Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → adaFish
Feedback comments for LD34
adaFish's games and stats for all events →
| Timestamp | Since previous | Game | adaFish's comment |
|---|---|---|---|
| Dec 15 05:38:00 | PSYCHOTENNIS | Solid, simple, & addictive. Sounds great and controls feel really nice. Seconding the suggestion for a power smash, as there were moments when that would have been really cool. This is definitely one of my favorites. | |
| Dec 16 00:49:00 | 19h 11m | Witchgarden Leafiosa | Gorgeous game, great concept, and fun to play. This is really impressive for a LD jam. I hope you expand on this because I'd love to play more! |
| Dec 16 01:35:00 | 46m 00s | It's Something | Fun little rhythm game that kicked my butt repeatedly. It'd be nice to have a little more screenspace as warning for when the button presses come up, but the challenge of it was enjoyable as well. Great job, and good luck on exams! |
| Dec 16 05:06:00 | 3h 31m | Give and Take | Initially a little confusing, but the initial time investment was well-rewarded. Cool concept and a really unique take on the theme. |
| Dec 16 05:22:00 | 16m 00s | Walden: Thoreau It All Away | A neat little take on the concept. Once I figured out I could fill up my heart just by eating I got into a little loop where I just ignored work and ate and created (and cleaned but that was accidental). There were really no repercussions for missing work and not sleeping, unless you count the distracting presence of the flashy "work" text (which might be part of the commentary here). I loved the character creation bit, and the audio was very well done. |
| Dec 16 07:04:00 | 1h 42m | Rockets Hate the Moon | Haaa that was fun. The faces are great. I would also have liked more content, though; what else do rockets hate? |
| Dec 16 07:43:00 | 39m 00s | GURU | This is excellent. The cards & gurus are hilarious and the art and audio are great. Really unique take on the theme, too. Great job! |
| Dec 16 17:48:00 | 10h 05m | Pagdo | It took me a little bit to get the hang of this, but it was fun once I did. The tutorials were pretty funny. Controls feel good once you get the hang of them; cycling counterclockwise to lose weight was a really cool idea. |
| Dec 16 22:55:00 | 5h 07m | Dungeon Surge | Interesting idea & mechanics. The learning curve is a little steep but the fact that you could just restart levels made it workable. I did have it lock up once on me--after I placed a trap in level 4--where it would not allow me to choose any cards. Overall though, really enjoyable card game mechanics. I'd love to play a full version of this. |
| Dec 16 23:09:00 | 14m 00s | Arc | This game was addictive but extremely challenging. Also a fresh take on the them. I love the color palette & the music as well. |
| Dec 17 04:23:00 | 5h 14m | S.I.L. | This was a really cool idea; I enjoyed playing this immensely. Things did move a little slowly, but that wasn't a major deal. I do think I got stuck at one point in the game after I learned the firewall program; I couldn't seem to use any of my programs or select any different nodes. That might have been me/my laptop, though. Still, it's a really interesting game. |
| Dec 17 05:51:00 | 1h 28m | Workshop Panic | Simple, fun concept. The dash was nice, and if I had more incentive to use it to get to presents--like if there was a punishment for missing presents--you could amp up the challenge a tiny bit. If you develop this further I hope you still keep it relatively forgiving, though, because that adds to the seasonal charm. Also the music is great. |
| Dec 17 18:03:00 | 12h 12m | Valk Unit Lawyer | The graphics are great and the inner monologues of the people on trial are hilarious. I only had one person turn up innocent XD. I think you could stand to ramp up the tension a little bit by cutting back on the amount of time to give the verdict, but overall this was great. |
| Dec 17 18:55:00 | 52m 00s | Grow Your Hoard! | Fun game and a great take on both themes. The shield bash fight with the knight was a nice feature. My ogres seemed a little squishy, though. If you expand on this I think a couple of bigger shield sizes or maybe a way of protecting the ogres would be good additions. Overall it was good fun and I'd love to see developed further. Great job! |
| Dec 17 19:07:00 | 12m 00s | Eva Ness goes to Hell | This was fun. The controls were a bit hard to get the hang of, but jump-floating insane distances to blow the head off of a giant hellworm while dressed like Wendy from Peter Pan made me feel like kind of a bad ass. |
| Dec 17 19:35:00 | 28m 00s | The Jester's Revenge - Part 2 | You definitely hit the "Lynchian" mark. Now please make a Twin Peaks game. |
| Dec 18 01:22:00 | 5h 47m | Greatest physics-based game that doesn't use real physics | I managed a little past 10. Fun little game; I'm glad you managed to get this up despite the difficulties you were having. |
| Dec 18 01:32:00 | 10m 00s | Super Soaked | Great concept. A little hard to control; getting back up onto the platform to restart felt like a little much after the first time, but it is a clever way of making sure players have the controls down before they start playing. |
| Dec 18 01:45:00 | 13m 00s | Garbage Run | This feels really polished for a game jam game. The occasional clusters of garbage that are placed so that it is impossible to pick up all of them are a little frustrating. Poor Omar inevitably seems to get fired. XD |