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BoxedMeatRevolution

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TimestampSince previousGameBoxedMeatRevolution's comment
Dec 15 03:34:00 Ludum Vitae Love the ambience
Dec 15 03:52:00 18m 00s WALKER I commend you for making a game where the audio, graphics, and story mesh together nicely. nothing seemed to be off, and that's great. only complaint is the slow walking speed. looking forward to seeing you in the next LD!
Dec 15 04:26:00 34m 00s Midnight Rendezvous Very cute game and awesome art! I wish the night lasted a bit longer... My best was 5 babies
Dec 15 04:37:00 11m 00s MILK TEETH Ahahahahahahaha what a game!
Dec 15 05:08:00 31m 00s The Supernova is Expanding, Scram! People, you press left and right at the same time to move down! It should probably be mentioned in the instructions... PS I enjoy your art style!
Dec 16 01:16:00 20h 08m OrbiHop I WON! <br/> <br/>Great level design. The music and art and pacing were nothing much to speak of, but the level design was wonderful and interesting. The progression was well thought out, and the puzzles allowed for a good mix of reasoning + trying new approaches. Well done!
Dec 16 01:33:00 17m 00s Cultivate I will play tennis everyday and become the most popular person to have ever lived. #lifehacks
Dec 16 02:39:00 1h 06m Jeffrey's Adventure I got too frustrated to beat the white striped boss :(. I liked the level design, and I think that with some bug fixes and music the game would have kept me playing until the end. <br/> <br/>I'd suggest changing the world physics so that the character doesn't get stuck on walls (and instead slides down). Every time I lost that way it made me sad. Also, the double jump doesn't reset when you land on an "arrow" block! That may have been intentional (?) but I found it frustrating.
Dec 16 03:00:00 21m 00s Crusader Climber Quest 64 Nice theme combo m8. Stupid ragdoll kept eating snacks and throwing himself into oblivion. I had fun. The soundtrack and vocals made for a good icing.
Dec 16 03:32:00 32m 00s Power Disney Princess Simulator 5000 She wakes up but doesn't remember where from. Above her the sky is a pixelated tapestry of pinks and copied clouds. She hears the sound of a cat. Cute. And there a bird. Where they come from isn't important, they become her friends. <br/> <br/>Pop! Another cat? Another Bird? but where from? No matter. They can be her friends to. <br/> <br/>Pop! Pop! More? But... okay. Friends friends friends. Pop Pop Pop! They keep coming! What is this place and Why are the animals all so friendly? Wait? Look at that! They're clones! <br/> <br/>Even the big ones are just copies of the little ones. They all look at her with the same smile. "You are our friend," they say in saccharine unison, "We will never leave you." <br/> <br/>Unnerved she get up and backs away. One of the dogs (or was it a cat?) teleports one foot up in the air and floats back down towards her. Pop. the birds circle her and dive into the ground as if reality were a play thing. As if she were a play thing. <br/> <br/>She runs and comes to a steep drop. A robot stands solemnly with open arms in the gulch below. IT will help her, she knows this. <br/> <br/>NO! The "friends" attack it in a bloody kamikaze! The robot is tossed backwards as bird guts splatter across its chrome chest. "Robot is not our friend," say two cats with their entrails hanging loosely. "Only you are our friend. Our friend forever". <br/> <br/>She tries to object but can't. She pulls down her scarf and feels sealed skin where lips should be. She has no mouth and must scream <br/> <br/>... <br/> <br/> <br/>FUN! I liked the soft music and the art style! It was relaxing to collect animals, and fun watching them to attack the robot. Obviously you wanted to get in more content, but it's a great start :D
Dec 16 05:36:00 2h 04m OVERGROWN . UNDERFED I had a fun time just exploring the whole level although I couldn't figure out what the goal was. The gameplay reminded me a lot of Risk of Rain but I'm not quite sure how it fit the theme(s).
Dec 16 05:56:00 20m 00s Empyreal Roving This would be a really terrific entry if it was just a little easier. In particular saving in between levels would be nice. After many tries and finally beating the first level, it was frustrating to die on the second level and then realize that I would have to beat the first level all over again to get to where I was.
