Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Galan
Feedback comments for LD33
Galan's games and stats for all events →
| Timestamp | Since previous | Game | Galan's comment |
|---|---|---|---|
| Aug 26 01:56:00 | Dead Code | Really like the graphics and music! If it weren't for the glitches and the sluggish controls, I think this would have been a really fun game. | |
| Aug 26 02:12:00 | 16m 00s | V8000 AD | So addictive. If it had a scoring system I could see myself playing this for far too much time. |
| Aug 26 02:44:00 | 32m 00s | Hunger | Liked the art, very cute. Game was enjoyable, but a bit too easy. Felt like I could have kept going indefinitely. |
| Aug 26 03:11:00 | 27m 00s | MOONSTAHR | Very chill. Would be very enjoyable broken into a series of short stages, especially to clear stress. |
| Aug 26 21:48:00 | 18h 37m | Lizard Crash | That was fun. Loved the art. Wish there was more stuff to smash, though. |
| Aug 26 22:06:00 | 18m 00s | Gelan's Quest | The story was a little heavy-handed, but for a very good reason. This is the kind of game I don't ENJOY, but most certainly appreciate. On top of that, it felt really polished for a 48 hour game. Please continue to make games like this one, the world needs them. |
| Aug 26 22:27:00 | 21m 00s | Kaiju Down Under | I enjoy this one more than I should have. The controls were a bit weird, but once I got used to them they were stupid fun. |
| Aug 26 22:48:00 | 21m 00s | Good Luck Gardener | Oh, this is cute. You play as a little ghost helping feed a family. How sweet! <br/> <br/>Wait a second. No, oh god no, what is wrong with you. :P <br/> <br/> <br/>This was wonderfully dark, and truly monstrous. I only wish I had seen the end, but both times I tried it, I ran out of things to grow. |
| Aug 27 16:37:00 | 17h 49m | Monstaaaaar! | Love the premise, and like everyone else I find the art and music perfect. I wish you'd had time for some more elaborate puzzles to keep me going. |
| Aug 27 16:43:00 | 6m 00s | Drunkula | Like everyone else, I really love the art, and the music fit the game perfectly. Gave me a good laugh, too. |
| Aug 27 16:49:00 | 6m 00s | Chicken Lord | I liked the idea, but found the controls (on a keyboard) to be a bit clunky. Also, the demon was a bit underwhelming, considering he's the star of the show. Giving him a flashing intro and fancy moves would have added a lot. |
| Aug 27 16:58:00 | 9m 00s | The Skullcatcher | Evilly cute! Figuring out the switch item mechanic was a bit complicated, but once I figured it out it was entertainingly hectic. A bit hard, but I'm not sure if that's a negative. |
| Aug 27 17:08:00 | 10m 00s | Shadows and Cats | Laughed out loud, for real. The sound effect just had me laughing. The mechanics started to fall apart later in the game, but up until that point I was having fun. |
| Aug 29 15:33:00 | 46h 25m | Thursday the 12th : Lake Polygon | Fun game, but it drags in the later parts, when you have very few coeds left. Zooming out and/or adding a 'coed sense' would go a long way in making it more fun. |
| Aug 29 15:47:00 | 14m 00s | Gruesome | Mmm adventurers. While it was fun slurping them up, I wish the light mechanic was a bit more fully-developed. The hallways were a bit too dark (I had to adjust my monitor in order to see not-black), and it was hard to tell where the light was and wasn't, damage-wise. Would have help if there was some feedback when taking damage. |
| Aug 29 15:56:00 | 9m 00s | I am not a Monster | Nice minimalist endless runner. Make the controls more responsive and time villager attacks better, and it would be quite enjoyable. |
| Aug 31 22:55:00 | 54h 59m | Monster Academy | Wow, everything in this game worked exactly right. |
| Aug 31 23:54:00 | 59m 00s | Takodemon | I like the idea, but it's a bit TOO hard, and it needs some kind of consolation for failure, like derping in QWOP. |