Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Jod
Feedback comments for LD34
Jod's games and stats for all events →
| Timestamp | Since previous | Game | Jod's comment |
|---|---|---|---|
| Dec 14 14:23:00 | Concrete Jungle | Great work implementing the theme! Loved sound, gameplay and visuals. I had a few 'nooooo, little creeper, grow harder!'-moments. <br/> <br/>A nice and smooth game to play during my post-jam hangover :). | |
| Dec 14 14:28:00 | 5m 00s | Arkham Madness | Loved the setting, Ia Ia Ia Cthulhu F'thagn! <br/> <br/>The gameplay worked, nothing was bugged. Animation was smooth, lovely little glowy pentagrams and elder signs. <br/> <br/>I was missing an end state. At one point I was sure I had all the cities eaten by Cthulhu's glorious tentacles, but the game kept going. I would've loved to see a message from Cthulhu that he was proud. :) |
| Dec 14 14:34:00 | 6m 00s | Growing (a Lump) | Solid writing. The story flows well! <br/> <br/>What would've helped set the mood would be some custom fonts (http://twinery.org/wiki/frequently_asked_questions#how_do_i_import_a_google_web_font) Google has tons of them and they're really easy to import. Perhaps changing the background and font colours. If I can help with that, let me know, I fidgetted a bit with that for my own Twine submission (whether it helped or not, I'll leave up to the reviewers :)). <br/> <br/>Cool stuff, keep it up! |
| Dec 14 14:44:00 | 10m 00s | It's Full of Stars | Loved the music and atmosphere, very well done! <br/> <br/>The controls were hit-and-miss with me. Sometimes I was able to drag a star, sometimes I wasn't. |
| Dec 14 14:57:00 | 13m 00s | The Winter | That was good fun! I loved the different stages of intensity! I didn't notice my dash depleted my Seeds bar, at first. <br/> <br/>Loved the little cracks of doom that would go after me, stopped me from using cover too much. Well designed, well balanced with great artwork! <br/> <br/>If there's anything to improve, it would be a little outro, which tells the player that he has defeated winter and that things are alright with the world again or somesuch. <br/> <br/>Great work! |
| Dec 14 15:07:00 | 10m 00s | Clara Stirzaker and the Crypt of Time | Gorgeous graphics and combination of visual and audio. Good puzzles, well done! |
| Dec 14 15:13:00 | 6m 00s | Spock The Pug | Loved it! Loved that he grew so big he can only roll. :D |
| Dec 14 17:08:00 | 1h 55m | The Organization | Liked it! Loved the introduction and the characters. Would love to have some more flavours in missions. All in all, good stuff! |
| Dec 14 17:17:00 | 9m 00s | One Man Spaceship | I. LOVED. THIS. <br/> <br/>You, sir, win the award for most awesome sound effects ever. Kudos! <br/> <br/>But besides the sound effects, the gameplay was very elaborate, you followed the team well and handled limited resources brilliantly. KUDOS! |
| Dec 14 17:26:00 | 9m 00s | Sir Carrot | Good pixel art on that carrot! |
| Dec 14 17:45:00 | 19m 00s | Growthia | Cool stuff! Loved the music. <br/> <br/>Loved how the units upgraded as they got bigger, and the artwork on the different buildings. |
| Dec 14 19:13:00 | 1h 28m | Taskeys | Pretty cool concept. Takes some real work to do, mentally. |
| Dec 14 19:39:00 | 26m 00s | St. Orchint's Orphanage | I decided to do a thoughtstream as I played... Here we go! Also, for those who haven't played; SPOILERS! SPOILERS! SPOILERS! <br/> <br/>-Hey, a letter, that's pretty... <br/>-Oooh, an orphanage! Yakuza flashba-... <br/>-Wait, what? Soldiers? One day you will make a happy game, huh? <br/>-Curse you, general T. Rutz! Curse you for taking the childhood of these poor innocents and crushing it! <br/>-Oooh, requests, many different things to juggle. Fun! <br/>-A children overview... what, sick children can't work? Well, they'd better not fake being sick, the little bastar-... -oh my god, what is this game doing to