Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → jlnr
Feedback comments for LD33
jlnr's games and stats for all events →
| Timestamp | Since previous | Game | jlnr's comment |
|---|---|---|---|
| Aug 25 18:38:00 | Murderers | The primary skill really needs an animation - even after reading the Tutorial I didn't know if I had to click *on* enemies or just in the general direction of them. It didn't help my confusion that enemies can take two hits :) <br/>I enjoyed the visual style and the menu before starting the game. | |
| Aug 25 19:31:00 | 53m 00s | Ollie's Journey | LOVED the graphics, but to be honest I didn't finish the game after dying too many times. I left some categories on N/A because I probably missed the point of the game ^^" <br/> <br/>- Jumping from platforms is just too unforgiving. It feels like you have to start jumping in the middle of a platform if you don't want to drown and start over. I'm not sure if this is an issue with my VM (input lag?), but other games work fine. <br/>- No button to run! :( <br/>- I fullscreen-ed the game on my 21:9 screen (alt+Enter), and the game started showing some artefacts beyond the level boundaries. Pressing alt+Enter again didn't make the window resizable again, so I quit and started over. No big deal though <br/> <br/>+1 overall point for gamepad support! |
| Aug 25 19:39:00 | 8m 00s | PixelMonster | Great work in the short timespan, and congrats on child #3 :) It's a bit too slippery for my taste, but the concept was really interesting. I wonder how well it'd work with larger levels - at some point you probably have to understand the precise formula for mixing colours? |
| Aug 25 21:03:00 | 1h 24m | Aglæca | This is definitely a game you should run at least twice, to see how the world is randomly generated. It also took me a while to understand the difference between day and night, but I think part of the fun is figuring it all out. Destroying a few cities felt pretty good. <br/> <br/>I like how the text fades in when you leave the game, looks great! <br/> <br/>(Bug report: It crashed once when I was in a town, but I didn't run it from the command line and have no backtrace to post :() |
| Aug 25 21:12:00 | 9m 00s | Flesh & Fish | I think it didn't work for me? - I kept jumping around until I got fired, jumping didn't work on the gamepad and attacking worked with neither gamepad nor keyboard. Might be an issue with my Windows VM. |
| Aug 25 21:19:00 | 7m 00s | An usual Day In a Troll's life | +1 for the Angry Mob billboard image :D |
| Aug 25 21:31:00 | 12m 00s | Super Boss | Ha, took me a while to figure out the controls for the trap placement screen. Interesting concept! |
| Aug 25 22:02:00 | 31m 00s | Sewer Glue | Authentic retro feeling, gameplay is light-hearted and fun. <br/> <br/>(I was running this in a fresh installation of Windows 7, and the game wouldn't run because openal32.dll was missing. I had to pull it from another game and then it worked.) |
| Aug 25 22:04:00 | 2m 00s | Y U so Serious ? | Would love to play this, but my Windows 7 VM does not fulfill the XNA HiDef profile =( |
| Aug 25 22:05:00 | 1m 00s | The Empty | The screenshots look tempting, but my Windows VM does not support the DirectX 11 level 10 profile :| |
| Aug 25 22:21:00 | 16m 00s | TOMB SOLDIERS | *Great* work on the graphics and sounds, and solid programming (apart from the stairs :P). If anything, I felt that the focus was too much on luck and timing, and less on actual puzzles. <br/>+1 for the werewolf priest :D |
| Aug 25 22:22:00 | 1m 00s | Veggie Defense | Why do you have to register to play the game? The second screen during registration also looked a little broken (offset to the left?). |
| Aug 26 18:26:00 | 20h 04m | GERM | Yay, a game with gamepad support, +1 for that! I had to read the comments here to understand how the game works, though: I thought the five orbs were seeds, and I couldn't figure out how to kill enemies (sometimes I still get hurt when I jump on them). Plus I once got stuck in space when jumping up from the first planet. <br/> <br/>BUT, there's a lot to love about this game too :) I enjoyed the circular worlds and found the controls intuitive enough on a gamepad, and the animation when planting a seed is really well-done! |
| Aug 26 18:33:00 | 7m 00s | Vamp Tramp | Nice atmosphere! No problems with the text rendering at all. <br/> <br/>A couple of issues: Took me a bit to understand that I had to -click- to get to the next line of text (I tried pressing every button on my keyboard instead...) - and I once ran into a bug where there was no option in a sub-menu, because I'd tried every option before, and then I had to quit the game. |
| Aug 26 18:44:00 | 11m 00s | Dinner In The Dark | ...of course you cannot eat your prey before you've reached the dinner table :P <br/> <br/>Great atmosphere and really good use of the theme! |
| Aug 26 18:54:00 | 10m 00s | Climb Monster Climb! | Simple but effective :) Highscore around 26k! |
| Aug 27 18:44:00 | 23h 50m | They Came in the Night | Absolutely loved the music on headphones, great atmosphere! I'm not sure if I understood all the mechanics - pulling words out of the aether or answering the question didn't do anything, but I decoded all the human talk and finished the game anyway :) |
| Sep 2 19:00:00 | 144h 16m | Almost Heroic | Just finished the game, loved the style and the silliness (the monad book >_<). 2/5 for Theme, but I really loved the combat system. I'd play a complete RPG with 'arrow fighting' if it was properly beat-synced :P |