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WolvesbaneTeam

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TimestampSince previousGameWolvesbaneTeam's comment
Aug 25 03:31:00 Monster Date Loved the art, it fit the music and was often very expressive - the Bride's "OMG ugggh!" face made me laugh out loud. :D <br/>The music is also very enjoyable!
Aug 25 04:19:00 48m 00s Of Glorious Nation I liked the take on "monster" and the overall theme. Looks like there are a few weird things to work out with the gameplay, but it mostly worked for me after some retries. The tanks get stuck eventually so I wasn't able to see the whole level.
Aug 25 04:33:00 14m 00s Bloodstream Hilarious! Loved the art especially, great style. Just need those jerks to shoot at you! :)
Aug 25 04:47:00 14m 00s Human Zoo Nice game! I liked your take on the theme. The art was great, amazing giving the time constraints! I did have an issue with out of memory errors after playing for a bit, but I enjoyed the Grand Theft Auto-style mayhem.
Aug 25 04:48:00 1m 00s Colossal Shakedown We tossed around this same idea in the beginning but thought it would be too hard to pull off in a weekend. Looks like you guys did so in style though! I'm with everyone else, wish I could play but don't have the hardware.
Aug 26 12:36:00 31h 48m Hello Dear Friend Pretty sweet deal - some arbitrary goal would have been nice, just because I know you would've had a really funny scene where the hero one-ups his dad or something. I've been thinking about doing a clicker for some time, maybe you've finally convinced me to do so, Dear Friend! All I need is some start-up capital - please wire it to the following banc account number by expres cheque now!
Aug 27 00:32:00 11h 56m Escape From Twump Tower Great work, as always.
Aug 27 01:05:00 33m 00s Space Drug Lord Lots of fun with great visuals, especially the burning effect. I liked the strategy involved in sealing off compartments to slow the spread of fires.
Aug 27 03:35:00 2h 30m Doomed Settlers Fun game! I couldn't really tell what the workshop sounds meant at first, I thought maybe my lumberjacks had encountered something interesting and was panning to look. :) <br/>The battles seemed too easy at first, but that was quickly solved. It would have been nice to have a hard fight before the final one though, for more of a feeling of accomplishment! :)
Aug 27 03:52:00 17m 00s C.L.E.M. Loved the sprites and their animations! The sounds &amp; music also fit quite well and I appreciate the straight-forward ending. :)
Aug 27 04:25:00 33m 00s Release the Monster The dialogue was quite funny, I enjoyed the parody of cartoonish villain plans. <br/>I felt a little bad I fried the first dude without any proof, but at least the game provided me with an excuse afterwards. :D
Aug 27 05:14:00 49m 00s Moon Muenster Interesting concept! It took me a bit to get a hang of the controls though. It'd also be nice if there was a way to see which crate/weapon was selected. <br/>It made me laugh that the astronauts will jump into the ammunition of your loaded weapons, making your weapons more effective when you don't shoot. :P <br/>The backstory made me chuckle and the aesthetics were neat! I'm interested to see the final product. :)
Aug 27 05:23:00 9m 00s kid.isCaptured I liked that you made it so easy to re-try the levels, instead of having a game-over and having to beat each one in sequence. It made it much easier on me, since I had to rely on luck to catch the kids! :)
Aug 27 05:40:00 17m 00s Totem Superb aesthetics! The music and sound meshed perfectly with the beautiful art. Weird stone giant was satisfyingly stompy. I wish I could have sat down non-violently, maybe the annoying ones would have accepted me as one of their own eventually. :)
Aug 27 12:44:00 7h 04m Changer Really enjoyed the game! Only complaint was about the theme needing so much exposition to support, but this is probably one of the closest games in the jam to being releasable for real IMO.
Sep 1 15:34:00 122h 50m Don't get caught! Very nice. The music really sets the tone well in this game. However, several times I ended up stuck on a platform after crossing over from a bridge. No apparent way to get down, and the bridge was no longer accessible either.