me? <br/>-Music... haunting piano music... I am so jealous of these skills. <br/>-COAL MINES? Jesus... that's harsh. <br/>-Huh.. I wonder what font they use... <br/>-Hmmm, I'd better get some medicine up front, these kids will probably get sick at the drop of a hat! Not like in my day, when we worked all day and then worked some more at night! <br/>-Huh, how do I add kids to military school? Oh, the game probably does that itself. Huh... makes sense. But am kinda sad I can't make my own kiddie army and take over the country from within.... <br/>-Hahahaha, chimney sweep has a lethality rating. They drop off the roofs! I really shouldn't laugh... really shouldn't... <br/>-Oooh, a paper. Ha, the Westport Independent! I love it... wait, are all these games somehow interconnected? Papers Please, Westport, St. Orchint's? Is this all part of some kind of huge bleak future metagame? Wow... ;) <br/>-Oh huh, I don't get food if I don't click the send button. Yeah, that kinda makes sense. Stupidity as a player, detected! <br/>-Oh wow... I love how this game makes me think. Bombing run? GREAT! More orphans for me, more monnnneeeey! I'm such a monster. Such a monster. <br/>-OH SHIT I have run out of food. Sorry children! I shall quickly order some more. Now, back to work! No complaining! <br/>-Oh no. Oh no no no no. The kids are sending me letters. I think I shall tell Emily her little friend went to fight for the glory of the fatherland, and we can all be proud for his soon-to-be-sacrifice. <br/>-Owww, I can't reply to the letter. Maybe that's a good thing. <br/>-OH NO! I can see the little deaths at the bottom of my screen... dear god, I'm a monster. <br/>-WHAT? No! Not an Epidemic.... goddamnit, there goes my medicine... *grumbles* <br/>-I have decided that the children that are working in the coal mines are the bad children. Those who did not behave properly. My consciousness feels a lot better. Or maybe that's the whisky. <br/>-Jean has the time to send me a letter from the coal mines? WHAT? If he has time to write letters, he has time to work! <br/>-Alright, I will put all new children in the sweatshop. That seems like the nicest thing to do. <br/>-.... <br/>-I just thought putting children in a sweatshop was the better option. Damn you, game! <br/>-I just had a horrible thought. If food costs me 4 per day right now... and kids eat one portion per day... putting them in the sweatshop really doesn't work. <br/>-Man, fuck these letters..... I'm not crying, you're crying! Will someone shoot that piano player already? <br/>-I have decided to stop my children sweeping chimneys. Instead, I'll fill the sweatshop until it bursts and let the rest do coal mine work. There's always dissidents.... <br/>-No wait, that doesn't work... okay, more kids to the coal mines then.... sorry, kids. <br/> <br/>-WHAT? Oh goddamnit, I didn't make enough money, game over. <br/> <br/>I shall try again! <br/> <br/>(Loved the game. So much) |
| Dec 15 07:30:00 | 11h 51m | Sanctuary Station | Awesome! Are you adding a web link? :) |
| Dec 16 09:52:00 | 26h 22m | Beatz! | Wow, first rythm game I've played on here. Excellent mix of audio with gameplay! |
| Dec 17 22:53:00 | 37h 01m | Growing Beat | Cool stuff, well done! |
| Dec 18 07:59:00 | 9h 06m | Need For Seed: Undergrowth | Supercute, loved the graphical density! Took me a while to figure out what to do! |
| Dec 18 08:07:00 | 8m 00s | Growth Industries | Gorgeous graphics. Loved the little in-between texts and the details on the desk. |
| Dec 18 08:14:00 | 7m 00s | Orbital Panic | HAha, that's pretty cool! Love the little dude on the planet detail. |
| Dec 18 15:02:00 | 6h 48m | Double Kick Heroes | Gorgeous. Gorgeous pixel art and matching art with music. <br/> <br/>When I reached the second level I died laughing at the blips that came zooming by the screen and I just started bashing buttons. I didn't succeed in surviving, which indicates to me that skill is involved. And that I don't have that particular skill :). <br/> <br/>Well done! |
