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Pat AfterMoon

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TimestampSince previousGamePat AfterMoon's comment
Aug 24 03:07:00 Anthill Bloody fun! <br/>Nice job, I admit, I've cheated, I've looked at the source code to read all the "speeches" sentences :D
Aug 24 08:50:00 5h 43m Hydra Very fun and innovative game. <br/> <br/>I'm a lot confused by the gray dead heads, I never know if they were destroyed by opponents or if they only the result of the apparition of a new double head... <br/>Controls are not easy, but I have no idea to improve them, this game is very original, and unconventional. <br/> <br/>Like mentioned above, more feedback when you hit an enemy or being hit would be great. <br/> <br/>I've played until reaching 1000 pt, after, it was very confusing with more than 10 heads ! <br/> <br/>Would definitively like to see an enhanced version of this entry, keep up the good work ;)
Aug 24 09:16:00 26m 00s Ev0L Very nice entry, I like the graphics and the music. The camera rotation and orientation changes lost me, but the controls work well. <br/>I'm not sure if it fits the theme, but it's a cool game, good job!
Aug 24 09:29:00 13m 00s Jalu - green-eyed monster I've tried the web version with both Firefox and Chrome. I primary though it doesn't work, but in fact there is a very long time after loading (2 or 3 minutes), and then the menu appear. You need to check your Unity build settings (choose the fastest execution, with very long compile time). You could also provide a Unity plugin version, it is a lot more efficient. <br/> <br/>I've finally played the web version with Chrome, but the arrows and space keys don't work for me, the green monster only shoot yellow projectile when I hit the left mouse button :/
Aug 31 20:59:00 179h 30m Earth Was a Bad Choice Whoa! very good entry, so complete and so polish, what a lesson ;) <br/>And you make me aware that Construct 2 can now produce HTML5.
Sep 1 19:29:00 22h 30m Monster Disco I'm not very familiar with musical games and have difficulty to know what I have to do. Maybe, with a tutorial and more feedback about my actions (bad or good) I could handle it. <br/> <br/>Nice graphics and sound, I want to retry and master it.
Sep 5 12:40:00 89h 11m Monday Night Monsters Very nice and polish. I love the timeout system for commands.
Sep 12 15:52:00 171h 12m Henchman It's a very nice entry and an interesting stealth game. <br/> <br/>Some remarks : <br/> <br/>- A camera which follows the character automatically would greatly improve the playability. <br/> <br/>- The game is too hard for a "1st level", too many archaeologists, too grouped, and the light hurts too much. <br/> <br/>- The game run well on my computer, but it's an Alienware... :D <br/> <br/>- The game crashes every-time after I die. <br/> <br/>- The map should be turned like the main view for easier orientation. In fact, an automatic follow camera and a fixed direction would be better for both gameplay and orientation. <br/> <br/>- Archeologist's speech would be more readable with less width and 2 or 3 lines, like comics's bubbles. <br/> <br/>All in all it's a very great entry, I would enjoy to see an enhanced version. I would also like to read a "post mortem" of this project, with your comment about using the Blended3D Game Engine ;) <br/> <br/>Keep up the good work (bon boulot, bravo)
Sep 12 21:17:00 5h 25m Delicious Cortex Nice and fun... Impressive !
Sep 13 10:44:00 13h 27m Internship Adventure Excellent, excellent et excellent ! <br/>J'ai adoré, mes enfants ont adoré, et on s'est bien marré ! <br/> <br/>Just a few remarks : <br/>- The 1st main character is a little confusing, for me it looks like a skull (2 oranges eyes) and is turned opposite as intended. I only recognize it as a worm when it attacks. <br/>- About the dialogs, when playing, I wasn't sure if there are only 2 speaking persons (the coach and me) or 3 (the coach, the hero and me). <br/> <br/>I've given you the best score for Innovation, Theme and Humor combined !