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Feedback comments for LD33
Lythom's games and stats for all events →
| Timestamp | Since previous | Game | Lythom's comment |
|---|---|---|---|
| Aug 24 09:15:00 | The Much Loved Monster | Hi, <br/>what I liked : <br/>- The very unconfortable feeling of being forced to act "bad" <br/>- The cohesion in the universe you described <br/>Where imo could be improved : <br/>- Have a proper end (or did I missed it ?) <br/>- Avoid repetition, or add variants to repeated lines <br/>- More originality in the universe, eveything sound like "imperialism cliche" <br/>Thanks for the game ! | |
| Aug 24 09:50:00 | 35m 00s | Little monster's way back to home | Hi ! <br/>What I liked : <br/>- a good plateformer with some intersting puzzles <br/>- the atmoshphere <br/>- the length and difficulty are well balanced for the jam format <br/>What imo could be improved : <br/>- jump is a bit glitchy, you have to wait the mosnte rto collide properly with the floor to pe able to jump again. It makes the climbing parts very frustrating. <br/>- the story line. If there is none it's not interesting to pretend there is one (better let the player discover the universe). "Philosophal" lines are ok thought because they just suggest a different point of view on the situation. <br/>Good overall, thanks for the game ! |
| Aug 25 07:31:00 | 21h 41m | The Bed Was Cold | Hi, <br/>what I liked : <br/>- Amazing atmosphere (graphics + sound + effects) <br/>- Pretty graphics <br/>- slow revealing of story with large place for interpretation <br/>- polished with a proper ending <br/>What imo could be improved : <br/>- some actual enigma, even simple (it's more exploration and tries than thinking there) <br/>- Wall glitches <br/>- text popping sound end to be annoying <br/>Almost perfect entry, awsome work here ! <br/>Thanks for the game =) |
| Sep 8 10:43:00 | 339h 12m | 30 Seconds To Be The Monster | What I liked : <br/>- well realized <br/>- good interest curve (short you don't get bored, always new stuff) <br/>- fun to play <br/>What IMO could be improved : <br/>- art (it's not ugly but can be improved) <br/>- adding sounds (and music) <br/>- allow AZERTY (or others) keyboard to work =) (ie. using arrow key) <br/>Good overall, thanks for the game ! |
| Sep 8 10:56:00 | 13m 00s | Eat or Die! | What I liked : <br/>- Nomnomnomnomnom ! <br/>- Great animations <br/>- Painted art <br/>- Audio <br/>- Playable to the end without being boring <br/> <br/>What imo could be improved : <br/>- atmosphere consistency (arts / sounds / text fonts) <br/>- originality (it's a pretty basic plateformer with a straightforward theme interpretation) <br/> <br/>Pretty good overall, thanks for the game =) |
| Sep 8 12:12:00 | 1h 16m | MonsterHide | What I liked : <br/>- lot a details (animations, characters sentences, differents) <br/>- realisation <br/>- pretty fun <br/>- interpretation of the theme <br/> <br/>What imo could be improved : <br/>- graphics (nice first time but can be improved, at least with a minimal predrawn lighting/shadowing of assets) <br/>- sounds/music <br/>- less random : it's more trial and error than real plannification, which reduce alot the "I'm an monster" sensation. |
| Sep 9 12:16:00 | 24h 04m | Primary objective | What I liked : <br/>- almost everything, very good job ! <br/>What imo could be improved : <br/>- readability (typo + text fx makes it really hard to read) <br/>- that "I think the author wanted to add more tings but didn't have time" feeling. Not that bad, thanks to endings feedback handled correctly, but still there. <br/>Excellent overall, went through all the stories without boring phases =) |
| Sep 10 12:45:00 | 24h 29m | Monstre de Coiffure | Almost perfect : Juicy, fun, surprising, consistent (theme, atmosphere, graphics, audio). <br/>What imo could be improved : <br/>- better feedback on the time left (it maked at least one round to understand that the hand is pointing the time and when it'll stop. Maybe a simple red gradient would indicate the end mor eclearly). <br/>- better feedback on the missed elements (what was wrong). <br/>Excellent work =) |