Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → goodolvic
Feedback comments for LD33
goodolvic's games and stats for all events →
| Timestamp | Since previous | Game | goodolvic's comment |
|---|---|---|---|
| Aug 24 17:49:00 | You Monster! | Dig it. <br/>- The narrative. Blobs are sadly absent in our modern lives. <br/> <br/>Don't dig it. <br/>- Tough to control. I couldn't get the timing down. <br/> <br/>Suggestions. <br/>- The blob should grow! I expected it to get bigger and bigger as I ate people. | |
| Aug 24 18:11:00 | 22m 00s | Breaking Monstrosity | What. <br/> <br/>I liked everything until the end. I'd play more of it if the game was in that style all the way through. |
| Aug 24 18:22:00 | 11m 00s | Lure.Lair.Lunch | Dig the mood and graphics. I'd want to play a game that looked like this. <br/> <br/>Tough to play, though. That hindered the fun factor. |
| Aug 24 18:46:00 | 24m 00s | St. George's Academy for Monster-Slaying Lasses | Dig the mood and style of game here. I love dialog and choices. <br/> <br/>The dialog itself was a bit heavy-handed in relation to the theme. Just needed a subtle approach so it feels more natural. <br/> <br/>Overall, cool approach, and I like the multiple endings. |
| Aug 24 19:49:00 | 1h 03m | Monster Of All Trades | I commend you for taking on a logic-heavy game! Numbers, man. <br/> <br/>It was difficult to play, which I'll blame on my inexperience with the genre. A tutorial or guide would have been nice but it's understandable to omit that given the time constraint. |
| Aug 24 19:51:00 | 2m 00s | From The Jaws of Death | I appreciate that you tried to deviate from the standard infinite runner concept. <br/> <br/>It was difficult to figure out the first time, but I believe I got it. Could use a tutorial page with quick instructions. |
| Aug 24 20:01:00 | 10m 00s | Misunderstanding | I love this. Taking the theme and making something really unique and subtle. <br/> <br/>It's obviously dark, but your implementation of such a messed up concept is great and makes the player truly consider what he/she is doing. The long walk is especially troubling and excellent. |
| Aug 24 22:18:00 | 2h 17m | Monstre de Coiffure | Nailed it. |
| Aug 24 22:31:00 | 13m 00s | Monster Loop | I dig the idea of swiping up on enemies. Great for a mobile game. And I always appreciate some minimalist art. |
| Aug 24 22:44:00 | 13m 00s | Lying in Wait | Fantastic entry and perfectly designed for Ludum Dare! I enjoyed it, though as someone mentioned 5 floors is a lot to wait through with the limited number of options. But then I think that's your point... |
| Aug 24 23:00:00 | 16m 00s | Hydra Confusion | Nice idea! I never wondered how a hydra manages all those heads until now. |
| Aug 24 23:15:00 | 15m 00s | Wolverados - The Good, The Bad and the Lupine! | Your mood is fantastic. I dig the the use of music and sounds to make you feel like you're out in the wild. |
| Aug 24 23:18:00 | 3m 00s | The Werewolf Among Others | Dig your approach! It reminds me of Drac's Night Out on NES. But man, that hunter is on you the moment you turn. Nice challenge I reckon. |
| Aug 24 23:22:00 | 4m 00s | Escape of the Slime Monster | Nice idea! Dealing with the aftermath of a monster's rampage is seldom given its due attention. |
| Aug 24 23:23:00 | 1m 00s | Floating Arm Takes Selfies | Looks like the download is missing. |
| Aug 24 23:35:00 | 12m 00s | Monstaaaaar! | Great work! Simple and easy to play, plus the 50s monster movie theme was well done. |
| Aug 24 23:39:00 | 4m 00s | Bloodstream | Whoa, brutal! I liked the story behind it and your approach to the theme. |
| Aug 24 23:42:00 | 3m 00s | Surf Monster | Nice! Great visuals and theme. Humor is a nice touch and I admire your approach to the theme. |
| Aug 24 23:46:00 | 4m 00s | Mutaman | Whoa, great visuals! The approach to the theme is unique in the sense that the player can choose to change or not. It's not clear if there's a benefit to remaining human, but the game's quirky style doesn't need strict moral elements. |
| Aug 24 23:55:00 | 9m 00s | Random Alien's Guide to Defending blah blah blah | Whoa, great work in such a short amount of time. I'm happy to see Construct 2 getting out there. |
| Aug 24 23:59:00 | 4m 00s | Devil's Thoughts | I dig the concept here. Your mechanics are actually really fun! "Unfinished" if you say so, but I like the submission. |
| Aug 25 00:11:00 | 12m 00s | Oni Yu Can Scare Them | Great game! I dig your art style and general aesthetic. I was just thinking the other day that there aren't enough games where you possess stuff. |
| Aug 25 00:16:00 | 5m 00s | Karapo: A Tale of Bear Humorism | I really dig this! You took the theme and made something subtle, as opposed to a literal approach. Plus, bears wearing hats and being sad is a guaranteed victory. |
| Aug 25 16:37:00 | 16h 21m | A Heart between Parts | Ahh, excellent! This is what I tried to do as well: a short adventure that takes place in a single room. You did an excellent job. Good luck with that bug! |
| Aug 25 18:39:00 | 2h 02m | Fishbowl | I am the Monster. <br/> <br/>Great work and dig the tears/flames mechanics. I wanted to burn down the world, I did. |