Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Moist
Feedback comments for LD33
Moist's games and stats for all events →
| Timestamp | Since previous | Game | Moist's comment |
|---|---|---|---|
| Aug 26 03:09:00 | Loveless : a multiplayer story | The writing is great and the mood is absolutely phenomenal. I liked it a lot. | |
| Aug 26 22:15:00 | 19h 06m | Celeste | As previous commenters mentioned, the fighting aspect is hard to control. Flying around at high speed and shooting feels great (and the explosion effect is awesome) but I simply couldn't hit the opponent. Maybe you could increase the damage radius of the missiles? Or make the ships slightly bigger? <br/>I really liked the overall feel and aesthetics though. The minimalistic graphics fit the space theme very well. And flying around is a lot of fun on it's own, so good job on that. <br/> <br/>Also, you had troubles running my game - I believe I've managed to fix that (you won't see the night effect though): <br/>http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=16352 <br/>I'm sorry for mentioning it here, but I couldn't find any other way to contact you. Cheers! :) |
| Aug 26 22:42:00 | 27m 00s | Prowl | It seems we made two pretty similar games indeed! <br/> <br/>Avoiding the farmers is quite challenging, but it pays off when you get to hear the satisfying sound of a sheep being devoured alive. The heartbeat strengthens the mood and adds to the experience. <br/>Oh, and I really liked the tantacles. The tentacles are totally awesome. |
| Sep 1 01:13:00 | 122h 31m | SchoolMonster | That's a very cool idea! I just wish the controls were easier to use. Swiping mouse all over the screen gets tiring pretty quickly. I think changing weapons with keyboard and holding the mouse key to charge the throw would be much more fun. <br/>I really liked the game though, good job! |