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| Timestamp | Since previous | Game | someone's comment |
|---|---|---|---|
| Apr 21 21:57:00 | A Good Tunnel Is Hard To Dig | That was a great puzzle game. Challenging but not frustrating. <br/>I like how entering from the top creates a natural progression of introducing the rules. <br/>Most of the places I got stuck was from not fully understanding it, though now I have it figured out I want more levels! <br/>Again a great job for PuzzleScript. | |
| Apr 21 22:14:00 | 17m 00s | An Alien Sniper | Interesting concept. The frame rate thing did feel like a bug. There are probably better ways to increase the difficulty. <br/>Also I don't seem to be able to select anything other than story mode. |
| Apr 22 00:25:00 | 2h 11m | Evil Cupido: Haters gonna hate | Cool game, great art. <br/>The retry button in the html5 version throws an exception for me, so I had to refresh the page each time I died. Irritating in the places when you die 3 seconds in. Also hit an error when beating the first indoor stage so I could not continue. <br/>The game over state isn't very clear. Took a while to figure out why I couldn't shoot any more, as the idle animations were still playing. <br/>Also there seems to be no way to restart from the beginning as it remembers where you were. <br/>(Linux, Firefox 37) |
| Apr 23 01:05:00 | 24h 40m | Nanobot | The concept sounds interesting and I like the artwork. <br/>Shame you didn't finish it. |
| Apr 23 01:17:00 | 12m 00s | Soulseeker | Nice entry. I like the concept. <br/>It was very laggy in places though. |
| Apr 23 01:38:00 | 21m 00s | Genemon | That was an awesome game. <br/>Some keyboard shortcuts to switch types would have been useful. <br/>Also I am always too busy trying to survive to have time to read all the information. <br/>I did unlock all the variations in the first round which made the second round less interesting. |
| Apr 25 00:31:00 | 46h 53m | Collapse | Nice idea. <br/>Seemed to slow down a lot after a while though. <br/>Also applying camouflage to the top crusher never seemed to work. <br/>There doesn't seem to be any point to the power upgrade other than make it slower so you lose |
| Apr 25 17:32:00 | 17h 01m | An elf walks into a bar... | That was fun. Great idea. <br/>I played it until it crashed after about 7 stages when a fight was starting. |
| Apr 26 01:40:00 | 8h 08m | Quiver of Claws | Nice game, great art. <br/>Web version worked fine for me (Linux) <br/>The slow acceleration was a bit awkward to get the hang of. <br/>I like that you can kill multiple enemies with one arrow and the time slowing feature was great. <br/>There were a couple of times when I shot an enemy and the arrow passed right through them without hitting them, also when an enemy fires when time is slowed, their arrow doesn't go anywhere. |
| Apr 26 23:08:00 | 21h 28m | Just another sketch on the wall | Very cool idea. <br/>Unfortunately I also got stuck at that purple monster next to the magnifying glass. I'm sure I tried shooting everything I could grab at everything else but I must have missed something. |
| Apr 27 01:05:00 | 1h 57m | Death By Pointer | Cool idea. Could do with a difficulty curve or something. I stopped after 100 kills. <br/>I liked that you can hurt yourself, it made it more interesting. |
| Apr 27 23:09:00 | 22h 04m | Time Bomb | The time bubbles were really cool. Too bad the game doesn't really do much with the them. You can complete it easily without firing a shot. <br/>It has the potential to be quite an interesting game if developed further. |
| Apr 28 20:48:00 | 21h 39m | Fathom | That was awesome. Fantastic art and solid gameplay. <br/>Some graphical indication of when a gun is about to fire would have been helpful, <br/>Great job! |