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goodolvic

Feedback comments for LD33

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TimestampSince previousGamegoodolvic's comment
Aug 24 17:49:00 You Monster! Dig it. <br/>- The narrative. Blobs are sadly absent in our modern lives. <br/> <br/>Don't dig it. <br/>- Tough to control. I couldn't get the timing down. <br/> <br/>Suggestions. <br/>- The blob should grow! I expected it to get bigger and bigger as I ate people.
Aug 24 18:11:00 22m 00s Breaking Monstrosity What. <br/> <br/>I liked everything until the end. I'd play more of it if the game was in that style all the way through.
Aug 24 18:22:00 11m 00s Lure.Lair.Lunch Dig the mood and graphics. I'd want to play a game that looked like this. <br/> <br/>Tough to play, though. That hindered the fun factor.
Aug 24 18:46:00 24m 00s St. George's Academy for Monster-Slaying Lasses Dig the mood and style of game here. I love dialog and choices. <br/> <br/>The dialog itself was a bit heavy-handed in relation to the theme. Just needed a subtle approach so it feels more natural. <br/> <br/>Overall, cool approach, and I like the multiple endings.
Aug 24 19:49:00 1h 03m Monster Of All Trades I commend you for taking on a logic-heavy game! Numbers, man. <br/> <br/>It was difficult to play, which I'll blame on my inexperience with the genre. A tutorial or guide would have been nice but it's understandable to omit that given the time constraint.
Aug 24 19:51:00 2m 00s From The Jaws of Death I appreciate that you tried to deviate from the standard infinite runner concept. <br/> <br/>It was difficult to figure out the first time, but I believe I got it. Could use a tutorial page with quick instructions.
Aug 24 20:01:00 10m 00s Misunderstanding I love this. Taking the theme and making something really unique and subtle. <br/> <br/>It's obviously dark, but your implementation of such a messed up concept is great and makes the player truly consider what he/she is doing. The long walk is especially troubling and excellent.
Aug 24 22:18:00 2h 17m Monstre de Coiffure Nailed it.
Aug 24 22:31:00 13m 00s Monster Loop I dig the idea of swiping up on enemies. Great for a mobile game. And I always appreciate some minimalist art.
Aug 24 22:44:00 13m 00s Lying in Wait Fantastic entry and perfectly designed for Ludum Dare! I enjoyed it, though as someone mentioned 5 floors is a lot to wait through with the limited number of options. But then I think that's your point...
Aug 24 23:00:00 16m 00s Hydra Confusion Nice idea! I never wondered how a hydra manages all those heads until now.
Aug 24 23:15:00 15m 00s Wolverados - The Good, The Bad and the Lupine! Your mood is fantastic. I dig the the use of music and sounds to make you feel like you're out in the wild.
Aug 24 23:18:00 3m 00s The Werewolf Among Others Dig your approach! It reminds me of Drac's Night Out on NES. But man, that hunter is on you the moment you turn. Nice challenge I reckon.
Aug 24 23:22:00 4m 00s Escape of the Slime Monster Nice idea! Dealing with the aftermath of a monster's rampage is seldom given its due attention.
Aug 24 23:23:00 1m 00s Floating Arm Takes Selfies Looks like the download is missing.
Aug 24 23:35:00 12m 00s Monstaaaaar! Great work! Simple and easy to play, plus the 50s monster movie theme was well done.
Aug 24 23:39:00 4m 00s Bloodstream Whoa, brutal! I liked the story behind it and your approach to the theme.
Aug 24 23:42:00 3m 00s Surf Monster Nice! Great visuals and theme. Humor is a nice touch and I admire your approach to the theme.
Aug 24 23:46:00 4m 00s Mutaman Whoa, great visuals! The approach to the theme is unique in the sense that the player can choose to change or not. It's not clear if there's a benefit to remaining human, but the game's quirky style doesn't need strict moral elements.
Aug 24 23:55:00 9m 00s Random Alien's Guide to Defending blah blah blah Whoa, great work in such a short amount of time. I'm happy to see Construct 2 getting out there.
Aug 24 23:59:00 4m 00s Devil's Thoughts I dig the concept here. Your mechanics are actually really fun! "Unfinished" if you say so, but I like the submission.
Aug 25 00:11:00 12m 00s Oni Yu Can Scare Them Great game! I dig your art style and general aesthetic. I was just thinking the other day that there aren't enough games where you possess stuff.
Aug 25 00:16:00 5m 00s Karapo: A Tale of Bear Humorism I really dig this! You took the theme and made something subtle, as opposed to a literal approach. Plus, bears wearing hats and being sad is a guaranteed victory.
Aug 25 16:37:00 16h 21m A Heart between Parts Ahh, excellent! This is what I tried to do as well: a short adventure that takes place in a single room. You did an excellent job. Good luck with that bug!
Aug 25 18:39:00 2h 02m Fishbowl I am the Monster. <br/> <br/>Great work and dig the tears/flames mechanics. I wanted to burn down the world, I did.