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NAL

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TimestampSince previousGameNAL's comment
Aug 25 09:37:00 Lying in Wait Absolutely adorable idea, well executed. Really enjoyed this. Couple of notes: the blurry text (I think a result of drawing characters aliased on a .5 coordinate) was a little weird, and on my first try, I died just before the hero completed floor 4 - the popup for their completing floor 4 popped up mid-cutscene. <br/> <br/>Great stuff though!
Aug 25 09:49:00 12m 00s Frankenbunny This is adorable! Loved the Metal Gear Solid motif going on, the game was simple to grasp but fun to play... lovely stuff!
Aug 25 10:01:00 12m 00s Ork's Dungeon ( DarkDes Dungeon ) Looks lovely, could do with something in-game to help you out a bit though - was pretty confusing to play. Nice stuff though!
Aug 25 10:12:00 11m 00s Lurker of the Night: Shamzalla Polished to the nines, with good voice work and a lovely graphical style. Great entry (once I worked out how to bring the actions up)!
Aug 25 10:21:00 9m 00s Dis-Guy Phew, thank goodness for the arrow keys - now I know how AZERTY keyboard users feel when a game is locked to WASD! Loved this, there was an unexpected cuteness to a moustachioed shady bastard shanking an innocent monster and having it fountain green blood around the place. Graphics were great, game played nicely (other than the ZQSD of course), really good stuff. Would have loved some sound in it.
Aug 25 10:29:00 8m 00s From SLIME to KING I got a couple of problems - in the first try I was spawned directly into two or three enemies and killed on the spot. On the second, the king was glitching left and right and I was able to kill him by sitting on the block above him shooting him repeatedly without moving. <br/> <br/>Ignoring that, this was great - I loved the graphical style and all the effects and flair, the gameplay itself was solid and the game was great fun, if short (loved the procedural generation too). Nice work, would love to see an expansion on this!
Aug 26 09:42:00 23h 13m Was It Something I Said? This was pretty good - nice little story, solidly-made game, good music and SFX! My biggest complaint would be that the controls made my hand ache something bad, A+D+Space alone is really awkward but adding H as well?! Not bad overall though :)
Aug 26 09:50:00 8m 00s Pac Ghost For all the Pac-man spinoff fangames I've seen (and made in one case!), it's weird but I don't recall ever seeing a switch to you controlling the ghost. It seems like the simplest twist you could do to Pac-man! <br/> <br/>Decent implementation of the idea, and very pretty. I'd have given you full marks for graphics if Pac-man and Inky had been redone, the neon on everything else is lovely. <br/> <br/>Really liked this overall!
Aug 26 10:01:00 11m 00s Prison Break Very pretty and well made, nice job!
Aug 26 10:09:00 8m 00s Eyewall Absolutely gorgeous-looking game. Solidly programmed too, although a couple of things were a shade annoying - spikes didn't stand out enough and I often found myself hurt by them without noticing them, and why does running into a tree damage you? Particularly when you're an eyewall with low friction! :P <br/> <br/>Superb atmosphere in general, and one of my favourite entries so far on the whole.
Aug 26 10:11:00 2m 00s Whacko For how simple it is, this is pretty nice!
Aug 26 10:19:00 8m 00s Sticky-me Had a lot of fun here - a fabulous and unique (as far as I've seen) idea, well-implemented and working well in-browser. Great stuff.
Aug 26 10:27:00 8m 00s Almost Heroic Really nice! The first five minutes (one of which was spent seeing if you'd added the Zelda chicken frenzy thing - sadface that you hadn't!) set me up for a standard but well-made RPG... and then the first fight occurred, took me off guard, and from there I thoroughly enjoyed myself! My favourite entry so far.
Aug 27 09:41:00 23h 14m The Devil's Daughter Utterly incredible.
Aug 28 12:00:00 26h 19m How I Learned To Stop Voting And Love The Devil: Tales of Occult, Blood and Metal in Drop D Well, it was interesting to say the least! I was a bit disappointed with the game after the resolution choice, all the config options and the professional looking Unity opening led to a game where I was just repeatedly scuffing my mouse across my desk, though!
Aug 28 12:06:00 6m 00s Dunstab Wish I could have seen more - as it stands in its current form, just nothing there really. Although I did enjoy moving to the right and having a queue of the enemies (?) dragged along the left :)
Aug 28 12:09:00 3m 00s MonsCreaGame Also confused by what was going on - I could click to spawn a little yellow spot but it didn't damage anything. I did appreciate the ability to draw a big willy with a face and play as it though :D
Aug 28 12:14:00 5m 00s Witch Treat Engine-level had a lot of problems, but lovely art - I'm guessing that's more your forté :)
Aug 28 12:22:00 8m 00s Delusion Really neat idea behind this one! The controls seemed a tad janky at times (eg I couldn't divekick a building as the monster if I was right next to it), but overall fun and it was nice that the game was balanced so I had to keep switching between reality and fantasy!
Aug 28 12:29:00 7m 00s Scaring 9 to 5 Absolutely gorgeous, other comments have already said it though - it's a wee bit confusing to get into and (assuming I even got it at all) there's little feedback while you're actually playing it. Be cool to see this expanded on and polished to the nines!
Aug 28 12:32:00 3m 00s Deadly Orc Nice, would like to see an expansion of this idea! :)
Aug 28 12:38:00 6m 00s Monstris Didn't fit the theme in the slightest, but this idea is excellent. I'd love to see it more polished digitally, and I'm not gonna lie, I'd probably buy a physical copy!
Aug 31 19:11:00 78h 33m HUTAP - HUman TArget Practice No sound (that I heard), so didn't rate you on that. Pretty fun for how simple it is though, loved the physics on the bodies!