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Feedback comments for LD33
GagaPete's games and stats for all events →
| Timestamp | Since previous | Game | GagaPete's comment |
|---|---|---|---|
| Aug 24 05:40:00 | Fear me | I am not entirely sure why, but somehow I managed to scare the person. I'd recommend changing the time limit to a turn limit though. | |
| Aug 24 19:50:00 | 14h 10m | Undetected | This game is innovative but frustrating. I never know if I'll collide it not. The lasers in the latter levels move a bit to fast. You should give the player a second to realize what is going in in the level. |
| Aug 24 20:01:00 | 11m 00s | Monster Possession | I was expecting mode of a sandboxy games (possess what you want to kill anything else to see what happens) but a cool implementation nonetheless. <br/> <br/>PS: Music works on Fire OS (Amazon Kindle Fire) |
| Aug 24 20:19:00 | 18m 00s | Poust | I love this game. It follows the rule “Easy to learn, hard to master.“ nicely. Haven's got to the end though. It performs kinda bad on my Kindle Fire (for a reaction based game), so if you do a post-compo please keep an eye on performance. |
| Aug 24 20:25:00 | 6m 00s | Rampage Monster | I like this games, turns into a tap-ssacre fast. The laser eye animation is pretty cool. |
| Aug 24 20:46:00 | 21m 00s | The Troll Toll | This is hilarious. Arts and sound are awesome. Some background melody would be awesome. 109 points so far but the game will stay on my device for a while. Let's see hohe Mann points I'll get. |
| Aug 25 10:01:00 | 13h 15m | Monster in the House | This game is too much fun! Love the graphics. |
| Aug 25 10:32:00 | 31m 00s | Birdy Bridge | I'm not yet completely through the game so I can't rate on the theme. Need to revisit later. But I really, really like the style. The game delivers this mood nicely. |
| Aug 25 10:40:00 | 8m 00s | Misunderstanding | Nicely done interactive story. |
| Aug 25 11:01:00 | 21m 00s | Monster Tower | A nice little building game. For a sim, I feel like it lacks of difficulty. I'd like to see taxes that gets more the wider your tower gets and caretaker / craftsman costs on a per-room base. |
| Aug 25 19:49:00 | 8h 48m | The monster | I love that humour. Got the good ending. That was the real day of the tentacle! xD |
| Aug 25 20:35:00 | 46m 00s | Lil' Drake | I love it. I love the physics affected dead bodys! |
| Aug 25 20:37:00 | 2m 00s | The Slimy Jumper | A pretty solid base. You should continue working on it. ;) |
| Aug 26 19:28:00 | 22h 51m | KITTEN KILLER! | Played this game while my cat scratches on the kitchen door. Time to get a point... <br/> <br/>Just kidding, nice game. I was a bit confused when I was kicked out of the tutorial and thrown into the menu screen. <br/> <br/>Gameplay support and an online scoreboard would make this game more awesome. |
| Aug 26 19:36:00 | 8m 00s | Lure.Lair.Lunch | Thanks for creating a Linux build of your game. Unfortunately I can't get it to run (64bit Arch Linux). After pressing any key in the start screen, I get a Invalid Memory Access error. <br/> <br/>But the startscreen looks awesome, so do the screenshots! I may can't rate the entry but still, thank you at least for trying. |
| Aug 26 19:46:00 | 10m 00s | Yeti | I think I may encountered some performance issues but a fun game nonetheless. On the first run I didn't really know what to do and who to kill but after the first newspaper article I figured it out. |
| Aug 26 19:51:00 | 5m 00s | How cookies ruined my life. | I love it but the controls feel a bit wonky. After kicking the controls feel strange. |
| Aug 26 20:01:00 | 10m 00s | Sheepdog Dino | Like the concept / idea of the game. Some levels felt a bit misplaced (e.g. the labyrinth) but overall a nice game. Got to level 8 or so. <br/> <br/>The performance wasn't great but since that is the second game in a row I have this problem with, I may should check my pc now. ;) |
| Aug 26 20:14:00 | 13m 00s | Tickle Monster vs Suits | Lovely interpretation of the theme. It is so much fun. And the graphics are awesome. <br/>I just got the timer after reading the comments, I thought it was a countdown and you get X seconds per proper fun-ed child but it is actually a lifetime counter. |
| Aug 26 20:24:00 | 10m 00s | Play | The game is pretty well crafted and puts the player in the right mood. Pushing the fireguys back into the shadows is pretty challenging. And it's a pretty interesting take on the theme. I like it. |
| Aug 26 21:46:00 | 1h 22m | Gelan's Quest | I almost cried. 6/5 for mood. Well, one can not miss the message of the game. |
| Aug 27 19:41:00 | 21h 55m | Monster. Interactive comics | That was hilarious. I actually thought the comic was over after five panels when I read your comment, pavel_insight. Lovely whatever this is. The ending was great, earned you another humor point :) <br/>Multiple endings based on decisions would be a cool addition to make it more gamey, though. |
| Aug 29 20:12:00 | 48h 31m | Intergalactic Love Machine | Repitition on failure was a bit annoying but the game is pretty polished. |
| Sep 1 10:47:00 | 62h 35m | You Have Been Found Guilty | A bit too easy for my taste. But lovely graphics. The intro should be part of the game, feels a bit seperated from the game. <br/>I'd like it more combined like you have to free yourself by pressing left and right, then you become the monster and then the level immediately begins. :) |
| Sep 10 10:16:00 | 215h 29m | Cookie Monster | Nice game. I think it should progress stages faster though (every 500 points?) |
| Sep 10 10:29:00 | 13m 00s | You are the Monster in the Munster | First I was like "What? A turn based snake clone?!" but then I realised the twist in the game mechanic (the splitting). <br/>The graphics and the interface need quite some work and the game needs a short ingame tutorial but then this could be turned into something impressive. You've created promising groundwork :) <br/> <br/>PS: VIM > Emacs :P |