| Dec 20 10:09:00 | 43h 07m | Grow Your Hoard! | Supercute! Loved the controls. Loved that arrows can hit each other and spin out of control! |
| Dec 20 10:18:00 | 9m 00s | Witch of the Grove | Gorgeous arcade-style feel! Loved the graphics and sounds. |
| Dec 20 10:28:00 | 10m 00s | Police Alien Training | Great work on the audio! Also nice on getting the theme right! Loved the intro screen, as well. <br/> <br/>Congrats on making a nice game! <br/> <br/>Perhaps adding some sound effects when shooting and hitting things would be nice. |
| Dec 20 21:04:00 | 10h 36m | Spinning Around | Gorgeous! Just gorgeous! Loved the whole feel of the game. Very relaxing, very pretty. The music paved the way for the 'smooth' feeling! Grand! |
| Dec 20 21:14:00 | 10m 00s | BoltStorm | Great graphics! I experienced some lag, sadly, while playing it on my MacBook Air. <br/> <br/>Nice chunky sound effects for the arrows, loved that. Great little animations and lighting, well done! |
| Dec 20 21:18:00 | 4m 00s | Seven Cannon Army | Lovely and clear graphics, grand! <br/> <br/>Great variety between the guns, although handling them is more of a challenge then hitting things. Some simple sound effects would have really spiced things up! |
| Dec 20 21:29:00 | 11m 00s | CICP : the Center for Interplanetary Pest Control | That was really enjoyable! Great music, lovely graphics. It felt a bit like cheating to quickly cycle through stations when the laser was discharging, but it worked! |
| Dec 20 23:16:00 | 1h 47m | Subject Is Compliant, Subject Is Defiant | Pretty damn cool! Lovely writing, very well done. I liked the ambivalency about the truth all through the game. A very creepy undertone indeed! |
| Dec 21 19:35:00 | 20h 19m | And the world kept on turning | Wow. That's just very well done. From the very awesome increase in scale, to the infernal hatred of everything triangular it made me feel! <br/> <br/>Loved the details, loved the snowflakes coming from the mountains. <br/>Loved how the game got harder by going _slower_, not faster. Cool design choice (happy accident? :D). <br/>The colour coordination was awesome. Great font, great styling, very minimal and classy! <br/> <br/>If I'd have to pick anything to improve, I think a second or slightly larger soundtrack would be nice. |
| Dec 21 20:37:00 | 1h 02m | Interstellar Cruise | I died so quickly... eep! |
| Dec 21 22:48:00 | 2h 11m | Pressure Run | Great style choice, both in music and graphics! |
| Dec 25 10:08:00 | 83h 20m | Frank & Stein | Supercool! That is a a lovely way to control two characters. And the art, music and sound effects are well done. <br/> <br/>I love the little details as well: bullets ricochet on walls, the exit button crumbling... well done! |
| Dec 25 10:17:00 | 9m 00s | Let Me Explain | That was very well done! That's a _huge_ amount of drawing, impressive! And animation too! I bet that took ages to do. <br/> <br/>You put music in there, as well as sound effects. Great! <br/> <br/>I think you could improve in scene transitions. We go from the house, to an escape where we're attacked by a dog, and then home. A simple black screen with a description wouldn't cost you a lot of time to draw, but it would help the player a little bit in understanding where the story is going too. <br/> <br/>An ending, if only just in text, would also give the player closure on what they just played. <br/> <br/>Keep on going! I'm dying to see what you'll do in the next Jam! |
| Dec 25 10:23:00 | 6m 00s | Last Chance To Green | Wow. That was a beautiful game to play. Just gorgeous. The graphics, the sounds.... everything! <br/> <br/>However, poor little Horace (I named the plant Horace) died because I got attacked by caterpillars and didn't get the action to remove them. That was sad. |