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MikeEnoch

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TimestampSince previousGameMikeEnoch's comment
Sep 11 14:32:00 Shadows and Cats Had a little trouble with the web-player version being bigger than the window it was played in, but managed to play in the end. Like the idea, the screaming sound effect got annoying after a while but I did literally laugh out loud the first time I used a kitty to draw people in.
Sep 11 14:40:00 8m 00s The Good Monster Had trouble with the web version - the view of the game was limited to the middle of the screen and clipped out around the ages, so I couldn't really control the actual game. Nice art on the intro sequence though.
Sep 11 14:47:00 7m 00s Predator Hood Nice art, and good attempt for your first game! I seemed to get stuck when I got close to people though, and struggled a bit with jumping up the blocks near the start (moved too fast, so hard to judge the jumps). Controls could use some iteration, keep at it though :)
Sep 11 14:55:00 8m 00s Asshole Transit Bureaucrat 2015 Had trouble figuring out how it worked at first, I like the interpretation of the theme though and the buses moving around in patterns was kinda hypnotic, like a lava lamp.
Sep 11 15:03:00 8m 00s Rockyzilla Nice art! Could do with some sound effects to give feedback on what you're doing, and a better indication of the damage you are doing to the buildings with each click, as the gameplay was a little unclear. Good effort though, I like it.
Sep 11 15:08:00 5m 00s Savage Swarm Nice monster selection at the start, wish the game was played with that kind of view rather than top-down. Had quite a few performance problems - game kept freezing and stuttering. Nice effort though, good to see you get multiple levels in there. Seemed a bit too easy though, I wished there was more of a challenge or strategy in getting to the human.
Sep 11 16:03:00 55m 00s TRPG-like Tricky to play, as it's actually quite a complicated system underlying the game. Felt like a bit too much effort to play - the interface could be streamlined a lot to require less clicks, and I'd probably have started with a basic level set up rather than having the players place everything before they could play. Overall though, good effort, I like it!
Sep 14 10:14:00 66h 11m Dungeons Deep Really cool, especially in the timescale, good puzzle design and a well rounded experience - I like it :)
Sep 14 10:32:00 18m 00s Writhe: The Thing from the Omega Sector Awesome, especially in the timescale! :)
Sep 14 10:47:00 15m 00s Monster Revolt Great that you got a complete game in the time available, good job! I wish I'd had some kind of monster power that set me apart from the players though.
Sep 14 11:12:00 25m 00s Look Into The Mirror Good take on the theme, I really struggled with the platforming though - some weird collision bugs in places and quite demanding level design. Had a good Braid kind of vibe going on though!
Sep 14 11:16:00 4m 00s Colossal Shakedown Played it in the maker space - really cool guys, still impressed you managed to get it all going so quickly!
Sep 14 11:26:00 10m 00s passive-aggressive vegetarian game Brutal, I like it!
Sep 14 11:41:00 15m 00s Motherflipin' T-Rex! Excellent recreation of The Lost World: Jurassic Park ;)
Sep 14 12:00:00 19m 00s Jumping Mushroom Monster Quite a simple game, but I really liked the sketched artwork. You should continue development after the jam!
Sep 14 12:04:00 4m 00s Goblin's Plight Could use more feedback on the hits and so on, but given the time and change of tech, it's entirely understandable!
Sep 14 12:10:00 6m 00s Free Hugs Kraken Love it :)
Sep 14 12:22:00 12m 00s Greetings, Human Nice take on the theme, and I like the protocol based idea for the gameplay - good job! Kinda like an alien take on Papers Please :)
Sep 14 21:45:00 9h 23m Micromancer Awesome, a very complete little game, really enjoyed it!
Sep 14 22:01:00 16m 00s Station Icegoden Felt like it needed to be clearer that the zero value crates still had contents, and a mechanic that put more pressure on the player choosing the high value crates - maybe a review cycle or something like that. I think that would make the reveal have more impact. Still, quite the experience even as is!
Sep 14 22:03:00 2m 00s Lovers on a Park Bench Really nice! Good job, especially in the short timeframe, had a good feel to the game and I did play through multiple times to get the endings!
Sep 14 22:11:00 8m 00s Dream Felt like the player moved too slowly, good presentation though, and a complete experience - well done!
Sep 14 22:19:00 8m 00s Cycle Good effort regardless of not being able to finish!
Sep 14 23:07:00 48m 00s Intergalactic Love Machine That title screen! Sets the mood brilliantly, and it just gets better and better, fantastic game :)
Sep 14 23:43:00 36m 00s Super Snack Time! Makes me wanna go play Mario Maker... Good game, nice art!
Sep 14 23:50:00 7m 00s Play Beautiful little game, great take on the theme - well done!