Only concern - F & J as controls? strange choice. |
| Dec 19 22:44:00 | 21m 00s | Karel | Good idea about programmable robot and limited command slots for it, like it. |