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Feedback comments for LD33
Norgg's games and stats for all events →
| Timestamp | Since previous | Game | Norgg's comment |
|---|---|---|---|
| Aug 24 15:54:00 | Orange Squares...Beware! | 652.658 | |
| Sep 9 14:08:00 | 382h 14m | Strider | Don't give up on 3D! Even in jams it's doable and makes a nice change. I'd say keep the animations dirt simple though. |
| Sep 9 15:00:00 | 52m 00s | Human's Industry | Fun game with good atmosphere, but a bit linear. More branching in what happens based on upgrading different things would be nice, and would be cool to have the body parts nested (and collapsible?) so you can see what's connected to what. <br/> <br/>I didn't hit any limits on what I could attach to the starting body (several heads, several arms, several legs), which made it feel like there wasn't any point in having more than one. |
| Sep 9 15:07:00 | 7m 00s | Sewer Glue | Hey, been having the same problem as @GBGames, the versions of libsfml packaged with the Linux version don't match the ones it's linked against. |
| Sep 9 15:33:00 | 26m 00s | passive-aggressive vegetarian game | As a passive-aggressive vegetarian I approve of this game. <br/>Also I am sad I missed you at edindies. |
| Sep 9 16:04:00 | 31m 00s | Star Savior | Played through it to the end, there seems to be a hint that there's maybe some alternative end to level 1? I've tried shooting the "player" for quite a while, hitting them a bunch of times before giving up and flying on past. <br/> <br/>I agree with @flokitall that the pace was a bit slow. The plot was interesting, though kind of unsatisfying at the end. |
| Sep 9 16:28:00 | 24m 00s | Shadows and Cats | Enjoyed how surreal this was. <br/> <br/>Only managed to get up to about 53 or so before I couldn't find any more people on the level. |
| Sep 14 12:26:00 | 115h 58m | Lecture Me | I know you were trying to provoke, but doing that through overt racism is just kind of cheap and still problematic. |
| Sep 14 12:34:00 | 8m 00s | Unfriendly village | Looks beautiful and I love the mood of this. <br/> <br/>The gameplay felt a bit strange, especially with the attack speed not being limited to the speed of the animation, so the easiest tactic is to spam space as fast as you can. |
| Sep 14 13:03:00 | 29m 00s | Turtle Stomp | Nice level-up system and range of abilities, though I eventually found it extremely hard to find any humans left to kill, gave up after finally reaching the next level up and not getting any more abilities around 700 points and let the next little soldier take me down. |
| Sep 14 13:16:00 | 13m 00s | Employee of the Month: A Binary Story | Yesss, great story. I agree with Mantlair that this reminded me a bit of Andrew Hussie's style, though different enough to be its own thing. <br/> <br/>I get how the animations are generally just a few frames to make it not feel too "static", but I think it'd maybe work better if they were just stationary, or actually depicting things moving. |