Dec 17 02:07:00 20h 11m Threads Looks very nice, but right clicking brought up the right clickmenu! That behavior should probably be disabled.
Dec 17 03:24:00 1h 17m Greatest physics-based game that doesn't use real physics I made it past the background into a light blue zone and then further into a dark blue zone where the ground didn't exist. The ball then fell endlessly into the void. It still falls now. <br/> <br/>... <br/> <br/>I liked the humor of the game, but I agree with cudabear that it could have used more content.
Dec 18 00:38:00 21h 14m EXPURGET Nice graphics, and props on the soundtrack! I thought the character moved and shot too slowly though. Often enemies would hit me and do damage even if I was pointing in their direction. Maybe some sort of "bouncy platform" would have been cool, to add in another dimension of movement but still adhere to the 2 button constraint. Nice game overall!
Dec 18 00:52:00 14m 00s Yume Starcatcher Thank me for playing? Thank YOU for making the game! <br/> <br/>Things I liked: <br/>- The game felt polished. It had a well thought out progression of levels that led the player from start to finish. <br/>- The graphics and sound effects were well made, consistent, and well presented. No complaints in either area. <br/>- The idea is innovative and unique! I've never played a game like this before! <br/> <br/>Suggestions: <br/>- The quickest way to beat levels was standing nearly in the middle so that the ball would bounce straight up and down. This strategy could be prevented by offsetting the ball shooting angle more, or by placing the star off to the side <br/>- You write that this was for the 2 button theme, but I used 3 buttons! Two arrows for movement, and the spacebar to shoot... <br/> <br/>Overall great entry! It was both innovative and fun :D
Dec 18 02:56:00 2h 04m Lokator This is definitely the best looking entry I have played so far. I enjoyed the really relaxing, slow-paced experience. Unfortunately I unwisely jumped down a crater too steep for me to escape with only one pest left to find, so I didn't get to hear the ending :(. I'm not really sure how this fit the theme though.
Dec 18 03:27:00 31m 00s Light Drifter 34 Cangratulations! I beat light drifter 34! <br/> <br/>Things I liked: <br/>- Great graphics and music. They went together like PB&amp;J and lent great mood to the game <br/>- FUN controls. It was fun to pilot the arrow and drift. <br/> <br/>Things I didn't like <br/>- The amount of waiting! The restart timer after death was annoying because I wanted to keep driving! Let me get back into the game ASAP. Also level 4 (I think it was 4) started with a long stretch of going straight :( <br/>- Dead ends in the level design. Dead ends are the antithesis of drifting. They stop the game's momentum, and dying to a dead end often felt unfair as they were shrouded in darkness until it was too late. <br/> <br/>Overall great entry! I'd have kept playing if there were more levels :)
Dec 18 03:33:00 6m 00s Go Fish Oh. I thought it was going to be endless. But then I won. Not complaining though, it was the right length. Very peaceful and atmospheric.
Dec 18 20:41:00 17h 08m Mt Etubo I rated this 5/5 in humor for trying to save suicidal villagers from themselves.
Dec 18 23:43:00 3h 02m Billy's Big Day The music sells the game. So happy and beat driven :3 I had fun.
Dec 19 00:28:00 45m 00s Chris Rostcowsky - The game Liked: <br/>- The art style and the music. They had a nice oldschool vibe that was consistent for the game <br/>- The "hood" move. I like games that add a unique touch, and I thought the hood was funny <br/> <br/>Disliked: <br/>- The "cooldown" time on the hood ability was frustrating <br/>- Obstacles sometimes spawned in unfair ways that felt impossible to pass
Dec 19 00:44:00 16m 00s Growing Sakura I couldn't get the game to work. I'm running Windows 10 and ran Bin/GS.exe. The game loaded, but the only button that worked was the Level 1 link! Clicking the filled hexagon didn't do anything (left and right click), and neither did clicking the help. <br/> <br/>I don't see anyone else here commenting with a problem so maybe I did something wrong :( It's too bad, because I wanted to play! It looks like a unique puzzle game. <br/> <br/>Also, the Logs/Console don't seem to display any errors...
