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NAL

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TimestampSince previousGameNAL's comment
Apr 19 10:37:00 JOHN CENA'S WRESTLEQUEST 2015 I'm not entirely sure why, but I played it to the end and enjoyed it! The Raw bean was a pain in the ass, but at least now I can envelop in his muscular glory. :)
Apr 20 17:55:00 31h 18m Crazy Dispenser Very nifty idea! I think the gameplay could maybe have done with a little speeding up - I got through the initial birds with no issue, but it took a long time for the boss to appear. But after that I died pretty quickly, mostly from other birds' fire (poop?) rather than the boss'. The SFX were also quite shrill. But yeah, I enjoyed it, the concept was lovely, and it looks pretty good too! :)
Apr 20 18:02:00 7m 00s Doctor Project Can't say I'm too sure what's going on with this - I apply some stuff I don't really understand to each of the two enemies (is this a local two-player game?), then at the fight, they flail around a bit and then both die. Happened every time I played it. Seems like a neat idea though, and it was funny to see!
Apr 20 18:12:00 10m 00s Zombie dinner Very charming, if simple, game. With expansion this'd be lovely!
Apr 20 18:41:00 29m 00s Old Fashioned Beast Hunter Goddamn I got wristache from that reloading! Nifty idea but very difficult with the one-hit-return-to-start mechanic and the (obviously deliberate) complicated and time consuming controls. Very pretty though!
Apr 20 18:47:00 6m 00s Burd Turd Not the prettiest entry but rather addictive. It's taught me that I'm not good at multitasking though - having to hit the right colour on each side whilst also crapping on people AND dodging their bullets AND not letting the bird fall to the floor or hit any spikes - thank goodness the ceiling doesn't kill you! Really fun entry :)
Apr 20 18:54:00 7m 00s An Unconventional Boat Gorgeous presentation and a great idea for a game, if a little simple. My only big complaint here is the scarcity of boats - I could run half my life down going at full speed and encounter nothing, only for the one I finally did encounter to just clip a corner of the screen and be far too far away to take over. Given the time it takes to take one over in the first place I felt the density needed to be upped a bit. This could be a wonderful game with a little extra TLC!
Apr 20 19:06:00 12m 00s Rare Drop Very nicely presented and fun, with a good idea to back it! I had some display issues with it though (playing the .exe) - straying too far in one direction would either make some graphics invisible or draw weird artifacts, possibly a chunk of a texture page, over the screen. Screenshot: https://dl.dropboxusercontent.com/u/4801027/Images/RareDropTex.png <br/>Wasn't a big enough issue that I couldn't play it though.
Apr 20 19:16:00 10m 00s Pencil Hero Goddamn I adore the jumping animation! The game itself was a nice idea, although a couple of faults hurt it - namely the damage mechanism. An enemy touching me could do nothing, or he could get stuck on me and take me from 100HP to 0 in the blink of an eye. And because the levels were quite long, this could happen near the end and send me straight back. But keep working on it, it's nice stuff!
Apr 21 07:47:00 12h 31m Shape Blaster Looked rather nice, but gameplay-wise it seemed like you had two options - pure luck, or wait about a bajillion years for all of the mines to cluster close enough that they'd all be caught in the blast of the first! Could be fun with more work :)
Apr 21 07:57:00 10m 00s Nallies Party It'd be good to see this developed more, as it is it's pretty basic and ends very quickly, unless there's more past obtaining the three items of clothing and killing the dragon.
Apr 21 19:17:00 11h 20m Mable: The Journey Absolutely wonderful! :)
May 10 10:17:00 447h 00m RETURN OF THE SLIMOS This was absurd, and a lot of fun!
May 10 10:49:00 32m 00s Wounded by Words I'm never normally a fan of story-driven games like this, but this one was so well written I played/read it to the end. Very, very nice.
May 10 11:04:00 15m 00s Bubble Trubble Loved the concept, and very nice level design! Seemed a tad glitchy though. If I was in a bubble an enemy landing on me could push me through the floor. I couldn't jump up a one-high block if I was too close to it/moving towards it. I also got a bit of drawing artifact stuck permanently on the screen.
May 10 11:09:00 5m 00s Disco Icecave Laser Death Tag Very nifty little game! I could see this turning into a brilliant multiplayer deathmatch-em-up if you were inclined to keep making it.
May 10 11:17:00 8m 00s Crystalline Not bad at all. Good level design, great game idea, plays solidly and on the whole a lot of fun! I thought a couple areas could do with building on though. The controls weren't my thing (left-handed movement in a platformer - I would have preferred W to be jump to Space), and some of the menu graphics didn't fit the in-game graphics. And just related to the jam, I don't know if it's that I didn't get far enough, but I never got to use the "weapon" as an actual weapon.
May 10 11:23:00 6m 00s Flappy Shrimp Ninja Blob VS Blue Water Saussage ! I had way more fun with this than I ever could have anticipated! The concept was silly and could have been anything really. I did love how you made the first few levels obey standard water "physics", and then quickly FLOATING ISLANDS OF WATER THAT DEFY GRAVITY BECAUSE SCREW IT! Nice stuff!
May 10 11:26:00 3m 00s Jammie Dodger This takes some wrapping your head round! :S Unique concept, and for how simple the game is, deviously fun.
May 10 11:30:00 4m 00s Hazardisc A lot of fun in two-player, me and a mate had a blast! Cool concept as well :)