Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → hammerfrenzy
Feedback comments for LD33
hammerfrenzy's games and stats for all events →
| Timestamp | Since previous | Game | hammerfrenzy's comment |
|---|---|---|---|
| Aug 25 05:46:00 | Release The Kraken | Really liked the art and music, controls maybe just a tad sluggish. It felt like I wasn't able to react quickly enough once things got hairy. Overall pretty cool though! | |
| Aug 25 15:34:00 | 9h 48m | Smash the Peasants | I liked the rhythm that comes from timing the Just Attacks, and the ability to reflect projectiles was also cool. <br/> <br/>I wasn't really sure how to use the poison effectively, some times it seemed to clear the entire board and other times it didn't seem to do anything. <br/> <br/>I think you wanted to keep the game difficult (one hit death), but allowing an attack in the direction of the mouse (or thumbstick) seems like it could improve the ability to dash around while keeping the difficulty. I found myself never using the dash because I had to face enemies to attack them. |
| Aug 25 15:56:00 | 22m 00s | Takodemon | I started feeling claustrophobic trying to go through the hole :| |
| Aug 26 00:51:00 | 8h 55m | Gleeok | Would be great if there was some way to reach those far-off meats! |
| Aug 26 00:57:00 | 6m 00s | Kaiju Down Under | That run cycle is hilarious |
| Aug 26 03:01:00 | 2h 04m | Tentacle monster vs rockets | Was a bit confused on the controls at first, but 3D snake was pretty cool |
| Aug 26 03:08:00 | 7m 00s | Homeland | Nice! Liked the music and watching the world grow as you clicked. |
| Aug 26 03:13:00 | 5m 00s | Forgotten Husk | Enjoyed how fluid everything felt. Was able to cheese my way through a few levels by throwing bones as they jumped onto the platform. Looks like you tried to take steps against that strategy though, haha. |
| Aug 26 03:22:00 | 9m 00s | Bite In Tandem: Euphoria | Wow. That was pretty crazy. Was a bit difficult knowing how close you needed to be to grab bullets, but overall pretty interesting take. |
| Aug 26 03:27:00 | 5m 00s | Bug life | Really wish you'd had enough time to start exploring more level design! Fun idea, I enjoyed it. |
| Aug 26 03:35:00 | 8m 00s | Dave Needs Milk | Alas, no milk was brought back |
| Aug 26 03:40:00 | 5m 00s | Envelop | Interesting idea, I like the ghosts' expressions. Wasn't able to gain much size, but I did have fun chasing down tiny ghosts. |
| Aug 26 03:47:00 | 7m 00s | Not Enough Souls | Really like the spritework, and dashing around was really fun. Fun Fact: By flying to the top of the screen and trying to continue flying up, you can clip back down to the ground! |
| Aug 26 03:55:00 | 8m 00s | Primer | Really cool mechanics. Like others have suggested, it would probably be beneficial to mess with the control layout, maybe move some of the controls to the mouse (aiming teleport?) |
| Aug 26 04:01:00 | 6m 00s | Run, Monster, Run! | Well done, I think the shark was my favorite. Didn't realize it was endless at first though, so I kept running off the side of the screen and thinking I beat a level. |