Dec 19 00:52:00 8m 00s Snake Growth Congratulations! Simple, but fun. Good level progression, and consistent style.
Dec 19 01:40:00 48m 00s Garden Grow I found this game very soothing. Great chill soundtrack. Simple controls. Pleasing thunder cloud fx.
Dec 19 02:02:00 22m 00s Concrete Jungle Great entry. Unique, and the controls are fun. You kept it small and made a complete mini-experience. I thought the time-lapse was an inspired touch. Keep it up!
Dec 19 02:13:00 11m 00s Enliven I would have continued playing. The game has great atmosphere, and I bet the mechanics would have led to some really cool puzzles if you guys had had the time. <br/> <br/>Though, if the game and puzzles got harder, I can imagine being annoyed by having to restart every-time a mistake was made... Maybe some kind of undo mechanic would have been nice? <br/> <br/>Overall very polished, and good clean fun. Great entry -- I'll rate it highly.
Dec 19 02:27:00 14m 00s Frolf Fun controls and satisfying squeaky sound fx. <br/> <br/>I think this would have been a really fun multiplayer game, but the levels aren't balanced for both buttons, so its awkwardly one player instead. Also, I wish there were more levels! I bet it would have been fun if there were some ramps to hop off of, and maybe some pinball bumpers! <br/> <br/>Seriously, the controls are fun. This would be a great casual multiplayer game if you expanded upon the idea a polished it up. It's already fun, it just needs more content.
Dec 19 06:13:00 3h 46m The Artifact TO ANYONE RATING THIS GAME THROUGH THE WEB VERSION: you do not gain enough momentum when you use the Unity fullscreen button! You have to use the Ludum Dare fullscreen button! Frustrated me for quite a while when I couldn't get the yellow orb... <br/> <br/>Anyhow, I could see that this game had potential given the nice graphics and two-button upgrading movement mechanic. Good effort and hope to see you around next time!
Dec 19 18:50:00 12h 37m Recnac What a twist! Clever title and level design! <br/> <br/>My only complaint is that using two buttons to jump, rather than a dedicated jump button, was clunky and frustrating. It felt like the two button jump was added *for* the theme, rather than making use of the theme. <br/> <br/>Nevertheless, I had fun and especially liked the "boss" at the end (the change in music was a nice touch too).
Dec 19 19:05:00 15m 00s Blood Cleaner Clicking the link brings me to a page that says "Lol, you visit the page does not exist." This is after using google to translate the page. This means I cannot download or play :(
Dec 19 19:23:00 18m 00s MonoSurvive INSTRUCTIONS TO PLAY ON WINDOWS: <br/>Download the zip from git, and then run "MonoSurvive.exe" found in "MonoSurvive-master\MonoSurvive\bin\Windows\Debug". <br/> <br/>REVIEW: <br/>This game is very simple and doesn't do much innovating. The TIE-fighters spawn on one side of the screen, and disappear once you touch the other side. You move your ship up and down dodging while the enemies spawn faster and faster. Eventually it is impossible to dodge them any longer and you lose. I couldn't find a button to "restart", so to play again I needed to close+reopen the program. <br/> <br/>The game has very smooth controls, which make piloting the ship satisfying. The pixel art for the ships is very clean and nice to look at. It would have been nice if the hitboxes had been a bit smaller than the art, because as it stands the hitboxes are not very forgiving. <br/> <br/>Most importantly, this game needs something to distinguish itself! Making it star wars themed is a good start, but I'd have liked a little more. Maybe a special power up, or some text-story overlay. Though, I understand this is a compo entry and sometimes there isn't enough time :/
Dec 19 19:29:00 6m 00s Snakes On A Continuous Plane BLUE PELLETS OP! <br/> <br/>I had fun playing with a friend :) The snake animation is very satisfying when the snakes get longer.